- Registrado
- 6 de Mar, 2018
The more I think about it, the more I think that the super secret 3rd route involving the sword IS the prophecy everyone is actively trying to avoid.
I know people associate FRIEND and Eram with Gaster but I actually think they are the bad guys trying to push you into getting the crystals AND to enter the weird route first. They are wildly different from other Goners.
I think the normal route is everyone's "secret plans" working as expected, the prophecy being broken and giving everyone a happy ending that doesn't involve Kris killing anyone. (Imagine the good ending in Undertale)
The weird route is YOU making Noelle kill, which gives her too much awareness and making characters essentially escape the story, maybe Susie gets strong enough to beat the game on her own or things don't go entirely well but they still break the prophecy by cutting characters out of it (Imagine the neutral ending).
But why would the game not let Kris kill? We know that LVLs work the way they did in Undertale. It would make sense. Why not just let Kris get powerful and do 99999999 damage to the Knight with a simple knife? I think the secret ending is the equivalent of the genocide route and the prophecy is either Kris, you or "someone else" taking control and literally killing everyone.
I know people associate FRIEND and Eram with Gaster but I actually think they are the bad guys trying to push you into getting the crystals AND to enter the weird route first. They are wildly different from other Goners.
I think the normal route is everyone's "secret plans" working as expected, the prophecy being broken and giving everyone a happy ending that doesn't involve Kris killing anyone. (Imagine the good ending in Undertale)
The weird route is YOU making Noelle kill, which gives her too much awareness and making characters essentially escape the story, maybe Susie gets strong enough to beat the game on her own or things don't go entirely well but they still break the prophecy by cutting characters out of it (Imagine the neutral ending).
But why would the game not let Kris kill? We know that LVLs work the way they did in Undertale. It would make sense. Why not just let Kris get powerful and do 99999999 damage to the Knight with a simple knife? I think the secret ending is the equivalent of the genocide route and the prophecy is either Kris, you or "someone else" taking control and literally killing everyone.
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