No, VC was a shameless-bordering-on-sociopathic scam whereas AA is one of the handful of reasons I bothered getting a modern console. Accurate, low-lag arcade emulation with decent display options is a surprisingly rare commodity and requires more effort from devs than selling 300 NES roms that all run in the same emulator. Many (maybe most) arcade ports on Switch are quite poorly done and plenty of those cost $8 or more. AA games lack bells and whistles but you can set you can set your watch by them. I'd rather compromise on price than quality.
Even for something ported to death like Galaga it's probably going to be the most autistically accurate version commercially available. If it's $8, it's $8. Any poorfag who doesn't like it can download Fortnite and eat a can of spam. It's not like they're going to pull Namco Museum from the market and "make" anyone buy the AA version, so if you don't care it doesn't affect you in any way.
Even allowing that eight zogbux is pretty steep for a 40+ year old game you already own a dozen times and can easily run on a potato, Galaga/Pac-Man still probably sell better than anything else in the line other than Mario and Metal Slug, so whatever, not even mad, it's covering the costs of all the weird obscure stuff that doesn't sell that well, has never been ported to anything, and the ones that required more work on Hamster's part to emulate accurately.
Sometimes I am overcome and tears well up in my eyes when I think of all the hours of joy that Arcade Archives has brought me and I wish there was some way for me to give them more money for the saintly and historically important work they do. However, I am sure they would refuse my offer, because they strive to selflessly serve the gaming community as a whole, not to earn riches for themselves.