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Joke or "FNAF" style indie titles are dead unfortunately. It's a saturated market and the illusion of "being the next big mascot horror hit!" isn't motivating people, the money isn't there. Best chance we had for that was the Scott games creator collective thing that died because everyone involved was a huge fag and one particular xister ruined it.So what now? Is the franchise just in stasis until the third movie? Are there no other games in the pipeline? Ruin 2? Five Laps at Freddy's? Not even one of those Freddy in Space-style joke games?
Let alone a 3D game in an engine they don't even own.Not surprising honestly, given the team behind it. Clickteam Fusion is quite possibly the worst 2D game engine I have ever encountered, even worse than some of the Open Source garbage engines that get brought up sometimes. Scott choosing their engine for some unknowable reason was effectively them winning the lottery. It makes sense that the Clickteam organization wasn't even able to bring a C-tier shovelware game to a releaseable state.
I do feel a tad sad that Scott retired, I would love him making another FNAF game solely again cause I think a new entry going back to its roots be good right now. To me right now FNAF IP feels stagnant and there hasn't really been a game to me that wowed me since the series jumped into 3d and 3rd party with security breach.I miss the days when we could barely go a week without a new teaser or some news or some shit. Checking the game's site for a new teaser pic was fun as hell.
IMO it's not so much "stagnant" as it is people taking something that was good and completely fucking it up. IDK what it is about the series that people have to shove their fanfic into it, but things like "Security Breach" suffered because of it. We didn't need the old animatronics to come back from the dead, Scott had already closed that chapter with PizzaSimulator/CustomNight. We didn't need a "original character donut steel" version of golden bonnie who's also female.To me right now FNAF IP feels stagnant
FTFYFNAF IP feels whored out
SoTM was a pretty good example of how a fully 3d FNAF game should be. The problem with it was it's subject and setting, not the execution. The game could have easily been its own IP/setting if you just left the FNAF stuff out, which takes away from it, but Scott really likes his books/expanded universe and seems absolutely determined to force its cannon into that of the games. Into the pit and SoTM were both greenlit and worked on by Scott so he's not blameless in this weird shift.there hasn't really been a game to me that wowed me since the series jumped into 3d and 3rd party with security breach.