- Registrado
- 8 de Jul, 2019
I remember the Kickstarter for this game. As a Godzilla fan I was super stoked for it and I believe I actually might've backed it? It's been a long time so my memory is fuzzy. But after a couple of weeks the macrophile furries caught wind of the production and bombed the project with money, notably Duncan Roo and Macroceli (aka "Macrosaur"), two long time popular furfags with suspiciously deep pockets. When the concept art of their self-inserts was posted there was immediate backlash. Duncan's character didn't get much of it as it was largely focused on the fat fetish dinosaur, however for those who were familiar with the characters and the people behind them Duncan caught some flak too because usually wherever Macroceli goes Duncan isn't far behind (and vice versa). The developers knew they had unintentionally stumbled into a PR nightmare and this is likely what caused progress on the game to slowly grind to a halt and for everyone to just forget about it and move on.
It should be noted that Colossal Kaiju Combat was a hot-mess from the beginning. The furry aspect had little to do with why the game collapsed, and, as ex-developers of the game explained in some comments I found, it was a classic case of a kickscammer title in which the developer promised way too much and had a really inexperienced team at the helm. The lead environmental artist also unfortunately passed away during the game's development, and I believed he was one of the key members of the development team.
Comments from this video in particular are illuminating.