It's an offline singleplayer game still in alpha with a finite amount of content that will eventually live (or die) by the modding community. And there is a LOT of mods being made, in part thanks to autistic furfags picking it up. Not quite on the level of Bethesda games (sans Saarfield) yet, but it's getting there. The interest will eventually drop off and of course it feels like it plummetted the hardest because of how high the concurrent player count was (even I am suffering from a burnout right now and I used to suck its proverbial dick 24/7, stopping at about 350 hours played). It's all relative. Juse compare those two.
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