Any recent game you guys have been looking into recently? Doesn't have to be new but I haven't seen any new ttrpgs worth mentioning lately.
I don't know if it's recent enough but I had a deep dive on some games to the point where it pissed off the thread.
Not a RPG itself, but a tabletop skirmish wargame with campaign rules has been my obsession as of late. One Hour Skirmish Wargames. Generic title. But the game is interesting and looking forward to trying it. The sister book, Sci-Fi Skirmish Scenarios, is also good. There is a fantasy and ancient rule book as well.
Basic summary. The game is played with cards instead of dice. You shoot a guy, you each flip a card and highest wins. Things like dead shot and bruiser result in drawing extra cards and picking the highest.
I won't go into all the rules, but the way of handling downed models is interesting. When shot, the character is down (melee makes them a casualty), at the end of a turn you draw a card, red means they're a casualty, black they stand up. After the game, casualties draw another card to see if they dead or if they get better. There is a lore explaination for this. Down could be minor injury, taking cover, etc. While casualty could be to injured, ran away, bled out, passed out, etc. And the final "dead" characters can be PoWs, MIA, deserters, etc.
For RPGs, Nimble got it's 1.0 release, but not had a chance to get it or play it.
This isn't going to go over well, but looking at internet RPGs has me seriously considering
DnD 5e and Pathfinder 2 again.
But time is the big issue atm, and when people come to me with the usual ideation, it's usually soft concepts that don't have a lot of crunch to them. eg. A lethal company like RPG (never played it). A hyperboria setting with ray guns and loincloths (I don't know hyperboria as a setting, only that there's an RPG of the same name.) Broad character concepts like "ninja".