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there's a chance she's a bit more tuned in, belgium (and netherlands iirc) banned lootboxes for example, so she might know a bit more about the shit publishers are up to.There's a report of another MEP supporting Stop Killing Games, Kathleen Van Brempt.
They're scared, and they think by lying they can turn gamers against SKG.Ubisoft CEO addresses Stop Killing Games after overseeing the deaths of The Crew and XDefiant: "Support for all games cannot last forever"
Ubisoft is sweating and tugging on their shirt collars![]()
I doubt the games will improve that much, but it will ruin Ubisofts 'own nothing and be happy' online games. Since Ubisoft wants all their games to be online now, even their singleplayer games.If SKG succeeds, it will force them to make better games
FTFY.Since game publishers wants all their games to be online now, even their singleplayer games with discount for their own retarded shitty security store fronts because they know people will want it on steam instead.
The Act Man sucks, but more eyes can't hurt.
"Communism is owning the right to things you buy."Ver archivo adjunto 7668229
do libertariancacas really?
No, they don’t. This is just a common contrarian shit post on 4chan. You really should pay it no mind.Ver archivo adjunto 7668229
do libertariancacas really?
Read a few comments to get a gist of how this went, seems most thought it was an interesting, respectful conversation. This peak lolbertarian made me laugh though...What non-libertarians don't understand is libertarianism
Either way, this might be interesting for those who are genuinely curious about philosophical content and an intellectually honest conversation exchange of ideas, as opposed to mere shit-flinging
https://youtube.com/watch?v=-jzaMn-jG64
Like, by that I mean, it's not some debate bro bullshit, it's really more like a highly interesting conversation between two people who have thought about shit
Just want to point out that he argued that without IP the game creator won’t be able to make money, but also implied that financial incentive corrupts the artistic pursuit of game development. But by that logic, making game development unprofitable would improve the quality of games put out because the only creators left would be the ones who want to make fun games regardless of profitability