Video Game Chat Thread - Pre-Alpha Experimental Version

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Are videogames for children?


  • Total de votantes
    8
  • Encuesta cerrada .
If you are like me you get to a point where you have enough of a backlog that you arent buying something unless its at an extreme deep discount and even then probably only if you want to play it immediately.

Then you have stubborn stuff that just wont seem to drop beyond a certain price point. It's almost 3 years, will Armored Core 6 ever drop below 29.99?
Want to talk stubborn? Rimworld has like never gone on more than a very, very slight sale and that game is 13 years old.
 
I feel like indie meme games that were big a few years ago still shouldn't be $10.
It's become quite common to devalue your game just to keep up with the aggressive pricing that's commonplace today. I don't really want to blame publishers/developers especially in the indie sphere if they want or need to maintain a certain price. But at the same time a lot of games seem to be frozen in place within a certain price range. So it is a bit strange.
If you are like me you get to a point where you have enough of a backlog that you arent buying something unless its at an extreme deep discount and even then probably only if you want to play it immediately.

Then you have stubborn stuff that just wont seem to drop beyond a certain price point. It's almost 3 years, will Armored Core 6 ever drop below 29.99?
I also in general stared to only consider games that have been on the market for at least 1–2 years. Patches and DLC will come out, and the price will also often drop so no point in buying it unless as you said I want to play it immediately. But stubborn seems to be the new way of doing things in terms of pricing.
They're not lackluster, you've just already bought all of the games you were interested in.
To be fair I have quite the substantial amount of games on Steam, but my Wishlist is also massive. Especially indies take up a lot of entries, there is always something interesting coming out. So you are right to some degree but not entirely. Not to mention that Steam and most third party resellers and publishers/developers were much more willing do to deeper discounts years ago.
I think he means how they're not as good as they used to be.
Yes and I don't only mean the mythical early 2010s were Steam and co were basically begging you to buy stuff with how cheap it was.
Want to talk stubborn? Rimworld has like never gone on more than a very, very slight sale and that game is 13 years old.
Fanatical is the best way to go about Rimworld even though it is certainly not the biggest discount. Epic games had a steep discount couple of years ago. But I think this is maybe similar to Factorio where the price won't budge too much or at all. Which for an indie game is okay I think especially since those two are massive time sinks, so dollar per hour is great.
 
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