- Registrado
- 4 de Nov, 2017
Its not. its PbtAThis is the least concerning part but how is this even an OSR game? Fuck me even their games pretend to be something they are not.
I'll try to normify this and not go on too long:As a side note, I'm not much of a TTRPG player, I've only played a bit of 5e, so what is PbtA? Is it just an alternative system like 5e or pathfinder? Is it why there are no combat stats like HP or AC, or is the game just that incomplete? If it is meant to not have combat stats how do you see who wins a fight?
PbtA is Powered by the Apocalypse. The "Apocalypse" referenced here is "Apocalypse World" which is/was a primarily narrative game about adventures in a post-apocalyptic world. The player classes are genre trope archetypes, and have their own specific actions they can take called "moves". The game is less of a traditional RPG like Dungeons and Dragons and more about providing a framework for people to collaboratively tell a story in the chosen genre.
the developers of Apocalypse world exported this "genre storytelling" system to other genres like "Dungeon World" for traditional fantasy aventures and "Pulp World" for competing with Savage Worlds. The designers then broke the core mechanics of the system into an SRD (system reference document) which they made available for free.
So something being "PbtA" is like a system being "D20" or "D100" or "3D6". There's no real consistency.
The only core of the system is three points:
1) Its primarily a narrative game adn there is a GM or some sort of central authority for the story.
2) resolution is designed by rolling 2d6.
3) Characters have actions called "moves" they use to influence the story being collaboratively told.
This has resulted in the sort of emergence of things that are PbtA which is they are "genre narrative" instead of being mechanical or portable. That is, unlike 5e compatible stuff, you cannot easily take characters classes from one PbtA game and put them in another. Other than the fact you are rolling 2d6 and usually modifying the roll somehow, everything else is different. Character classes often have completely unique mechanics that do not cross over with other classes in the same game. So playing one class is completely different than playing another.
This is made even more confusing by it looks like there was a PbtA game called Keys that took PbtA even deeper into narrative game territory and that seems to be what PbtA games are now leaning into.
The other thing that marks PbtA is limited or no character progression; there is usually no "leveling up". Characters are there to tell a narrative and when that narrative is over so is the campaign. There is no years or decades long games of PbtA, its usually single sessions.
The other important thing to note on PbtA is...
Due to the creators making the SRD available for free and making no effort to control branding, and the fact its a narrative game with no progression and hyperfocus on a genre and sometimes specific subgenres, PbtA "games" are very often low-effort and lazy. TrannyFrame is one of the higher-effort releases, but you can see in things like the Tag and Identity system a lack of playtesting or consideration for how those mechanics might play out in real groups.
But as the game is collaborative storytelling, these are usually only moderate drags on playing the game as the entire.... PbtA "ecosystem" is built on people being in general agreement about the story they want to collaborately tell, because there is really no mechanism to stop the game from getting steered into someone's magical realm, especially if that person is the GM or the GM is onboard (or at least not actively stopping them).
@Adamska and @Imperial Citizen I think can give more/better info if they want.
just wanted to QFT this.Yes, it is about raping lesbians. Yes, it is about getting off to becoming a woman. Yes, it is about getting off to being abused. This is just how AGPs act when they think they are creating things for other AGPs, they drop all pretenses.
As @Imperial Citizen said in his post, there is a game in there and work on the structure supporting their fetish and some cases of actual interesting mechanics.
which means you can assume the tranny stole them from someone or some other game.
