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- 26 de Nov, 2018
Like 5eMaybe run a game people actually want to play.

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Like 5eMaybe run a game people actually want to play.

PAH. Some people have no imagination.i've unironically had like at least one table where GM would be foaming at the mouth at slightest hint of edginess and would only do tolkienesque fantasy
Reminds me of the weird decision to try to force transsexuality when you could legitimately just make a spell to transmutate someone into the opposite gender. Said it before and we'll say it again: trannies have no excuse to resolve this shit by adventuring. And better yet, the adventuring will handle their suicidal tendencies.Because they elevate being a victim above all else.
i've unironically had like at least one table where GM would be foaming at the mouth at slightest hint of edginess and would only do tolkienesque fantasy stuff.
I'm not sure about the full picture, because i wasn't there from the start, but the story goes something like that: The dude's been doing some edgy stuff at the start of his DMing career, but kinda stopped, stuck to the "tolkienesque fantasy adventure good vs evil" trope since then. Went 'semi-professional', or whatever. As far as i know, he's very uppity about his preferences in fantasy and escapism, his choice of game (d20-systems only, especially Pathfinder 1e and Starfinder for some reason) and he's also turbo-autistic. In a 'high-functioning' way. He's like a pathfinder 1e encyclopedia, can create character from memory or adapt entire Rime of Frostmaiden from 5e to pathfinder. I believe spectum definetly plays major role in his "vanilla-only" attitude.Can you tell us about it? DMs like that are so unimaginative that it's hard to understand why they're interested in a hobby that is 90% playing grownup make-believe.
That's why I suggested the original RuneQuest system as an alternative because CoC is so infused with eldritch bitchery. The great thing about the d100 system is it's very easily rendered modular. You can swap mechanics out from game to game or make up your own with ease.But also if it is just one player, could simply be they just don't like lovecraftian related shit.
I can actually sympathize with this attitude, and MOST of my AD&D shit was exactly this sort of stuff. I didn't directly FORCE people into it but I'd always have (for a newly formed party and not one where random people came in) some sort of "election" process where they'd pick a party leader. Everyone would say why they'd make the best leader. Then everyone would unanimously "elect" the paladin.I'm not sure about the full picture, because i wasn't there from the start, but the story goes something like that: The dude's been doing some edgy stuff at the start of his DMing career, but kinda stopped, stuck to the "tolkienesque fantasy adventure good vs evil" trope since then.
Speaking of saying something before, I repeat that trooning out is a lifestyle choice (fetish) more than it is "I'm an x trapped in a y's body!" Both are mental illnesses.Said it before and we'll say it again: trannies have no excuse to resolve this shit by adventuring. And better yet, the adventuring will handle their suicidal tendencies.
I’m always willing to play Devil’s Advocate- in a lower fantasy setting where magic isn’t literally everywhere, it costs both money and power to permanently make yourself a woman, both of which can be gained through adventuring.Said it before and we'll say it again: trannies have no excuse to resolve this shit by adventuring.
Trannies are always "tansitioning" but are rarely ever "transitioned".I’m always willing to play Devil’s Advocate- in a lower fantasy setting where magic isn’t literally everywhere, it costs both money and power to permanently make yourself a woman, both of which can be gained through adventuring.
So, if the PCs become smart murderhobos, plant weapons of their own enemies on their crime scenes so scrying goes to the wrong person, and use both mundane misdirection and Glibness to give themselves unimpeachable alibies, is your answer "Shit, you're doing this murderhobo thing right, let's see your horrible plans for disposing of the bodies so they can't be raised or Speak with Dead'd."?Though you'll have to live like complete outlaws pretty much for the rest of your life. The more you kill, the more of a threat you become, and escalation will occur on yo ass. Kings don't tolerate jumped up mercenaries laying waste to their nice infrastructure for very long, especially since doing so makes him look weak, and weak kings get overthrown.
Players, like both air and water, will tend to follow the path of least resistance. The secret is to make it a bigger pain in the ass to become murderhobos than to actually adventure but not so much so that they hate you for it.If the PCs are expected to be scared of the king, are they not supposed to be scared of whatever big enemy is challenging the campaign?
How about being reasonably generous with reward? Players aren't picking short end of the stick to clear vietcong dens, they're seeking lucrative opportunities.This is a player expectation problem, and it's not going to be solved by throwing bigger challenges at the party
holy fuck, i was wondering why a previous dnd player that joined my game of a different system was so mad at his wheelchair being destroyed at nearly every fight he goes to. Even the other players were "You know you can buy new legs or something" IC but he quitted the game.It's homebrew but it does exist and it made a major splash in the faggified D&D community a few years ago and I'm pretty sure that it's one of those "Technically homebrew but endorsed by Wizards" type deals.
I have such faggotry to show you
The chairs are actually so powerful that you're worse off not having one.
I would always base it on what the actual players wanted. I mean, being a GM basically means you're an absolute dictator, but who are you going to dictate to if they all leave because you make it boring? You have to balance your absolute power with the fact you actually can't FORCE people to play something they don't want to.Players, like both air and water, will tend to follow the path of least resistance. The secret is to make it a bigger pain in the ass to become murderhobos than to actually adventure but not so much so that they hate you for it.
This is why have a paladin as leader because he will say no to that shit. "What do we look like, evil? I mean other than you over there, asshole." "Who? Me, Daddy-O?"If the PCs are expected to be scared of the king, are they not supposed to be scared of whatever big enemy is challenging the campaign?
In Pathfinder it cost 2250gp to get the elixir and it was pretty random to find the girdle in D&D. It was cheaper to sell in AD&D 2nd Edition 200gp. Luckily I'll never see a tranny play AD&D 2nd Edition.I’m always willing to play Devil’s Advocate- in a lower fantasy setting where magic isn’t literally everywhere, it costs both money and power to permanently make yourself a woman, both of which can be gained through adventuring.
Somebody already made the "5e" joke, but the serious version is that the demands of the players are at odds with what they want.If nobody is willing to play your game, it possibly sucks. Maybe run a game people actually want to play.
I heard a second hand story of a guy who played a wheelchair guy in a steampunk game, and ended up with robo spider legs like the guy in Wild Wild West.i was wondering why a previous dnd player that joined my game of a different system was so mad at his wheelchair being destroyed at nearly every fight he goes to. Even the other players were "You know you can buy new legs or something" IC but he quitted the game.
I keep forgetting to watch those. I should catch up.Get your Mega-damage shotgun! Dice Scum is hunting for Dinosaurs on Rifts Earth!
https://youtube.com/watch?v=g_wxxXilSDo
It was worse than that. He thought his wheelchair would automatically hover over stairs, and be in places it shouldn't be, and so on. I keep telling him that he never brought upgrades to his chair. (The Gazelle player himself got around this sort of thing by buying a separate normal pair of prosthetic legs he can switch to.)I heard a second hand story of a guy who played a wheelchair guy in a steampunk game, and ended up with robo spider legs like the guy in Wild Wild West.