What are you playing right now?

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All the souls games require fast reflexes and muscle memory when it comes to the bosses in particular, but even getting the hang of everything control wise and speedwise the first time around is not easy.
Demon's Souls is the slowest of Fromsoft's Souls titles, honestly. It's based entirely around gimmick fights and the biggest roadblock with regards to learning patterns and dancing with the bosses is 1-3/Penetrator and obviously the end boss.
I don't think Demon's Souls will really be a problem unless the controls are just that much more unresponsive than DS1
You'll be fine, then.
Biggest pointer I'll give you is looking at the maps some insane Jap made, but it's almost as linear of a game as DS3 in terms of getting from the level intro to the boss. The maps are useful if you care about grabbing specific treasures, since you won't be doing a platinum trophy run it doesn't really matter except for some cool weapons.
"Puzzles" are easy, there's a lot of familiar enemies that you should know how to handle if you've played the other Souls games and all in all DeS is just proto DS1.
Enjoy!
 
A friend of mine bought me Helldivers 2 the other day and despite being the exact opposite kind of game I usually play I'm enjoying it a lot. Despite being the worst member of every team I'm on the player base is pretty chill and tolerates my existence. It's set up to make sure I keep playing, if I want to summon a tank I had better play a whole bunch or give them money so I can do so.
 
Trying to beat Monster Hunter World. Fizzled out on it before, want to try to commit again since I do enjoy the combat. I just wind up getting distracted by experimenting with things. I should just stick with my beloved Bow because A) it's mobile and has few "moving parts" control wise, and B) it just looks badass.
 
WCW/nWo Revenge Starrcade edition

This feel just like an official update by AKI. New wrestlers, new moves, and now four attires that wrestlers can have.

I’m a big fan of the AKI n64 games. No wrestling game has came close to how these play for me. WCW vs nWo World Tour is my favorite because it was one of two games me and my friend groups at the time would play for hours. The other being Goldeneye. So lots of memories and nostalgia tied to these types of games.
 
I’m working on Risk of Rain 2 and Earthbound. It’s my first time playing Earthbound and it’s been really interesting seeing firsthand how influential this game has been. I am loving the humor too; it’s very strange and dry.

ROR2 is also a lot of fun. I’m at almost 200 hours of playtime and recently got all the DLCs. I didn’t really understand the gameplay when I first got it years ago and wrote it off (and I haven’t played the other RoR games either), but I gave it another try a few months ago and now I’m hooked.
 
I’m working on Risk of Rain 2 and Earthbound. It’s my first time playing Earthbound and it’s been really interesting seeing firsthand how influential this game has been. I am loving the humor too; it’s very strange and dry.

ROR2 is also a lot of fun. I’m at almost 200 hours of playtime and recently got all the DLCs. I didn’t really understand the gameplay when I first got it years ago and wrote it off (and I haven’t played the other RoR games either), but I gave it another try a few months ago and now I’m hooked.
Did RoR2 get better after that one Gearbox update/DLC/patch broke things?
 
I'm attempting a Platinum trophy run on FFVII Rebirth. I already cleared the game on my first playthrough over two years ago when the game came out and now I'm doing my "clean up" run for all the trophies I missed before I do my hard mode run.
 
A guy I know was playing Donkey Kong Country Returns for the Switch so I decided to give that a replay (Wii version).

If you like the old DKC games from the SNES, it's a worthy successor without having the bullshit Nintendo Hard moments. There's a couple of sections with the jet barrel that get annoying but to me at least, the game is fair and not too difficult. And fun, which is always good.

I'm attempting a Platinum trophy run on FFVII Rebirth. I already cleared the game on my first playthrough two years ago when the game came out and now I'm doing my "clean up" run for all the trophies I missed before I do my hard mode run.
The reason I never platinumed Remake or Rebirth, despite loving both, is because of the Hard Mode trophy. I hate trophies/achievements tied to difficulty, especially when you're required to play through the game multiple times.

I did it for Mass Effect Legendary Edition but that's because you can do different runs with different Shepherds.
 
The reason I never platinumed Remake or Rebirth, despite loving both, is because of the Hard Mode trophy. I hate trophies/achievements tied to difficulty, especially when you're required to play through the game multiple times.
I already Platinumed Remake a while back and while certain parts of that game were a huge pain in the ass, namely finishing the hard mode due to a couple difficult bosses like the Whisper Harbinger Bahamut and clearing the final VR boss gauntlet I didn't find it that hard, but then again I only have like 5 Platinum trophies...
 
Picked up KeeperRL - I suck at it since just started but already enjoying the concept and gameplay. It’s a game made by (I think) one guy and it’s like a mix of Rimworld and a turn based rogue lite. Build your base up and then go around conquering the world as some variation of an evil faction.

This and Conquest of Elysium 5 are what I’ve been trying to get into. It’s great. 2 pixel art games with emerging/implied storytelling and it’s got none of that modern game gay shit.
 
Started a run on Dark Souls 2 a few days ago with the friend who played through DS3 with me. I picked knight for solid beginning stats and went with a hex build later.

Just made my way through a majority of the game, and holy shit dark magic can be broken as fuck. Not to mention the dark fog ability will help you cheese a lot of enemies. I started just seeing what bosses and enemies could be poisoned to death. I actually got a ridiculous amount of joy from casting dark fog twice and seeing the 15 chip damage whittle their health down slowly. Since I know some things have dark resistances and even magic resistance as a whole, I picked the great sword as a melee weapon. The build is definitely a glass cannon build since I'm using hexes and a fuck off big sword, and my armor weighs less than my sword. (Lion Mage set to decrease cast time). My friend went full strength build, so he charges into battle like a caveman while I have 5 casts of dark fog and 72 dark orb.

If you want to play this game with someone and just be an absolute backline nuisance the whole game, hexes are the way to go. They scale off faith and intelligence so you'll also have access to healing miracles, repair magic, magic shield, etc.

I think Dark Souls 2 is probably my favorite of these games, and I still say that knowing how much bullshit I'm about to go through with the DLC.
 
Última edición:
Started a run on Dark Souls 2 a few days ago with the friend who played through DS3 with me. I picked knight for solid beginning stats and went with a hex build later.

Just made my way through a majority of the game, and holy shit dark magic can be broken as fuck. Not to mention the dark fog ability will help you cheese a lot of enemies. I started just seeing what bosses and enemies could be poisoned to death. I actually got a ridiculous amount of joy from casting dark fog twice and seeing the 15 chip damage whittle their health down slowly. Since I know some things have dark resistances and even magic resistance as a whole, I picked the great sword as a melee weapon. The build is definitely a glass cannon build since I'm using hexes and a fuck off big sword, and my armor weighs less than my sword. (Lion Mage set to decrease cast time). My friend went full strength build, so he charges into battle like a caveman while I have 5 casts of dark fog and 72 dark orb.

If you want to play this game with someone and just be an absolute backline nuisance the whole game, hexes are the way to go. They scale off faith and intelligence so you'll also have access to healing miracles, repair magic, magic shield, etc.

I think Dark Souls 2 is probably my favorite of these games, and I still say that knowing how much bullshit I'm about to go through with the DLC.

Totally agree, both with DS2 being the most fun of the series, and the power of hexes. I got the hex set from the old dude in the wheelchair which gave very good bonuses and the staff was OP as fuck for dark spells and that set took me far in the game except for when I wanted to wear certain loot or soul sets. Poison fogging the 2 giants under the cliff where the Rotten is was very satisfying. I should load up my caster and see what his final stats and equipment were, it's been a long time since i played him.
 
Totally agree, both with DS2 being the most fun of the series, and the power of hexes. I got the hex set from the old dude in the wheelchair which gave very good bonuses and the staff was OP as fuck for dark spells
I used that one until I got the staff in the majula out, but the hexer hood is great for the increased amount of spell casts. Doesn't help I accidentally killed 2 NPCs using the moon butterfly set for the meme and couldn't put dark enchantments on my staffs for a couple hours. I was pretty surprised how many things weren't really resistant to poison. Just a difference of one or two casts of dark fog
 
I used that one until I got the staff in the majula out, but the hexer hood is great for the increased amount of spell casts. Doesn't help I accidentally killed 2 NPCs using the moon butterfly set for the meme and couldn't put dark enchantments on my staffs for a couple hours. I was pretty surprised how many things weren't really resistant to poison. Just a difference of one or two casts of dark fog
DS2 poison is much stronger than in other entries. It doesn't last very long but ticks for more. There was a brief window where dark fog cast specifically with the (extremely rare) bat staff was an insta poison on anything that wasn't completely immune due to the staff's poison modifier but that got mega nerfed.
Also, DS2's funky item suite opens up poison centric builds. There are a handful of items that boost poison damage, buildup, or simply augment poison infused weapons, though it wasn't until elden ring that an actual poison buff spell was added so you'll have to make do with rotten pine resin if you want to go that route. Honestly, the base damage increase from both crest of the rat and the gauntlets that crop from the sanctum knights in the sunken king dlc makes poison weapons have some nutty base damage, especially if it's a weapon with innate poison on top of an infusion like the manslayer.
 
Has anyone actually gotten past day 26 in "Utopia Must Fall"? I assume day 30 is the final wave so far in it's early development status and where the 'final' boss is, but even with a massively upgraded quad-barrel volley gun, 2 atomic drone factories (twin drones and double barreled for 4 drones) and 2 high frequency laser towers, day 26 spawns such an overwhelming volume of new and dangerous old enemies to deal with that nukes are constantly showered down on your city at a speed you can barely even stop with defensive nuke blasts infront of it.

I think the biggest mistake I made was going for atomic drones. This costs a large chunk of your nuclear stockpile, and from day 15 on you are likely going to start eating into your stockpile even if you have 'volatile reprocessing' which gives you 1 free 'use it or lose it' small-nuke a day. By the time day 26 hits, I had only 1 regular nuke left and if I still had the 8 full nukes I gave up for nuclear drones which are only a little more powerful, I might have survived by filling the screen with nuclear fireballs Missile Command style. I also think the cobalt railgun may have been a better path to follow then the multi-barreled volley gun. I find the other 2 gun-type options useless by week 4.

Anyone else playing this who might have a suggestion for going all the way?

ETA: wtf I am not even close, I'm watching a Pixeljam (dev) video showing fights at Day 39, monster aliens I've never seen, all kinds of shit i've never seen. I guess I need to get gud unless I am missing something fundemental.

ETA2: I just needed to get gud. Day 35, 900k points. I take back anything bad I ever said about the trash blunderbuss. That weapon kicks so much ass once it's fully upgraded (even containing mini-nuke pellets!) that even tough shielded shit just dies. All I can say otherwise is stockpile nukes like CRAZY, but don't take 'rationed warheads' which gives you double half-size nuclear yield warheads. You want the BIG blasts, and you want antimatter warheads if you can afford them. Also setting your drones to 'urban' keeping them around your city protects them from being accidentally vaporized in your own nuclear fireballs since you rarely detonate nukes low down near the city.

This game is fuckin' great.
 
Última edición:
I got several games on sale.

DREDGE is the one I'm actually liking and playing a lot of (as of today). It actually feels like the seed of a better version of a bunch of games I've played. It feels very much up the alley of both Sunless Sea (great high concept, inconsistent worldbuilding, terrible gameplay) and Don't Starve: Shipwrecked (the Atlantic port town vibe is way more true to Don't Starve's Burtonesque world than Shipwrecked's tropics were) and I generally love anything that involves piloting a ship or similar vehicle around a model train set proportioned world. Had sky high reviews. So far I'm a little put out it doesn't really have resource pressure - I don't have to pay for fuel, I don't have to pay any upkeep for myself - but I like the way it integrates in this sort of foraging as you go around the world and the writing is game sludge but it knows what it's doing with the vibe of the world. I like this one a lot and see potential in it.

CRUELTY SQUAD is eh. I actually really liked it right off the bat because it reminded me - and I knew the gist of this thing before I got it - of Pilot Red Sun, but then you start playing and you have to deal with it being what it is, a throwback unforgiving shooter. Actually reminds me a ton of Hotline Miami, it's the same kind of edgelord bullshit with throwing yourself into short-ish levels over and over, just translated to absurdist hellworld instead of w a c k y p s y c h e d e l i a. I think I'll like it but it's definitely something to make something that feels this hostile.

HOLDFAST I had completely panned and refunded before, but seeing it had an American Revolution expansion out now, I couldn't help but go back and rebuy it. I also booted up War of Rights and was quite disappointed both to see that War of Rights is just a texture swap (even the loading of the guns is wrong) and that the change of theming wasn't enough to make War of Rights feel like anything other than torture. But for some reason it was with Holdfast, at least for the day. This game is such dogshit. The melee feels bad, the guns feel bad, the movement feels strangely slow despite not being, I played Battle Grounds III and it is genuinely a very well made and balanced arena shooter of the Revolution. More than anything I don't get how they managed to fuck up the feeling of shooting a gun... that it doesn't boom or rock the same way. But what makes it work a little bit is that you can be a cavalryman - genuinely big deal for me, it restores the mobility that gunpowder games usually struggle with - and the uniforms are so goofy, I had no idea that the British and Patriots had so much bizarre stuff.

DAVE THE DIVER wants very hard to be charming and it's not working on me.
 
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