>Team was ruched to get shit done
>Clear and present bugs in the game that they were told they couldn't fix.
♪♫A Tale As Old As Time...♪♫
Seriously though, This has been Sega's M.O. since Sonic 2: Plan a project, but give the team as little time as possible to work on it including squashing bugs (the latter being more prevelent as soon as they went 3D with Sonic). I'm not defending Sega at all, in fact I feel bad for Tax/Stealth and Headcannon. Unfortunately, Sega seems to be retarded/stubborn x infinity in regards to how they do things. This is the same company that told Big Red Button "oh hey, that huge project you're working on? yea it's going on the underpowered WiiU now that the engine doesn't support, LULZ!!". I'm not surprised Tax/Stealth and Headcannon were treated like crap.