- Registrado
- 8 de Oct, 2019
You can thank Zoe Quinn for that.Ummm....elaborate, please? That's as natural to them as breathing, I know, but still, pretty fucked up if true.
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You can thank Zoe Quinn for that.Ummm....elaborate, please? That's as natural to them as breathing, I know, but still, pretty fucked up if true.
Ummm....elaborate, please? That's as natural to them as breathing, I know, but still, pretty fucked up if true.
Alec Holowka was one of the devs of Night in the Woods. He was basically the dude who did the bulk of the work on the game in terms of design, and a major reason its best components worked as well as it did and its characters were fully fleshed-out. His co-developer, Benson, was nowhere near as talented and is a major reason that Mae feels schizophrenic at times.Ummm....elaborate, please? That's as natural to them as breathing, I know, but still, pretty fucked up if true.
Remember when the wokest journalism site was Waypoint? Those fuckers established the site entirely to "give voice to marginalized creators", then proceeded to torpedo every indie and AAA game for stepping out of line, even in the slightest. At one point they declared Zelda: BOTW as too transphobic. I'm sure there were others.
I bring them up because there was (apparently) a pretty well-received game that featured a shitload of LGBT-adjacent characters made by "queer" developers that Waypoint tasked themselves with destroying. It's a really funny review because it's entirely glowing up until the last paragraph or so when the author suddenly mentions that the game shouldn't be played by anyone because it's possible to deadname one of the trans characters if you poke around in some obscure text. The reviewer took such an offense to this inclusion that they used the official Waypoint twitter account to threaten the developers ("Don't deadname. Ever."), which got traction and caused Woke twitter to demand action from the developers, who immediately went into a panic. Waypoint then asked the developers for an interview so they could explain themselves, but the reviewer just ended up ranting at them about the deadnaming and wouldn't publish the actual responses from the developers beyond a few sentences or a paragraph.
There's something funny about making the statement "Don't deadname. Ever." Like it's just completely off the table entirely. I can't think of single other thing that's blacklisted like that in media.
Ah yes. The masterpiece of a man who Zoë Quinn basically fucking killed.Night in the Woods is basically what happens if you want that game's concept done right.
The game do look smuty to... BTW I will try grunge.. look interessing...Ver archivo adjunto 1861584
Recently, I've been playing Sense: A Cyberpunk Ghost Story. It's an all right game. It's a simple game, nothing fantastic, arguably not worth $20, but I will support it because the devs took a stand against a massive three-court push to censor or cancel the game's Switch port. For what it's worth, the game is amazing story-wise and I love the art style and set design, though the animations are kind of meh. Good outweighs the bad, and while I won't go so far as to put it on my recommended list, I've certainly enjoyed it.
But it's the attempt to censor it and/or get it cancelled that's particularly fascinating: The devs were repeatedly falsely accused of the game being porn, and multiple journalists tried to go full ResetEra to lock the game's success down. One of the most prevalent themes was that just by the main character being a sexy young woman, the devs were somehow directly encouraging sexual violence. Somehow, through a process that the Twitterati could not properly explain. There's an interesting quirk though: One of the devs involved with Sense is trans. So when the controversy was going strong, amidst all the death threats and demands for censorship, I noticed a few very interesting correspondences sent to Top Hat Studios. See if you notice what I did:
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Fascinating, isn't it?
Very much in line with the BLM protestors who claim to stand up for oppressed black people until the nanosecond those oppressed black people say they don't want people like these extremists speaking for them, at which point they fire off a bunch of N-words with hard Rs. The very instant a "protected class" person goes against the hivemind, they'll happily throw the same shit at them that their own side would happily put them to e-death over if they threw it at their own side.
If it wasn't for double standards, these people would have no standards.
Does anybody still give a shit about Gone Home?
I remember when it came out, critics said that it was one of the most important games ever, but i barely saw it anywhere in any top 100 Lists for game of the decade.
Oh right, Meme Games and Walking Simulators are forgotten after a month.
ITIS
NEVER
ENOUGH
"Eating disorders"I dunno if I shall star my own thread but here I go
The game didn't even start and I have already content warning
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First ''cutscene'' is a couple of chick in a cafe.. one leaving because she got a job in new york. Cue the tl:dr angry dialogue.. about how she can't emancipate her carriere without leving her and stuff..
After that the ''real game start'' your in a school and...
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Geea if it go to that route It would be easier to do just a video
They have to warn people of the"Eating disorders"
I love how weirdly specific these content warnings often are.
I'm all about avant garde RPG Maker endeavors, but holy fuck don't partially use default assets.I see what you're doing with this. This article is a gayop to revive @Jaimas to play this terrible game. I agree. Look at the game that the article writer made. Holy FUCK it's like it's right out of the days of the Autism Crusades.
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Speaking of which, I found a game that doesn't pull any punches in how depressing cyberpunk can be. As in you see a police sergeant giving the "I did what I had to do" spiel to his captain while standing next to a bloodied corpse.Fucking nobody says that.
The reason this kind of shit exists is because the most important parts of game development take actual skill. None of the people making these games have any actual talent with writing, game design, or world-building, which are the bricks and mortar of fucking game development. They can't make a game worth actually playing, so they go for narrative experiences, only they're tacitly untalented in this category and it shows at every level. To make up for this, they lock onto current year politics and attach their own brand of nonsense to it in an effort to get Twitter asspats.