/r/TNOmod and the Reddit HOI4 modding community - When a subreddit for a video game mod turns to utter insanity

>Israel nukes Mecca out of spite if they lose

wtf I love the mujahedeen now
I noticed the original TFR devs had funny comments for each country that Israel nuked in the code (For example, Egypt's is "Fuck you for good measure") so I added some of my own.
For example, here's the one for Gaza and the West Bank.
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And here's the one for Mecca and Medina.
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I wanted them to also nuke Yemen but the Houthis don't win 100% of the time, so I just said "good enough" because I was getting lazy by then. Additionally, If it didn't interfere with the main flow of the game, I'd have them nuking some European cities too. If I wanted to get really autistic about it, I could also mod in a Jordanian civil war.
 
SOOOOOT MAKE TNORA CONTENT NOW NOW NOW
I don't even know what to help with, to be honest, most of TNO isn't interesting to me anymore. The only things that would be interesting personally off the top of my head are 70's Thatcher and Long Yun content up to '73 (Technically Sun Fo). As the meme goes; Hitler-loving adults can only lament at how the youth are "TFRing" now.
 
I don't even know what to help with, to be honest, most of TNO isn't interesting to me anymore. The only things that would be interesting personally off the top of my head are 70's Thatcher and Long Yun content up to '73 (Technically Sun Fo). As the meme goes; Hitler-loving adults can only lament at how the youth are "TFRing" now.
Ah fair. I have lits more work to do before the nod really starts coming together.
I am fairly certain there is a way to do it, maybe add a flag like this
"nuke state 919, if owner and controller = HOU"
The effect doesn't need a controller flag. If you don't add that it should work regardless of controller.
 
Made a Rupert Lowe TFR portrait.
lowe done.png
After messing about with TFR and trying to submod some actual interesting British paths (not focused on an overpowered monarchy path, which yeah...) that sorta fits into the mod. Stuff like an Izzat mechanic if you get Dishi Rishi incharge. Or, in the event of a defeat in the Great European War, Tony Blair could return and create Oceania (literally 1984 omg, omg).

And with Lowe? Rome right? Millions (of barbarians) must be deported.
 
After messing about with TFR and trying to submod some actual interesting British paths (not focused on an overpowered monarchy path, which yeah...) that sorta fits into the mod. Stuff like an Izzat mechanic if you get Dishi Rishi incharge. Or, in the event of a defeat in the Great European War, Tony Blair could return and create Oceania (literally 1984 omg, omg).

And with Lowe? Rome right? Millions (of barbarians) must be deported.
How about Islamist takeover of Europe.
With Middle East being even bigger mess than Irl. And with all of those bright ideas to recruit even more Turks and Arabs into European Armies.
It is not such outlandish idea that Bunch of rogue Islamist units of New and Diverse Bundeswehr could assert control over disarmed German population in the aftermath of lost EW.
 
How about Islamist takeover of Europe.
With Middle East being even bigger mess than Irl. And with all of those bright ideas to recruit even more Turks and Arabs into European Armies.
It is not such outlandish idea that Bunch of rogue Islamist units of New and Diverse Bundeswehr could assert control over disarmed German population in the aftermath of lost EW.
Europe is united under Sunni Salafists based in London. Meanwhile America is re-united under Shia Islamists based in Dearborn. The two sides will clash for the ultimate jihad over the world.

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The Greater Islamic State in Europe (GISE).
Ideology: Salafism (Islamic Statism)
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Leader: "You're Probably A Shia Innit!" Guy.


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The Islamic Republic of North America (IRNA).
Ideology: Sharia Democracy (Khomeinist)
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Leader: Haz Al-Din.
 
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Anyone paying attention to Twilight Struggle? Looks to be another stab at a cold war mod in the Kaiserreich universe seems to be in fairly active development at the moment judging by the amount of toozers they're putting out.
I am decently optimistic for the mod, but I'll keep expectations low. Especially since I also remember tno pumping out weekly toozers back in 2022 and 2023 as well...and we all know what modern TNO is like.
How about Islamist takeover of Europe.
With Middle East being even bigger mess than Irl. And with all of those bright ideas to recruit even more Turks and Arabs into European Armies.
TFR is making the "A Just Russia" party playable, so a islamic Europe for post AJR defeat would be pretty funny. Though keep in mind that the devs said they'll focus on actually playable content so they'll have post AJR defeat just be ultra-liberal EU just like in a UR defeat. Would make a interesting submod.
 
I am fairly certain there is a way to do it, maybe add a flag like this
"nuke state 919, if owner and controller = HOU"
TFR specifies certain provinces to nuke, here's what the code looks like:
1771772870253.png
Deploy nukes, as the name of the decision, followed by who it's visible to, the conditions, and then the effect upon completion which I noticed here nukes Syrian states, but in the rest of the code it specifies provinces so I just specified provinces as well, here's the code I made for Jordan for example.
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Also I just noticed that it nukes state 1088 instead of province 1088 (Tartus), so that explains why I was getting crashes when modding. It shouldn't be crashing anymore for those who downloaded the mod but here's an updated version for good measure. Anyway, I had tried making a conditional statement that if any of the Saudi civil war contenders outside of the Arabian Republic had won (By doing an owns_state check) Israel would nuke Mecca and Medina, but I must've bungled it somehow since it didn't work.
 

Archivos adjuntos

TFR specifies certain provinces to nuke, here's what the code looks like:
Ver archivo adjunto 8603947
Deploy nukes, as the name of the decision, followed by who it's visible to, the conditions, and then the effect upon completion which I noticed here nukes Syrian states, but in the rest of the code it specifies provinces so I just specified provinces as well, here's the code I made for Jordan for example.
Ver archivo adjunto 8603952
Also I just noticed that it nukes state 1088 instead of province 1088 (Tartus), so that explains why I was getting crashes when modding. It shouldn't be crashing anymore for those who downloaded the mod but here's an updated version for good measure. Anyway, I had tried making a conditional statement that if any of the Saudi civil war contenders outside of the Arabian Republic had won (By doing an owns_state check) Israel would nuke Mecca and Medina, but I must've bungled it somehow since it didn't work.
Hope the TFR team adopts something similar for other conflicts down the line. A lot of their atomic warfare's pretty tame. Usually all that happens is that there's an explosion, the state gets a modifier that reduces growth for a bit, and that's it. Be it Atomwaffen nuking LA in a drunken stupor or China cratering their enemies across Asia, it's always the same nothingburger. Nuclear war should have consequences and having some of the most important centers of manpower, production and resources become as valuable as rural Siberia would definitely give the player a reason to be more careful in considering their choices here. Perhaps you could even make something meaningful out of the aftermath too, like being able to at least reconstruct parts of LA after that hypothetical ACW nuking (why you'd want to is anyone's guess though).
 
Hope the TFR team adopts something similar for other conflicts down the line. A lot of their atomic warfare's pretty tame. Usually all that happens is that there's an explosion, the state gets a modifier that reduces growth for a bit, and that's it. Be it Atomwaffen nuking LA in a drunken stupor or China cratering their enemies across Asia, it's always the same nothingburger. Nuclear war should have consequences and having some of the most important centers of manpower, production and resources become as valuable as rural Siberia would definitely give the player a reason to be more careful in considering their choices here. Perhaps you could even make something meaningful out of the aftermath too, like being able to at least reconstruct parts of LA after that hypothetical ACW nuking (why you'd want to is anyone's guess though).
Just got the idea to give every single Muslim-majority country a political power debuff if Mecca gets nuked as I was reading your post, I don't want to interfere too much with the GAW so it won't be too drastic, but it might give you an incentive as Japan (Or China, depending on who Malaysia and Indonesia join) to back or oppose Israel to save your allies from being debuffed or weaken the opposing faction. Maybe a stability debuff, a political power debuff, and a small -5% percent attack and defense debuff.
 
Just got the idea to give every single Muslim-majority country a political power debuff if Mecca gets nuked as I was reading your post, I don't want to interfere too much with the GAW so it won't be too drastic, but it might give you an incentive as Japan (Or China, depending on who Malaysia and Indonesia join) to back or oppose Israel to save your allies from being debuffed or weaken the opposing faction. Maybe a stability debuff, a political power debuff, and a small -5% percent attack and defense debuff.
I really like TNO's use of the anarchy tag. I have something planned gor Schoerner but that won't be finished for a while so might as well write it down here.

You could have large sections of a country be a black void with 90 percent of the population gone and all the buildings destroyed. Maybe nations could try to recolonize afterwards.

You could also massively debuff nations for holding atomicly razed states. State modifiers lack a certain psychological impact I find.

Of course you could win a nuclear war but it's not that kind of game is it?
 
God, this was all a pain to make.
So, I decided to add some more stuff to this Samson mod of mine, first things first:
Jordanian civil war behind the Islamic Action Front (Biggest party in the Jordanian parliament IRL) and the Hashemites.
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Portrait for their leader is currently a placeholder, I'll make it later.
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If they win, they do form a republic and rejoin the Arab League.
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Second things second, Hezbollah takes over Lebanon much sooner for bugproofing.
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Third things third, the 2nd Syrian civil war has a new contender, ISIS.
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And every side (Technically barring Assad due to a bug, but you shouldn't be missing out on much) gets a decision to reunify Iraq, both the Free Syrian Army and Al-Jolani rejoin the Arab League, since I can't be bothered to make Salafist Jolani not rejoin.
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ISIS however gets an event to invade Kurdistan and Iraq, but that's WIP since I have to bugproof that in case Iraq is a puppet of Iran, and I also have to make a custom peace conference if ISIS gets defeated, probably just release Assad or the FSA again. Here's what it should look like in the end.
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Additionally, if Israel knocks out Syria without using the Samson option, the civil war still kicks off and ISIS will invade Lebanon as well (Since Hezbollah is wiped out). Here's what that should look like.
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This took me way too long for it to have been worth it, most of it was taken up by adding Islamic Jordan as a new tag.
 
Última edición:
How about Islamist takeover of Europe.
With Middle East being even bigger mess than Irl. And with all of those bright ideas to recruit even more Turks and Arabs into European Armies.
It is not such outlandish idea that Bunch of rogue Islamist units of New and Diverse Bundeswehr could assert control over disarmed German population in the aftermath of lost EW.
That would go better with conceptual Sunak path I have, but instead of Muslims it's Indians where you get a "British (Indian) Empire invades Europe" (the Medvedev victory version of the uniparty idea I had).

Plus, on the Islamic idea it seems to be covered here:

So, I decided to add some more stuff to this Samson mod of mine, first things first:

Which omg, wouldn't it be hecking wholesome if Kiwi Farms ends up releasing their own version of TFR like Godwinson has done for TNO?
 
Did some more work, added AI behaviors.
For one, the Jordanian civil war now has volunteers from the Axis of Resistance and everyone else basically. Depending on how the earlier Middle Eastern proxies leading up to the Arab-Israeli war went, the deck could be heavily stacked in favor of the royalists...
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Or the Islamists.
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Same is true for Egypt, for example here is a volunteer line-up beneficial to Egypt...
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And one beneficial to the Muslim Brotherhood.
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These aren't the only ones, by the way, Jaysh al-Fath and Hezbollah al-Hejaz can get involved if they won in Saudi Arabia alongside the Iraqi Baathists if they survived against Iran and the Rapid Response Forces in Sudan. All the other Saudi factions though will send volunteers to the anti-Iran sides.
The Syrian civil war factions are pretty cut and dry, the FSA will oppose Iran at every turn and Assad will support them. Jolani's a bit of a wildcard, if he goes Salafist after reunifying Syria in the 2nd civil war he'll support the Islamists and MB, but if he goes Sharia Democrat he'll support Egypt and the Hashemites to oppose the Axis of Resistance.
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I then added a national spirit to (most) Muslim majority countries that aren't in the way of Russia and Europe to represent the blow to Islam after the nuking of Mecca, GFX soon to be made.
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Moderate Jolani also has his IRL flag now.
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Finally, I added several conditional arguments across the code. Now, ISIS won't attack Iraq if they are a puppet of Iran, and they won't attack the Iranian-aligned Iraqi militias if they are in a faction with Iran. Additionally, if Hezbollah al-Hejaz and Jaysh al-Fath reunified Saudi Arabia, the Israeli nuclear strike against them is much greater, and if the Houthis won in Yemen then they also get nuked. Additionally, if the House of Representatives won in Libya, Israel will nuke Tobruk and Benghazi. Last of all, I expanded the Israeli nuclear strike to cover Sudan and an additional city in Iran and did some small changes to the news event.
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Here's what the biggest possible Samson option should look like:
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I'm gonna add more skeleton content in the form of scripted peace deals, some stuff for the Egyptian civil war, and maybe a way to avoid the Samson Option and that should be it.
 
There should be a timer on how fast they defeat Israel and if they take too long then the samson option should fire
I'm trying to maximize compatibility so the mod remains update-proof with TFR. I was thinking more along the lines of Syria having research some anti-air tech and RADAR tech, but the AI can be pretty random when it comes to research. There's also letting it be a decision that Russia can take pre-1EW to set up SAM launchers and early warning systems in Syria to intercept ballistic missiles from Israel in case they use the Samson Option. Simplest but most anti-climatic of all is just having it be a simple dice roll, won't reduce compatibility too much but is a cop out.
 
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