Let's Sperg Kiwi Farms plays Sunless Sea - Sailing the Zee as Harry Cox. Vanderbight.

Pick up that cat. He seems cool.
I'd also get a dock report and explore the shore.
Ver archivo adjunto 89103
We pick up that cat. He can replace the Comatose Ferret, giving us +2 Iron. Removing the Ferret will -1 Hearts, if you really want too. We now have 3 Supplies. The general rule of thumb is you should generally have above 1:2 to supplies:fuel but really whose counting?

We get a report from the Fishermen, nothing too drastic to report. So now we have our third Admiralty Favour coming up soon and we can discuss about our father's bones in Fallen London.

But before we leave, we beachcomb the shoreline, but what do we find?

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The shipwreck could be dangerous, check that shit out.
We find 5 Fuel. A magnificent find, if I do say so myself.

Harry Cox is just ready to leave with 11 Fuel and 3 Supplies - We can go to the shady merchants in town for the supplies and fuel if need be, we can also spend some time and Echo at the Bar for 20 Echo to reduce our terror. Should we continue going south or return to Fallen London?
 
South, we can handle some more exploration
We travel South and our Zeebat find the location of the Cumaean Canal - the doorway to the world above. We gather a report for the Admiral and listen for Gossip from the surface. We gain a Vision of the Surface. We can barter for fuel and supplies here at 20 echo and 30 echo respectively.

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We travel East and find the Shepherds Wash and find the port of Abbey Rock!

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Please more than one Choice:
  • Buy Supplies for 20 Echo.
  • Knock on the iron-studded gates with Recent News.
  • Watch the Convent.
  • Offer a Gift (Locked: Requires a Hunting Trophy)
  • Search the Surroundings (This is a "Beginner's Luck" event which only happens ONCE in the game. So I highly recommend this one)
 
Wow buddies we got some more supplies and fuel check out that shit!
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With the Strategic Information we can give it to the Admiral for money or keep onto it to get Vital Information when we collect another piece.
The Torpedo Components is the ammo for the torpedo weapons, which we might install later.

So, where too next? We can also Watch the Convent.
 
Watch the convent
These nuns are fucking CRAZY BITCHES. ONE DID A FUCKING SOMERSAULT. A FUCKING SOMERSAULT.
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This is all for today but it's best now to discuss our next course of action, we can travel a hell of a way here but the areas get more and more dangerous the more Eastern you go. The map is segmented into 4 vertical lines.

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Draw on this map our short term goal and if your up for it, a long term one. We will also, optionally but highly encouraged, need to find a way to make more Echo
 
These nuns are fucking CRAZY BITCHES. ONE DID A FUCKING SOMERSAULT. A FUCKING SOMERSAULT.
Ver archivo adjunto 89174

This is all for today but it's best now to discuss our next course of action, we can travel a hell of a way here but the areas get more and more dangerous the more Eastern you go. The map is segmented into 4 vertical lines.

Ver archivo adjunto 89175
Draw on this map our short term goal and if your up for it, a long term one. We will also, optionally but highly encouraged, need to find a way to make more Echo

Go South to South-East direction wise. Danger usually comes with reward.
 
Okay @Valiant , here's my proposal. I've outlined the short term journey in yellow, basically it's just a very contained and careful exploration of a small sector just to the south. My proposal for a long term voyage is in red. I hope my diagrams are clear enough.

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