>Generalist/Explorer
Neural Overload and Enrage (Bypass shields and CC with Locus of Control)
Electrokinesis and Electrokinetic Imprint (Kills robots dead and makes you a Shadow Crawler zapper)
Temporal Contraction and Stasis (People dip TM just for this)
Plasma Beam and Cyrokinetic orb (Holy fuck these are broken)
>1v1/Arena Fighter
Mental Breakdown and Fear (I feel ashamed I did this against Carnifex)
Temporal Distortion, Psycho-Temporal Dilation, Entropic Recurrence, and Temporal Contraction (You are a cheese god with these)
Implosion and Electrokinetic Imprint (Stun for when they stop running and basically an assured death with Entropic Recurrence)
>Expedition Explorer
Electrokinesis and Electrokinetic Imprint (Fuck Strongmen)
Temporal Distortion, Entropic Recurrence, Stasis, and Temporal Contraction (Seriously fuck Strongmen)
Plasma Beam and Cyrostasis (If you're using these, you're either already dead or making it out barely because you got cornered.)
>Expedition Genocider/No Scandinavian/Warcrimes
Neural Overload and Mental Breakdown (There are just way too many of those scaly fucks to rely on Enrage and you'll need to kill the priests somehow)
Electrokinesis and Electrokinetic Imprint (These are just so good in almost any situation)
Pyrokinesis and Plasma Beam. (They are legion and they all must die. Cyrokinetic Orb isn't as good because I've killed myself with it far too many times during these fights)
Temporal Contraction and Stasis (You'll need these for when you get surrounded)