Final Fantasy XIV - Kiwi Free Company

I wish i could stomach that but when i tried it was awkward not seeing tank aoes for me

I wish it had a setting that turned off most effects but left the smaller ones
I've personally gotten used to it over the years, but I can understand. Even seeing something like reaper's effects on just myself, I can't fathom seeing a group full of them just going ham all at once. It crosses into visual noise instead of flair way too quickly.
 
I've personally gotten used to it over the years, but I can understand. Even seeing something like reaper's effects on just myself, I can't fathom seeing a group full of them just going ham all at once. It crosses into visual noise instead of flair way too quickly.
Yee its really only a problem for me in dungeons, but when i tried it just looks kinda lacking, kinda looks like you're larping a magic missle out lmao
 
The sale restriction is only to new players, right?
I've been thinking of getting Endwalker, but between yoshi-p announcement and that servers shitting up week 1 are a normal occurrence I've been postponing it.
Glad to see Raubahn Extreme spirit lives on tho, it wouldnt be FFXIV expansion without issues.
 
The sale restriction is only to new players, right?
I've been thinking of getting Endwalker, but between yoshi-p announcement and that servers shitting up week 1 are a normal occurrence I've been postponing it.
Glad to see Raubahn Extreme spirit lives on tho, it wouldnt be FFXIV expansion without issues.
shame because shadowbringers was relatively smooth.
 
I didn't say Addersgall is an issue, or suggest that there is any content Sage can't do. I implied Sage doesn't have as easy a time dealing with the situation of having to forcepull a party of shitters through a dungeon, which is an unintended (but sadly not uncommon) situation SCH happens to have an edge in. My point in making the comparison was to illustrate that SCH doesn't need Eos casting Embrace every GCD (though you can force her to) to heal a dungeon competently, but I'll elaborate.

SCH can access more OGCD heals at once if they need to, that is a fact. If you start with 3 AF, with Aetherflow coming off cooldown, and Dissipation, plus Recitation, you can blow through 10 Aetherflow skills in a row if you need to and never have to stop casting Art of War. If you want to be realistic and assume you're out of AF at the start, that's still 7 such skills.

Sage can only hold 4 Addersgall at a time max if you count Rhizomata, and can only recover one at a time. Scholar, on the other hand, has the luxury of being able to choose if it wants to blow its Aetherflow all at once or keep some/all of it, and has more available charges to do so with. To be clear, this is not optimal Scholar play, however it is key when you have a tank with whose HP you have to play ping pong.

If you aren't in a party of exceptional individuals, Sage has more than enough tools to handle its role, do strong DPS and excel. If you have a party with a tank that doesn't know what Rampart is and two dps that don't have aoe on their bars, Sage can handle it, sure, but it sucks even more than it does for SCH. That's all I'm saying.

Incidentally, you ought to be using Dissipate. It's free Aetherflow and easy access to a thick Adlo shield for your tank. Pop it when you've used all your fairy cooldowns and the pull is winding down. Eos will be back up by the time you need her again.
I had interpreted what you were saying as sage was generally less capable of dealing with rescue situations because their addersgall system limited their OGCD availability.

SCH might have more opportunities to use their OGCDs in a limited amount of time (I'm still not sure if the math there checks out), but at the end of the day they're just different playstyles, and I think how easy someone can reverse/prevent a panic situation depends on a lot more than just your kit.

For instance, skill would be a huge influence. A weaker scholar player might struggle despite their tools, whereas a more competent sage player might be able to use their more limited kit effectively to handle the situation, and vice versa.

But I understand what you were trying to say now. I'm still not sure I agree, but that just comes down to personal opinion.

>this whole debate

As it turns out, two separate healer classes do things differently in different situations.
Lol basically.
 
Última edición:
What issues are you having?
The fact everything is just a mind numbing speedrun where the tank pulls 100 enemies at once and you're expected to know boss patterns because this should be your 300th time through the dungeon just like everyone else. It would be nice to actually take time and explore.

I know there's nothing that can really be done about it, but it still sucks.
 
The fact everything is just a mind numbing speedrun where the tank pulls 100 enemies at once and you're expected to know boss patterns because this should be your 300th time through the dungeon just like everyone else. It would be nice to actually take time and explore.

I know there's nothing that can really be done about it, but it still sucks.
You must be getting unlucky with people who are only running levelling roulette for either the level grind or the new tomestones. I say that being the exact type of faggot who would wall-to-wall pull and speed through the dungeon because I've probably already run it a hundred times by now.

Surely you'll get a slower group sooner or later. And when you get more accustomed to the game, you will start hating when you get incompetent, slower groups yourself.
 
The fact everything is just a mind numbing speedrun where the tank pulls 100 enemies at once and you're expected to know boss patterns because this should be your 300th time through the dungeon just like everyone else. It would be nice to actually take time and explore.

I know there's nothing that can really be done about it, but it still sucks.
You're really unlucky it seems due to the new found need to level everything again. I legit made a fresh alt with no chance anyone thinks I've been playing the game for 8 years, and I had maybe one or two speed runners on this alt pre 50 (post 50 nearly everyone speed runs). So I don't think your experience is common, but still very unlucky.

Boss patterns I don't know if I'd say people expect a new player to get them, unless their just retarded, but no one explains shit in this game unless you outright ask, or if it is sort of an esoteric mechanic that a new player is clearly not getting then you might get a quick shout out on what to do/not do. This is because some people are EXTREMELY "DON'T SPOIL ME" fags who start arguments for giving advice, and something most people have learned at this point is "Is don't ever give advice to ANYONE unless they ask".

You could be pressing 1 button the entire dungeon and some people will completely let that slide because they don't want to get into an argument and potentially be reported for telling someone that pressing only 3 of your 20+ buttons is not an acceptable play pattern.

tl;dr: If you want advice on what a boss does, ask outright and usually people will give you a quick summary or sum up the highlight mechanic that isn't just "dodge orange circles on the floor" or "don't stand in fire". Speedrunning pre 50 is not very common in my experience unless someone outright asks for it.
 
The fact everything is just a mind numbing speedrun where the tank pulls 100 enemies at once and you're expected to know boss patterns because this should be your 300th time through the dungeon just like everyone else. It would be nice to actually take time and explore.

I know there's nothing that can really be done about it, but it still sucks.

I sympathize with people running the content for the first time, my first time through Praetorium was a horrible experience.

It's a miserable experience for both sides imo though. Newcomers who want to actually experience the content and don't get to, and higher level players who have had to run Copperbell Mines 20+ times and want to kill themselves when they get it (and also having to deal with braindead new tanks who don't understand aggro or how to aoe).

The nice thing is is that in Shadowbringers and Endwalker you can play through all the story dungeons with the other Scions, so you can be as leisurely as you'd like.
 
The fact everything is just a mind numbing speedrun where the tank pulls 100 enemies at once and you're expected to know boss patterns because this should be your 300th time through the dungeon just like everyone else. It would be nice to actually take time and explore.

I know there's nothing that can really be done about it, but it still sucks.
Yeah, I understand that feeling. While there's not many in total, in some dungeons there's notes on the floor that can be pretty interesting to read such as in the optional level 51 dungeon in heavensward but you don't want to be the person sitting there reading notes while other people are just trying to finish their level roulette. Of course I did go back there to clear it unsynched once I could.
 
The nice thing is is that in Shadowbringers and Endwalker you can play through all the story dungeons with the other Scions, so you can be as leisurely as you'd like.
Not to mention that they've been slowly expanding the duties available for the Dungeon Exploration mode. Not nearly enough to satisfy all exploration needs, but the effort's being made at least.
 
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