Paradox Studio Thread

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What are your expectations for the EU5 release?


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    83
  • Encuesta cerrada .
One thing that I just noticed is the ai diplomacy for joining or leaving a war is entirely broken, not sure if anyone has noticed it so far. I just declared war on an empire and 4 others joined on their side, I gave each 100 total energy credits and they peaced out. The default opinion value for the trade deal seems to either be broken or overlooked, its -1 for them leaving the war, so lmfao.

This also works with getting people to join the war on my side. Anyone I try to ask its just a starting opinion of -1, 100 total energy credits each and now half the galaxy is in my war. Definitely wish they tried to test things before releasing them.

Edit: Yeah, there is no way this is tested. AI empires keep joining the other side in the war. I keep paying them 100 credits flat to leave, they rejoin 2 years later lol

Second edit: New bug found. If a federation joins the war after it starts, you cannot peace them out separately. So now the war just spirals and spirals negating the mechanic entirely. Lmao

Paradox fired their play testing team some years ago and don't playtest their expansions much anymore, a big reason why they're rated so low.
 
I haven't played Stellaris in a long time but decided to give the latest patch a try. Since when did Robots have habitability requirements? They are fucking Robots, the difficulty was making sure they had enough energy, not habitability. Was this another bullshit balance choice they brought it?
Stellaris used to be my favorite Paradox title but I swear it's like they went out of their way to make it as unfun to single players as possible.
 
Every change they make to Stellaris feels arbitrary because the whole basis of the game is just random mechanics with arbitrary values. The more they add the less it works.
 
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I bring you a break from the Stellaris talk to post a HoI meme, to commemorate the great Thousand Kier Reich.
 
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