Welp, I finally finished GTAIII. Gosh, that last mission was absolutely terrible.
On the whole, I'd have to say I respect it more than I actually like it. Don't get me wrong, I can see why it became such an influential title. Heck, its atmosphere and overall design of the city, while simplistic now, still holds up, and I'd be lying if I said I didn't enjoy just simply driving around the city and taking in all of its sights and the like.
However, unlike many other games from 2001, I don't think it really holds up. Mainly due to some really awful missions, especially towards the end, alongside frustrating shooting mechanics, and lack of things such as a map screen (I had to mod that in because it was too frustrating otherwise.).
So for me, it's worth playing through at least once, if only to see why the open-world genre owes a lot of its existence to it, alongside seeing the roots of many other games. But as its own entity, it simply shows its age too much.
Basically, it's a must play, not a must love, if that makes sense.
Welp, on to Vice City next I guess. Wonder if it improves on it substantially or not.