Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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If you're too retarded to understand that d20 and d100 are the same thing then you should just stop playing tabletop.
Its the same flat probability
The main issue I have with d100 systems is that usually when they are using d100 is to chain a bunch of autistic +- 7% bullshit from two dozen condition tables.
quietly shoves pathfinder 1e under the rug, where it belongs

And statistically in the course of the average module the trailing %'s vs just rounding to 5%/10% will matter less than a dozen times.
d100 is the start of an autistic spiral that leads to d1000.
 
Stick to 2e because it peaked there.
No, I'd actually still recommend getting the 4e books because if you want to actually get outside of the old world, you can use those books to fill in the gaps. There's conversion issues that make it a bit ugly to do but it does help give ideas and maps and stories as needed.
Yeah I do and it feels like dogshit.

D20 Niggers y'all live like this?
No.

Because unlike some people my horrific tism doesn't make me scream about what type of dice I roll. If the mechanics work and the setting isn't shit? I'll give it a shot.

d10, savage world scaled dice, d6, d20, d%? There's a time and place for many of these.

Except d36 systems. Those can go burn in an eternal fire.
 
The D20 exists because Gary (PBUH) wanted straight percentile without having to fuck with the Bell curve that is inherent in 2d6.
"Bell curve"
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Aside from that, I've been trying to get back to work on the two Ravenloft classes - Reanimator revolves around an undead companion and reviving allies,
So are there no powers checks and whatnot in 5e Ravenloft?
I seem to remember that reviving allies is risky business. At least 3.5 any earlier editions anyways.
And undead companions and whatnot was a fast track to bad shit happening.
I mean it wouldn't surprise me one bit because yeah powerchecks are just gatekeeper chud stuff.
Undead are just misunderstood by the damn able bodied livers.
Yeah fuck what am I thinking.
I saw the concept art and combat wheelchair bullshit. I refused to delve any further than that.

My only experience with Ravenloft was actually playing 2 different sets of games under 2 different DMs.
One in the late 90s in 2e and the other in 3.5 in like 2011. I kept from reading the actual on paper rules for everything until like 2014. I like not having the Meta knowledge.
Read a load of the novels here and there though.
I guess I'll pour one out for my old 2e dead Wizard and Bard. Technically my fighter is still alive. I just kinda revamped him for 3.5.
Dude was all in on the greatsword & full plate. No I had never seen berserk. Excalibur was the inspiration.
 
Except d36 systems. Those can go burn in an eternal fire.

Why the hate? I've only encountered it in a handful of games from the 80s and it seems like an economical way to generate a large range of numbers without having to buy faggot ass nerd dice. I think more games should be designed that are playable with nothing but stuff you can buy at a gas station at midnight.
 
Why the hate? I've only encountered it in a handful of games from the 80s and it seems like an economical way to generate a large range of numbers without having to buy faggot ass nerd dice. I think more games should be designed that are playable with nothing but stuff you can buy at a gas station at midnight.
Then someone needs to get around to inventing the gas station hot dog roll system.
 
Based. I played a Ravenloft campaign in 5e... Myself and the other DM in our playgroup decided to let a rookie DM run the campaign.

Unfortunately the other DM was impatient and kept complaining that the game was going too slowly while everyone else was enjoying the exploration and and all that kind of stuff. So the game ended up being rushed because this other guy just had this autistic insistence that a campaign should never be more than 15 sessions long. He also put himself forward as the special snowflake main character so that was just very frustrating PDM didn't know any better than to tell him no.
Dude was all in on the greatsword & full plate. No I had never seen berserk. Excalibur was the inspiration.
Based. Excalibur is great and my paladin knights tend to have a similar inspiration, although I tend to play them following the "Old Code" from Dragonheart.
(What’s that?)
living community, or an LC, is a group of people who play games in a shared "setting". The sessions you play in kind of are more similar to a pickup game, a DM / GM will post a game and what they're looking for and what the numbers of players for a session. However it's a large group, a LC can range from between as small as 20 to several hundred people.

I play a Shadowrun (Urban Fantasy Cyberpunk) one, an example I could give is like...

Okay so last year I was in a game and we were being paid to extract (kidnap) a scientist from a corporate enclave, So that she would be forced to work for a different corporation. Specifically their headquarters of the NA division. That would already be difficult, but a few days before another group had hit the same location for a wet work (Assassination) job on a executive, so security was at an all time high.

It was essentially going to be incredibly dangerous to kidnap this scientist, since security was high and everything was kind of still on alert.

I had the brilliant idea to hack into the scientist's parents social media, pretend to be them and say that we are in town for a surprise visit. This prompted the scientist to go meet their parents and we just grabbed her while she was at the restaurant. Essentially we solved a high risk session that was supposed to have a lot of fighting by hacking her Boomer parents Facebook account and nabbing her.

Anyhow so games on one table effect games on other tables and you play with a wide range of people. That's what a living community is essentially.
 
Anyhow so games on one table effect games on other tables and you play with a wide range of people. That's what a living community is essentially.

The earliest RPGs were run like this, as were the wargames that immediately preceded them. You need to have a lot of trust in your co-DMs to make it work, good on you for pulling it off.
 
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