Free game giveaways and other stuff you notice.

It's a bit late, but Bitburner, the free hacking program-your-own-idler game released its version 3.0 at the start of May.

Bitburner is a semi-idle hacking game where you steal fake crypto from other companies and organizations in a cyberpunk world. The game itself is mostly access through a fake command-line interface. So you scan for online servers, connect to them, use vulnerability programs to crack the servers open, then 'hack' the crypto off them and onto your own machine.

The trouble is that doing one hack at a time manually is a slow, tedious process. So the real meat of the game is building automated hacking scripts which will repeatedly do the theft process for you, as well as manage the heat and attention your activities generate. These are done in real JavaScript, so it's actually good programming practice for those wanting to learn some programming skills in a fun environment.

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As you explore you'll also find other hidden stuff and other things to automate other than just the basic hacks. You can join factions and build rep to gain access to their cybernetic augs, find lore docs in some of the deeper servers, try 'IRL' crime or heists ... amongst other fun stuff.

The 3.0 update was a lot of bugfixes and smoothing, but the big addition was a new server network type where links and host servers are unstable and crash-prone, unlike the stable structure of the main game's network. So you have to figure out how to make scripts that propagate themselves and stay resident in memory even when entirely disconnected from the main control host.

Overall definitely recommended if you're a programmer, and even if you're not it's a neat way to learn (with https://javascript.info/ in a browser tab for when you need it)
 
It's a bit late, but Bitburner, the free hacking program-your-own-idler game released its version 3.0 at the start of May.

Bitburner is a semi-idle hacking game where you steal fake crypto from other companies and organizations in a cyberpunk world. The game itself is mostly access through a fake command-line interface. So you scan for online servers, connect to them, use vulnerability programs to crack the servers open, then 'hack' the crypto off them and onto your own machine.

The trouble is that doing one hack at a time manually is a slow, tedious process. So the real meat of the game is building automated hacking scripts which will repeatedly do the theft process for you, as well as manage the heat and attention your activities generate. These are done in real JavaScript, so it's actually good programming practice for those wanting to learn some programming skills in a fun environment.

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As you explore you'll also find other hidden stuff and other things to automate other than just the basic hacks. You can join factions and build rep to gain access to their cybernetic augs, find lore docs in some of the deeper servers, try 'IRL' crime or heists ... amongst other fun stuff.

The 3.0 update was a lot of bugfixes and smoothing, but the big addition was a new server network type where links and host servers are unstable and crash-prone, unlike the stable structure of the main game's network. So you have to figure out how to make scripts that propagate themselves and stay resident in memory even when entirely disconnected from the main control host.

Overall definitely recommended if you're a programmer, and even if you're not it's a neat way to learn (with https://javascript.info/ in a browser tab for when you need it)
the worst part about this game is that it forces you to write j*vascript
 
source code for Barony
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In other words, yes, you could build your own game and provide your own assets. I looked online to see whether anyone has done this, and found only one texturepack from 2018, with only wall/floor textures -- you'd still have to do models, sounds, sprites, wall/floor textures for surfaces they've added since 2018... I can see why nobody has bothered.

One of my favorite games though. Traditional roguelike mechanics without the extreme learning curve or difficulty. It's refreshing to play something that isn't roguelite: you're not dripfed content through bullshit unlocks, even if you might get bored with the game sooner.
 
its been like 20 years since i discovered neopets and i still have no idea how it works
think of it like flash page Tamagotchis, that you can dress up.

The Christmas event is one of the best, my account is like 25 years old.
 
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