Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Penny went out of her way to exploit and harm Pokemon with her "friends" before throwing them under the bus
Disagree with your reading on Penny.

She never threw her friends under the bus. Penny took the blame and disbanded Team Star after they attacked the school . That's why she was transfered to a galarian school. One and a half year she came back only to see that Team Star are still operating and on top of that are now bullying innocent people.

Her motivations are fine, she wants to save her friends from doing something they'll regret.
 
Why wouldn't a steel type make sense? Make it look like a Zoid, or a Poo-chi.
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Give it a metal coat.
All the Eeveelution types were Special prior to the Physical/Special move split. Fairy, while it came after the split, could be surmised as being part of this as that would bring the count of Special types in line with the count of Physical ones. Of the Special types, Dragon is the only one that does not have an Eeveelution.
 
Grimmsnarl is even worse. Its design implies it would tower over things, but instead it's only 4'11.
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At least it has a Gigantamax, which looks vaguely similar to Eren's titan form from AOT.

Grafaiai needs a Grimmsnarl-ish evolution aswell. He looks like he's begging for a third stage like that. I don't think I'd hate him as much either if he was a mid ego

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It's not unlike Scrafty. The design itself is solid, what it needs is a better color scheme (too many random colors everywhere) and to get rid of the 4 nostrils, those have annoyed me ever since I first saw this guy.
 
The ORAS soaring demo originally featured a Minecraft map

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I wish I could make beta pokemon for a job. It has to be so easy if you're not the concept artist.

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Hisui starters

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Purloin

...and maybe the worst yet, Mr Rhy... Uh... Oshawott. Samurott is by far the worst concept art Hisui aswell
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I know there is no reason to put too much effort into placeholder art but man, TPC are something else lol
 
I wish I could make beta pokemon for a job. It has to be so easy if you're not the concept artist.

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Hisui starters

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Purloin

...and maybe the worst yet, Mr Rhy... Uh... Oshawott. Samurott is by far the worst concept art Hisui aswell
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I know there is no reason to put too much effort into placeholder art but man, TPC are something else lol
Honestly I always find really crappy placeholders charming and kinda adorable, I know weird, so this just makes me smile.
 
Honestly I always find really crappy placeholders charming and kinda adorable, I know weird, so this just makes me smile.
I like seeing them like this, but imagine you're at the point where you've got a barely to semi functional engine to test with, and all the assets look like this for like, 3-6mo. I suppose it doesn't happen so much now in the 3D era, but it must look ridiculous
 
I wish I could make beta pokemon for a job. It has to be so easy if you're not the concept artist.

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Hisui starters

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Purloin

...and maybe the worst yet, Mr Rhy... Uh... Oshawott. Samurott is by far the worst concept art Hisui aswell
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I know there is no reason to put too much effort into placeholder art but man, TPC are something else lol
To be fair... It shows the direction they want the artist to go, and that's really useful. It's not the best art, but if it's from a higher-up, it makes sense.

It's hard to know what to design sometimes!
 
To be fair... It shows the direction they want the artist to go, and that's really useful. It's not the best art, but if it's from a higher-up, it makes sense.

It's hard to know what to design sometimes!
Would you really do first concept art in MS Paint, though? Wouldn't you at least use paper or some vector drawing program, not using the mouse but a tablet? Especially in the 2D era.
 
Would you really do first concept art in MS Paint, though? Wouldn't you at least use paper or some vector drawing program, not using the mouse but a tablet? Especially in the 2D era.
Yes. We don't know if they're using paint, they're just using something for pixel art. But even so: Ms Paint is fantastic for pixel art. If they're making sprites, sending them some rudimentary pixel art is a great way to also show how big they want the final sprite, because pixels would be 1 to 1.
Translating a normal drawing (digital or traditional) is a pain in the ass, because pixel art demands some compromise in detailing and sizing, and you'd have to guess how big the final pokemon is supposed to be, unless told. But if you're given a sprite that fits a roughly 20x20 pixel box, there's no guesswork.

imo, a mouse is also better for spriting, because it's such a small area of work, that the finesse of a tablet doesn't always make sense
 
imo, a mouse is also better for spriting, because it's such a small area of work, that the finesse of a tablet doesn't always make sense
I totally agree with you, but this isn't really sprite/pixel art. I used to do some myself back in the day! Personally I liked graphics gale, but anyway, these are pretty clearly sketches done at 100-200% zoom IMO and probably not the very first sketches. Must be easier for them to collaborate and shit.

The nitro (and GBA, although GBA had a pretty decent software emu early on also) dev kit are designed for use with Windows, no?
 
The funny thing is, most of them could absolutely be transfered to stones.

Leaf and Ice were.

Umbreon and Espeon could be Dusk and Dawn. They evolve at night and day respectively.

And Sylveon could be the Moon Stone, which the Gen 1 Normal Fairy Types used to evolve. Moon Stone is even pink.
 
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I like seeing them like this, but imagine you're at the point where you've got a barely to semi functional engine to test with, and all the assets look like this for like, 3-6mo. I suppose it doesn't happen so much now in the 3D era, but it must look ridiculous
Oh without a doubt but that ridiculousness is kinda part of the charm in my opinion.
 
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