Marathon 2025 - Bungie's new AAAA Extraction shooter

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they at it's core are still broken because of the inherent risk of the novelty wearing off and unlike a skinner box which dropped food, you know, shit needed for survival, this is some electronic shite that you don't need and might be drawn in by another that fixes the little pet peeves you had with the previous skinner box for that sweet dopamine hit, until sunken cost fallacy hits and them people go back to their favorite skinner box.
I dropped Deep Rock Galactic after a single round of utter bullshit where things went well right up until the time came to extract, and it felt like every fucking mechanic in the game conspired to impede my return to the pickup location, and despite it being a seemingly easy return, I didn't make it, and died on site after the escape vehicle left without me. It was a solo match (I didn't play DRG with others; I just played solo with that drone companion thing), and even that fucking drone thing choked up and failed to lead me back.

The very mild dopamine hit from finishing a few missions and getting an upgrade on some random thing didn't come anywhere near the feeling of "oh that's fucking bullshit" when the game pulled that shit, and I dropped it like a hot potato. I wonder if they see much of that, or if they even can, or whether they actually care. New player, plays a few rounds, fails one, then quits and never comes back.

lol if they do give a shit about such things, they never told me. :story: Naturally I'd played too long to get a refund, too, but whatever. I don't exactly feel "ripped off," as the game wasn't "defective" in my view, just not for me, but yeah, that skinner box sure doesn't spring the trap quite like they want it to these days.
 
My biggest problem with this fucking game is how the quests force you to run around loud as fuck to like 3 different POIs in a single match trying to do them while some asshole who most certainly has already finished all of the quests is inevitably crouched waiting for you. It's amazing that Bungie hitched its horse to such an unfun genre.

Also it's my first looter extraction shooter. Is it normal for gear to be so important in this genre? I feel like if you have a green shield you have almost no chance against a purple shield.
 
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Also it's my first looter extraction shooter. Is it normal for gear to be so important in this genre?
sorta no, in Arc the better shields might protect you from a singular bullet more from a full auto/fast shooting gun, while this "matters" what matters more is good play, in Arc grey guns can win the day easily, they just have severe drawbacks, like Ferro's reload time or stitchers general innaccuracy without decent weapon mods, however in terms of damage they do about the same damage per bullet as higher class versions, the Ferro hits for exactly the same as the revolver version of it, the Anvil does, per bullet, however the Ferro is break action, so in "peek shoot" they are identical, you just are peeking less often between shots.

This is to say Marathon is the opposite, better guns are just better, better shields are way better, its designed for Streamers to stomp.. well YOU.
 
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"barely boimped into cheaters or teamers or rats or exit campers in 1k fucking hours" truly it's the gift that keeps on giving
 
Some key differences with Borderlands compared to other "looter shooters":
The problem with most of your points is they go both ways: 99% of what you pick up in Borderlands is worthless (or worse still you get the drop you actually want with one bad stat roll that makes it useless) and Gearbox across 6 games have never bothered to address their dogshit UI so the constant micromanaging of your inventory quickly becomes a tedious chore.

You spend most of your playtime (especially in endgame) sorting through loot showers knowing the odds of finding something you want are near-zero and when you do find something potentially good you can't at a glance tell if it's actually an improvement over your current kit because, again, Gearbox do a terrible job of communicating whether a piece of gear will be an objective improvement or if one stat will nerf your build completely.
 
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"barely boimped into cheaters or teamers or rats or exit campers in 1k fucking hours" truly it's the gift that keeps on giving
To break it down, Marathon was released on 5th March. It has been exactly 4 months since release, or an average of 120 days. Man was clocking on average 8+ hours per day in the game.

That's apparently the Marathon crowd now. No-lifers NEETs.
 
Brother it gets sooo much better you really don't understand the levels of cope that these people carry
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This is approved in the official reddit after banning all discussions about player counts merely 2 days ago, it's just too much magic.
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He's basically describing a LiveOps' nightmare, and yet I don't see any anomaly on the graph.
 
The post is referring to the daily active users # in particular, not the hourly graph for current players.
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This will 100% be used as cope though, which is still fun.
Ah yes, gee wiz the one thing that people do care about, huh? No wonder that's an approved post, it's being misleading and giving out that copium to users that "daily user ranking=hourly user graph=not accurate"

Most people aren't even aware that rankings are a thing, the only thing left is the downward graph.
 
Brother it gets sooo much better you really don't understand the levels of cope that these people carry
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This is approved in the official reddit after banning all discussions about player counts merely 2 days ago, it's just too much magic.
I find it genuinely funny that the game is always at #1 in SteamDB searches because both the haters and the copers are constantly looking at it. I mean, it's not like they can find any games outside of some NA servers :story:.

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Also it's my first looter extraction shooter. Is it normal for gear to be so important in this genre?
Honestly if not for the cheaters and the devs' general retardation I'd tell you to pick up Escape From Tarkov. It has a PvE mode if you wanna chill and a PvP mode if you want to break everything in your immediate vicinity.
 
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