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- 14 de Mar, 2021
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Oh finally they are doing something to the gem staffs, those pieces of shit weren't even useful on the old classic times, magechuds we are so back.there will possibly be a balance update for terraria, as lots of people in this thread have claimed that the balance sucks ass, they are showing currently that they will be buffing early game mage
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"All that said, you probably came here for a little spoiler, right? Obviously, early game Mage is a space where there have been few options since the release of Terraria..."
there will possibly be a balance update for terraria, as lots of people in this thread have claimed that the balance sucks ass, they are showing currently that they will be buffing early game mage
Ver archivo adjunto 8763112
"All that said, you probably came here for a little spoiler, right? Obviously, early game Mage is a space where there have been few options since the release of Terraria..."
Back when the game was in his infancy every class had a resource, the warrior was his health, the ranger has bullets and mage had mana, this was mostly ok till the avenue of hardmode where melee got hard countered because due to the way of how the game is, being at range and shooting is just plain better wich is why a lot of melee weapons in hardmode shoot projectiles, it was a bandaid to the issue of the melee combat just sucking past the prehardmode and a lot of hardmode enemies and bosses being downright untouchable (like the twins), people barely gave a shit because classes where mostly equal in terms of power, fast foward now and melee can just do everything with the previous 2 classes barely getting anything new that is worthwhile.I always thought it was weird that Mage is the only class that needs to worry about an actual resource. Melee is infinite, Summoner is infinite once they're all summoned. Ranger is techincally limited... But bullets are so cheap you are never without a full stack most the time, even easier with arrows. Mage is the only class that has to worry about Mana, and Mana Sickness on top of that.
It could be fun to give the other classes this treatment. Melee sword beams and other effects now require mana to be used and can't just be spammed. Guns now have clips and must reload after you run out of ammo, bows now need to be drawn first. Summoner is fine because that's the whole point of the minion cap, and whips got nerfed too. I'm sure this would not go over well with most people though.
None of the content mods I'm afraid. They're either all tranny-infested fag sandboxes, full of badly drawn anime girls, or both, because coming up with this shit requires being on the far end of functioning autism spectrum, and lgbt tendencies go with autism hand in hand, like niggers and violent crime.So with Calamity and Thorium having a huge tranny infestation, what are some good mods I can check out?
I think a fun mod for throwing would be some improved version of the bone thrower that uses any throwable in your inventory as ammo at random.Thrower had better chances to cook something interesting, it followed the resource philosophy they had in the early days, they could have made a class who's main power comes from the accesories themselves and the ammo is whatever shit you have in your inventory but i guess that doesnt sound as cool as a flying furry troon wolf minion.
1.4 added a couple hallowed bosses and some other minor stuffI want to get back into this game but I haven't played since about 2017. What has changed since then?