Halo MCC/Infinite/general Griefing thread - Six months, two maps, no refunds

What did you think of Infinite after the campaign showcase?

  • It looked good

  • Good, but they need to iron out some issues

  • Majorly apprehensive

  • It sucked donkey dick

  • I need to see more

  • I don't know

  • Craig monke


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343 has also decided to update their Code of Conduct "Spartan Code". If you ignore the usual company mandated demands of niggerfaggot worship in their first commandment, 343 is pathetically asking their miniscule playerbase to not teabag and cheat anymore.

Keep in mind that MCC (which at the time of speaking has twice as many players than Infinite on Steam at least) is just infested with skids using cheat menus, AFKers and quitters. So instead of actually doing something about this 343 has resorted to asking pretty-please-can-you-stop,.
The quitting problem made me drop the game completely. Every game I play has someone quit and they don't get punished in the slightest.
 
It makes sense to not have the Flood as the main enemy in post-Halo 3 games but it would have been nice to have an encounter with one "experiment gone wrong" on the broken Halo.
Then again when I had a bit of hopeium for Infinite, I was thinking we would visit different biomes on the ring, with Firefight based them, instead they turned multiplayer Forge maps with bad lighting into Firefight and called it a day.
Yeah i feel that it makes sense story wise, but I think Bungie and 343 underestimated how important they were for the gameplay progression. Like going from Elites to Brutes was ok in Reach, but after playing the first three it just doesnt feel as complete IMO. There is definitely a way to work around that and get the campaigns to work but I dont think Bungie and especially 343 were successful after the initial trilogy
 
I actually think it would've made sense to bring them back. They were never totally defeated, Gravy even says that at the end of 3.

I think they just got rid of them and replaced them with shitty robots so they could tone down the gore and drop the M rating ("coincidentally" they seemed to be going down that same road with Gears of War at the time...)
 
The quitting problem made me drop the game completely. Every game I play has someone quit and they don't get punished in the slightest.
I only play Firefight but given how ass backwards the report function is, if I see people acting like retards I just quit.

I think they just got rid of them and replaced them with shitty robots so they could tone down the gore and drop the M rating ("coincidentally" they seemed to be going down that same road with Gears of War at the time...)
Yeah, there was a weird trend around that time where the antagonists in vidya were robots instead of humans/aliens.
Like I said earlier as a joke, if they ever bring back the Flood or create a similar enemy, they will add an arachnophobia toggle to turn them into something less scary for the Redditors and gamejournos.
 
I've been playing Reach and it highlights a huge problem with Halo that it continuously has had since 3 ended and that on topic with the rest of the thread is the lack of Flood. Story wise yes it makes sense, but Bungie in ODST and Reach didn't make a proper replacement and 343 failed hard with those. Like the Floods inclusion in the first three games happens at the climax to ramp up the stakes and drive you home. Without them the games just turn into sludge. Like Reach tries all sorts of shit that just feels "meh" when the answer in the original trilogy was to release the Flood. Story wise and gameplay wise they are the most important faction.
I feel like we didn't need the Flood nor a replacement in Reach and ODST. Those games were more of a war story that showed how bad the UNSC had it in 90% of the Human-Covenant War rather than the heroic epic the original Bungie trilogy was. Having a Flood outbreak or equivelent would've been fan service.

Keep in mind that MCC (which at the time of speaking has twice as many players than Infinite on Steam at least) is just infested with skids using cheat menus, AFKers and quitters. So instead of actually doing something about this 343 has resorted to asking pretty-please-can-you-stop,.
I swear there are people using aimbot in about 70% of matches I play but I can't prove it.
 
Idk whether to ask this in this thread or in the tabletop thread but is halo flashpoint any good? I'm a big sucker for skirmish games
 
Personally, I think Halo died with 3.
If you mean it died between 3 and Reach then yes, you are not off the mark. A lot of people did not like Reach at all. From small lore retcons to gameplay changes(bloom, armor lock, etc). The population of players on Reach was still good but started to drop much earlier than H3's pop.

If Reach was the real start of the decline, H4 was a dive into the abyss.
 
Halo 3 had one of the coolest things ever put in a MP game and I don’t see it mentioned often


If you hit max rank (5000 EXP) your skill rating (1-50) would just straight up say “Skill cannot increase”

Bungie recognised if you managed to grind all the way to general grade 4 you're at a skill level where numbers mean nothing
 
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edit, facebook lol
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Última edición:
If you mean it died between 3 and Reach then yes, you are not off the mark. A lot of people did not like Reach at all. From small lore retcons to gameplay changes(bloom, armor lock, etc). The population of players on Reach was still good but started to drop much earlier than H3's pop.

If Reach was the real start of the decline, H4 was a dive into the abyss.
People really forget this. As someone who read the books, I thought the Reach retcons sucked. The instant you found Halsey in the caves I was mad. Also armor abilities were amazing for custom games/forge but MP should have stuck with equipment. Equipment was so unique because it was neutral. If you threw a shield down, someone else could kick fight you for it. Trip mines could hit your own vehicles, and anyone could use grav lifts.
Halo and Bungie died together. The only good thing 343 ever did was the art direction on H2A campaign, and fixing MCC.
 
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