- Registrado
- 9 de Oct, 2024
there is no way in hell the writing on this turd isnt dogshit. the question is how broken it will be at launch
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Honestly, if the games bad enough, I might pirate it. It’s been a minute since I’ve played something comically bad, and at this point I legit wouldn’t be surprised if Paradox pulls an “EA on Veilguard” and doesn’t pay for Denuvo.there is no way in hell the writing on this turd isnt dogshit. the question is how broken it will be at launch
Hopefully by October everyone will have recovered from how hard we've been laughing at AC Shadows.You can't hold a turd in forever. Eventually you just got to shit it out.
I've been thinking about getting more into the WoD and VTM shit for a while, when did they start poisoning the well? I assume it was after Paradox bought them, but I don't have enough trust in the TTRPG "community" to not infiltrate White Wolf before.There's even shit missing from that. Parts of the VTM core book released before WW was shut down were written like a fucking tumblr kink post.
Someone will probably better explain than I but it was right around post 20th anniversary dropped and something put into canon about how vampires were behind killing faggots in chechnya or some shit and WW's eurocuck overlords noped the fuck out of letting them have any more fun. As for best way to get in stick with the aforementioned V20.I've been thinking about getting more into the WoD and VTM shit for a while, when did they start poisoning the well? I assume it was after Paradox bought them, but I don't have enough trust in the TTRPG "community" to not infiltrate White Wolf before.
Also what would you recommend the best way into the series?
Some point in the 90s? It's always been infested with theater kids, LGHDTVQPIA++, etc. people more so than most other games. The only way to avoid it is don't bother with the LARP, curate a table of players like you'd do for anything else, and hope that the video games aren't loaded up with wokeslop.I've been thinking about getting more into the WoD and VTM shit for a while, when did they start poisoning the well? I assume it was after Paradox bought them, but I don't have enough trust in the TTRPG "community" to not infiltrate White Wolf before.
Also what would you recommend the best way into the series?
Bloodlines 1 basically, though it's like going to make everything else related to the IP pale in comparison. The game is built around both the player and player character getting introduced to vampires and their culture one step at a time.Also what would you recommend the best way into the series?
i know right? isnt that great?I wouldn't recommend trying to start a tabletop campaign with strangers, since WoD attracts the freaks much more than other settings.
They made Fabien's Malkavian curse subtle where he isn't speaking in riddles because they didn't want to frustrate the player and portray mental illness as comic relief. I understand for the sake of clarity they made Fabien more coherent so everybody can follow his instructions (hand holding) than again why bother if they are going to remove the main reason why clan Malkavian is such a fan favorite."It's part of how he is dealing with the Malkavian curse," game director Alex Skidmore told me in an interview earlier this year. "He's constructed this story he tells himself." He uses his detective persona to maintain a grip on reality, which also makes him better able to serve as your guide through the modern world. But that doesn't mean you should rely on him too much.
"There are points in the story where there are things that Fabien will tell you that are clearly not true," said Skidmore. "But he believes them. And that's really interesting because then you start to question, because he's also your guide, what can I trust?"
Ian Thomas saying what he likes about the Malkavian clan is they see into the future but he doesn't like them being crazy. This is an example of somebody not understand the lore just as worse than a Malkavian trying to understand the Madness Network."What I find particularly interesting is that [Malkavians] are seeing the world through a different filter, through their own," narrative director Ian Thomas told me, "and there is this notion of sages or prophets and seeing visions, and in some cases, believing those visions. And there's also the Cassandra thing of 'I believe this is true, and nobody else believes me'. What was less interesting about the more schizophrenic or scattered [approach] is it's very difficult to have a through line of a viewpoint."
The journalist that wrote this article applauded the studio for not making fun of schizophrenia and depicting the Malkavians as they were in Bloodlines 1. He even went so far as to say that the way the Malkavians dress is inherent to how their mental illness is presented. In Bloodlines 1 the Malkavian clan are depicted as ravers, that is how they dressed in clubs. The female has a dialogue option where she says that she was a stripper before she became a vampire.The Chinese Room's approach also feels more sympathetic. When the original Bloodlines came out more than 20 years ago, we hadn't fully reckoned with how media like videogames was stigmatising mental illness. I don't think developer Troika was poking fun at schizophrenia, but I think it's perfectly valid to be uncomfortable when a character presenting the symptoms of real mental illness is portrayed as wacky and weird—their armour design is certainly an acquired taste.