You know, I'll be nice for a change and compliment on the UFO ending of the remake because, really, how could they remake it properly if they dont have Harry Mason? Not only that but PSX Harry Mason. It worked in the original because of the meta of seeing PSX model Harry interacting with PS2 model James and still asking about his daughter (only for the aliens to kidnap James too, kind of acting like a "sequel" of sorts to the UFO ending of SH1).
They went something equally meta by having PS2 model James meeting his PS5 model self, invoking similar feelings of seeing two different graphic models meeting each other. Except they have an original "plot" of OG James telling his Remake self he is a clone and its time to return, leading to remake James getting zapped and taken while OG James stays to look for Mary.
You know what, I dont mind the lack of Harry Mason as they did go for a decent replacement by acknowledging the game's nature as a remake (a clone) and having the OG take his rightful place as the lead of this story. I dont even mind the comic sans text because, again, the UFO endings are meant to be satirical.
But if I had to nitpick, well, the music's timing is all fucked up because it matched what was happening. When it grew intense and dramatic, James should be getting zapped but that happens before the musical cue comes. When the cue does come, OG James is creepily smiling like he is in gmod while giving a thumbs up to the alien, it just doesnt "work" in this context. Its not a big deal but its the small details that get you.
I forget about those things every fucking time lol. Christ almighty, thinking back to that twitch shit, that was so ASS dude lol. Seriously, remember that shit? What a beautiful train wreck, they really have been niggering shit up for a while now haven't they? Hey maybe larry fink esg gibs is the only reason the series is still running. Or it's a tax write off for Konami back in Japan. It's so easy to forget about that twitch thing, Konami just throwing genres at the wall to see what sticks.
I really respect Sato and the OG crew (sans Ito and Yamaoka) because they had the sense and the smarts to understand shit was over, they did what they could with the idea, and moved on. I think they maybe had one idea like "horror in the daytime" that they wanted to explore, but other than that they knew they could only do so much before it became formulaic and not artistic, so they stopped. Hell, even by SH3 the majority of the brains behind the series were already gone... and by SH4 it was basically just Ito and Yamaoka around.
I think SH players really got a glimpse of the understanding that its dev teams that make games and not the company themselves because once Team Silent wasnt behind the series anymore, it went downhill
(and this is coming from someone that likes to play devil's advocate with Origins) and it hasnt recovered ever since. And maybe thats ok, we had many many years to reach the "acceptance" stage and get it through our heads that SH was more than just code but combined passion and talent from very specific number of people working together.
Its an important lesson to learn and one a good chunk of gamers refuse to understand.
I propose a deep question to all remakefags on-site.
Why in the Hell would you wish for a remake of 1-4 knowing that Konami and every developer they contact can't even get new entries right? They couldn't even get 2 right, they still have yet to get the rank system back and the best music track that rewarded you for finishing the game. What makes you believe a unique game like 4 could ever be fixed? Even by competent developers it'd be turned into soulless grey sludge and lose its identity amongst the games.
Because setting up emulators is scaaaarrriiuuyyy
And like, old graphics? Eww, do they want me to use my imagination for this? And to come with my own conclusions and interpretations? Cringe-zoid, am I right?