- Registrado
- 4 de Nov, 2017
Yes.Are you having trouble getting regulars together or having trouble finding groups at all?
I usually run one-shots on game nights I can attend, but the this move it hasn't netted any players of quality. The FLGS closed down recently due to eminent domain. There is another option that might actually better (the old FLGS was mostly a Magic/CCG seller, this other shop is a a Table Top store [that is, board games, wargames, and ttrpg]) but is a bit of a haul and their "Open Table" night has a conflict with my schedule.
I have found a large number of groups at work (which can be nice because it naturally excludes obvious gooners), but my current employer is smaller, the wrong environment, and everyone lives out in the fucking hills so its a very hard sell to get them to go like an hour out of their way for games.
I will also say it probably doesn't help that I refuse to use Facebook.
There is a reason I rail on people who just say "Well my group just ignores the latest woke lore" because one of these days you're going to have to find a new group.I'm fortunate that my IRL gaming options have expanded fairly dramatically minus significant life changes and that unless something terrible happens I'll have people locked in for TTRPG adult roleplay autism therapy until the cows come home. Some are even open to different games that aren
t the WGRP™!
When I think about how people get added to gaming groups though it seems like a lot of "oh someone can't make it today, can so-and-so fill in?" and "I'm playing this game, any interest in coming out on Saturday?" which is a round-about way of saying that I guess most of my IRL games are generated via human networking and not instantly saying no to unfunny, flaky losers.
The idea of seeking groups online or sidling up to conventions and comic book shops on game nights feels nightmarish to me but if you've got no nodes to find groups, let alone ones you wan to play with, what else are your options? Online really isn't the same.
How I usually found groups was by playing more "serious" boardgames and usually those people are up for D&D.
I guess the other positive thing about an online group is two players from my last group have expressed interest in joining a new campaign if I start one, but since they're on the other side of the country. So if I find another couple of players, I can beef up the party. But its the catch 22 of "before I introduce online autistic mutants to my real-life friends, I want to vet them and make sure they aren't planning to make the game a trip to their Magical Realm, but to do that I need a group to see how they interact with people".
I have thought about using RP Tools for recruiting, but their forums are dead, I guess everyone is one discord, and they all play Pathfinder. And I'd rather not play than play with PF grogs.