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- 23 de Mayo, 2023
...why do I have the base game in my Steam library
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...why do I have the base game in my Steam library
Been thinking about this and it has legs!This video...
This video has inspired me to make a Postal-In-India mod.
I have the skills/patience to deal with the engine's bullshit... What I don't have is a team of modelers willing to model indian streets for me.
It does:Been thinking about this and it has legs!
Features:
> burning / saving Indian women on pyer
> mutant children with extra limbs
> flying toilet Indians
> Baiting Indians onto train tracks with a score tracker and event trigger for train boss
> Pakistani, Hare Krishna, Sikh factions
Scenes:
Bollywood movie set
Downtown Calcutta (Market, Slums, Station)
Taj Mahal ( where it has to or has been flooded with shit)
Tuctuc road
Rural village (out of control cows, elephants, tiger and monkeys)
Leper colony
I mean it’s better for making connections than doing nothing i guess. I did like four in person game jams in college but pretty much no one i worked with ended up in gamedev besides me and like 75% of the participants were 2D artists.Are gamejams even viable nowadays for building connections/experience/etc? I'm a solo programmer but I left the 'industry' back in 2018 (was an intern at a large developer -> made my own shitty indie game in the spare time, released it to the grand total of less than a 100 sales and switched to webdev).
Am currently looking to get back into it or join an existing project.
Having shipped something you're already leagues ahead of your average game jammer, based on my experience. I mostly ran into teens and young adults with hardcore tism who were looking for someone to make a game for them based on their special interest. Also almost all purely 2D artists.Are gamejams even viable nowadays for building connections/experience/etc? I'm a solo programmer but I left the 'industry' back in 2018 (was an intern at a large developer -> made my own shitty indie game in the spare time, released it to the grand total of less than a 100 sales and switched to webdev).
Am currently looking to get back into it or join an existing project.
Godot has its own share of retarded decisions and things that just dont workI am now fully convinced that Godot
Besides Godot, Panda3D, and Raylib, what other game engines have you experimented with and what are your thoughts on them?At work I was recently tasked with experimenting with some Open Source game engines and frameworks besides Godot. At first I thought it'd be a fun little side project.
What do you mean under-documented? I think the cheatsheet is pretty good at explaining how stuff works.The only half-usable one I could find is Raylib, and even that one is notoriously under-documented.
O3DE - This is an odd one, because it was originally Amazon Games' inhouse engine before they went under. I'd say it's the most capable FOSS engine available, but it feels like a worse version of Unreal Engine and if you want to deal with The Unreal Experience you're better off just using Unreal.Besides Godot, Panda3D, and Raylib, what other game engines have you experimented with and what are your thoughts on them?
The trailer for this year's SKG Game Jam dropped. The theme will be revealed on July 17th.
Sign-ups: https://itch.io/jam/skg-jam-2026
https://youtube.com/watch?v=PLvvawfy7lQ
I thought that Krita was free.Hey guys it's been a while since I posted in here - I hope you're all doing okay.
Thought I'd share that Krita is currently 45% off on the steam sale!
Oh - Come to think of it! Yes, the steam version is a way of supporting the devs.I thought that Krita was free.
I’d buy Krita Steam Edition for full price if their mascot was one of those depictions of Goku sipping lean and not some gay robo furry.Oh - Come to think of it! Yes, the steam version is a way of supporting the devs.