Stuntman - CBT disguised as a racing game

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Wouldn't you need the license to even depict the bodies? It looks fine, but very generic. Like Unreal Engine asset flips.
Knowing this they changed the bodies to the unlicensed cars just enough to make it usable without license. Like Ferrari would get upset if they saw people wreck their cars, same with Toyota and Nissan. But yeah this game is as generic as it gets.
 
Some footage has come out of Stuntman: Hollywood, my fears were correct on saber finding a way to fuck it up and make it a baby game. I really miss reflections even more after seeing this footage.
ssstwitter.com_1781299948706.mp4
ssstwitter.com_1781300444585.mp4
ssstwitter.com_1781300468094.mp4
Still looks very rough around the edges, I'm hoping they are fully aware the difficulty was part of the appeal and don't make it too hand-holdy. It looks like this is meant to be a display of the driving physics more than anything else, and the refinement of the level path and difficulty curve will come later. 🌈🌈🌈

I imagine the super wide The Fast and The Furious style drift levels will be the first set of levels as we'll have plenty room for error on them. I hope the feature of slowing down time to warn you of the hazard ahead is not a normal mechanic. The trial and error is part of the experience IMO.
 
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