Nintendo Fanbase Stupidity General - Rants on the explosive fanbase

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Does Nintendo have a bad fanbase

  • Yes

    Votos: 918 93.2%
  • No

    Votos: 67 6.8%

  • Total de votantes
    985
@Tachibana

Yeah the map at the start of Xenoblade 2 was screwy, they didn't have the layered information able to be properly displayed. Because right in the first area you have the huge tree that also has a sprawling internal root system you can explore. Stuff on the map was easily overwritten or obscured.

The default battle UI wasn't hard to use though, Xenoblade is about managing cooldowns and chaining stunlocks on enemies. For the real big end game enemies you could start fighting them in the first area if you were able to keep them stunned because that increased the damage output by a large multiplier making it able so you could hit 40 levels above yours.

Exploration I would put it to be less than X's but it had way more open areas than 1. But yeah the gatcha system was ass and the fact that you needed specific types of blades to open certain areas meant you kept needed to juggle who was in your party.

The thing is though stuff like Animal Crossing has become a far bigger franchise in a much shorter amount of time, but the most popular installment has nearly everything stripped away that made the original n64/GC game interesting. So having watered down ass become a Nintendo staple while Xenoblade is still an outlier doesn't really bode well for having their exclusives push the envelope like they used to.

Like 2 million is enough to warrant a sequel, but around 5 million is where an installment greatly boosts the series presence and tends to lead to other things. You need a great many more millions in order to have penitraited the core of the nintendo fandom itself.
 
Última edición:
@Tachibana

Yeah the map at the start of Xenoblade 2 was screwy, they didn't have the layered information able to be properly displayed. Because right in the first area you have the huge tree that also has a sprawling internal root system you can explore. Stuff on the map was easily overwritten or obscured.

The default battle UI wasn't hard to use though, Xenoblade is about managing cooldowns and chaining stunlocks on enemies. For the real big end game enemies you could start fighting them in the first area if you were able to keep them stunned because that increased the damage output by a large multiplier making it able so you could hit 40 levels above yours.

Exploration I would put it to be less than X's but it had way more open areas than 1. But yeah the gatcha system was ass and the fact that you needed specific types of blades to open certain areas meant you kept needed to juggle who was in your party.

The thing is though stuff like Animal Crossing has become a far bigger franchise in a much shorter amount of time, but the most popular installment has nearly everything stripped away that made the original n64/GC game interesting. So having watered down ass become a Nintendo staple while Xenoblade is still an outlier doesn't really bode well for having their exclusives push the envelope like they used to.

Like 2 million is enough to warrant a sequel, but around 5 million is where an installment greatly boosts the series presence and tends to lead to other things. You need a great many more millions in order to have penitraited the core of the nintendo fandom itself.
The map was also a mess for fast travel.

The battle UI isn't the problem. It's how incredibly slow you move in combat. I can understand they made it that way because of the potion system, but more often that not, it made positioning frustrating, and sometimes NPCs just fall off a cliff trying to reach a potion that fell off of it. While in Xenoblade 1 or X, NPCs could fall off cliffs, but it wasn't to go fetch potions and luring enemies wasn't nearly as annoying. You can't reposition without breaking your auto-attacks, and you're stuck waiting for the character to do autos until the cooldown refills. Then probably the most important character upgrade which is arts cancelling, is not really pointed to and you don't unlock it until 10-15 hours in.

The exploration is shit because it's not rewarding. Very often I would end up getting walled by a blade requirement that was incredibly high or that required specific blades. When I got those requirements, I would come back and the reward just sucked. The gacha was also shit because it could get you a blade that doesn't fit on a character at all, and then you'd have to use an overdrive protocol, which is limited (and mostly available through buying DLC wink wink). Then when you unlock a blade, you often had to backtrack to go kill very specific enemies to progress their nodes.

I didn't mention the story much. It's an okay story. It really does feel like Xenoblade 2's DLC (Which was way better gameplay-wise) not being present on launch hurt the game. It's a large by the numbers anime story, with all your anime tropes. That's another thing I guess, the game has a truckload of anime weeb jokes. Like the nopon who wants to fuck maids, Pyra wearing a revealing outfit with huge tits but being self-conscious about it, Mythra and Nia being tsunderes, Mythra sleepwalking her tits into Rex. While I don't mind those, sometimes it feels more like I'm playing Neptunia instead of a Xenoblade game. I just felt less interested/invested than with Xenoblade 1.

Xenoblade 2 felt like a pretty safe JRPG game that tried really hard to appeal to weebs. Which is really strange to me as it was already a niche outlier game, why make it so by the numbers? I was definitely disappointed with it on release.
 
Jesus, you can smell the retarded secondarys/didnt even finish xeno 1 fags from here, if you think the xenoseries hasn't been full of anime shit since day 1 then i dont know what to tell you

chu chu.jpg
 
I feel like the Switch has been out a while now and there’s still no good games on it.
It depends whether you value japanese games overall and if you like handhelds enough to make one as your main or secondary platform (for the portability + being able to instantly suspend & resume the game exactly where it was left off, even days later). In my case, it's pretty much my default machine for japanese vidya (including imports) since it's the sole current console to obtain a constant stream of new game releases from the country of the rising sun, in addition to some nice western titles. I enjoyed Hades, Xmorph Defense and the Talos Principle on it for example.
Outside of the first-party titles, and the other major brands; you're essentially screwed.

Unless, of course, you feel like trawling through the eShop.
It's easier to keep track of Switch games with Gematsu and dekudeals.
The Switch's eshop isn't particularly great to browse on the console, and its biggest problem is how it lags more and more heavily over time.
 
@gaystoner

Lol...as though the opinions of an admittedly 'fucked up queer' faggot stoner rambling about how great anime is in regards to video games means jack shit...

In fact, just the fact that a fucked up faggot stoner likes that trash helps cement my opinion.

Xenosaga is faggot tier anime trash.
Im sorry no one will fuck you
 
I feel like the Switch has been out a while now and there’s still no good games on it.
I just had a blast with No More Heroes 3. Topically enough, Xenoblade 2 is a damn good game too. There are lots of great unique experiences if you look, but if you bought a switch for Metroid Prime 4 or something than I get it, because that game might not come out in our lifetime.
 
Jesus, you can smell the retarded secondarys/didnt even finish xeno 1 fags from here, if you think the xenoseries hasn't been full of anime shit since day 1 then i dont know what to tell you

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I feel fairly indifferent about Xenoblade 2's plot so when I think of it, I just think about the stupid anime shit. It feels a lot more overt too. I can't say the same about xenogears/xenosaga/xenoblade 1 and even X when the plot in that might as well not exist and they're never making a sequel.
I just had a blast with No More Heroes 3. Topically enough, Xenoblade 2 is a damn good game too. There are lots of great unique experiences if you look, but if you bought a switch for Metroid Prime 4 or something than I get it, because that game might not come out in our lifetime.
I had fun with No More Heroes 3. It was a bit disappointing but I'd definitely recommend it on sale.
 
Kid Icarus and Bravely Default are just two of the best games you can get on the 3DS. I can’t say much on the sequel for the Switch, even though from what I saw, it looks good on there, too.
 
I've been wanting to get into Metroid, so far the only one I've beaten is Super Metroid.

I'd like to start with the GBA games, Fusion and Zero Mission, but should I play them in release order or story order? Also, do you think one should play the Prime games before Metroid Dread?
 
I've been wanting to get into Metroid, so far the only one I've beaten is Super Metroid.

I'd like to start with the GBA games, Fusion and Zero Mission, but should I play them in release order or story order? Also, do you think one should play the Prime games before Metroid Dread?
The best way to consume any media series will always be release order. Just the nature of the progression of time means doing otherwise results in a lesser experience, because it leans into making critiques that could never be properly addressed.
 
Metroid 1 and 2 can be beaten in under 2 hours pretty easily. 3 takes some effort to get the best ending, Fusion is actually pretty short and easy.

Prime 1-3 can be rather annoying because there's so many missable items I would recommend a guide for those.

Now Metroid Prime Pinball, that's the best Metroid Game.
 
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