Final Fantasy XIV - Kiwi Free Company

they're adding this in Endwalker. applied buffs (procs, class mechanics, i.e. Firestarter, Thundercloud, etc.) are going to have a separate buff bar. if you watch Yoshida's gameplay segments during the last Live Letter stream he has all his class buffs sitting under his gauges:

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Incredible. Simply incredible.
Around how much spell speed does it take for BLM to feel better? I've been practicing the opener but I feel like I get to the first despair just by the skin of my teeth while still in the proper astral fire state.

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Doing this one
 
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Incredible. Simply incredible.
Around how much spell speed does it take for BLM to feel better? I've been practicing the opener but I feel like I get to the first despair just by the skin of my teeth while still in the proper astral fire state.

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Doing this one

BLM benefits from all secondary stats pretty much uniformly so if you're having trouble maintaining a stable rotation, just stack max spell speed, you won't lose any DPS for it. also, this opener is trying to do dumb galaxy brain burst window shit, if you're not doing savage content and trying to spergmaxx with your pots and party buffs and Trick Attack and shit then just use the 3x Fire IV, Fire, 3x Fire IV, Despair rotation like normal. I like to stack Triplecast and Swiftcast together since they have the same CD, it's a DPS gain as long as you're using it on Fire IV/Despair (so if you're using it at the top of your Fire phase, do Fire IV four times instead of three), and it'll gain you an extra half second or so on your timer
 
As someone who hasn't touched crafting and is a poor fag what would be the best crafters to start with?
I started with goldsmith only because you find an abundance of things to desynth as goldsmith. But if you haven't leveled any gathering jobs, I'd highly recommend you level those first as it'll make leveling crafting jobs insanely easier and cheaper.
 
BLM benefits from all secondary stats pretty much uniformly so if you're having trouble maintaining a stable rotation, just stack max spell speed, you won't lose any DPS for it. also, this opener is trying to do dumb galaxy brain burst window shit, if you're not doing savage content and trying to spergmaxx with your pots and party buffs and Trick Attack and shit then just use the 3x Fire IV, Fire, 3x Fire IV, Despair rotation like normal. I like to stack Triplecast and Swiftcast together since they have the same CD, it's a DPS gain as long as you're using it on Fire IV/Despair (so if you're using it at the top of your Fire phase, do Fire IV four times instead of three), and it'll gain you an extra half second or so on your timer
My goal for FFXIV is to do extreme and maybe, very maybe, savage stuff so this makes me VERY glad to hear. I was practicing that opener for all evening thinking it was mandatory to do good dps or something.


PS: I saw some giant robotic zoid dragon looking mount. Where do I get it? Its not glittery and kind of big.
 
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If your goal is just to do 'good,' the main thing to realize is that being -aware- you have a rotation already makes it likely you're in that territory. Practicing opener optimization is still generally a good thing to do simply because they're built to get you into that flow and they do offer somewhat substantial benefits, given a lot of people blow their raid buffs right at the beginning of a fight. Plus, once you get a bit of experience with the 'normal' rotation, it's pretty hard to screw most of them up - may as well practice the opener at that point.

I mean, just look at the number of dancers that can't do their "rotation," then realize that's seemingly a majority of the people that play the damn game on US servers.
 
the purpose of your opener is to get your cooldowns to sync up to the buff cycle. this is important for specific classes like ninja which is primarily a giant pile of 30/60/120s cooldowns. BLM is a different beast because where you are in your rotation or the fight mechanics is much more relevant to your cooldown usage logic, such that syncing up Ley Lines and Sharpcast and Triplecast and Manafont doesn't really do you a terrible amount of good, since you won't always be using them exactly on cooldown. uptime is the #1 determiner of your DPS and BLM has to fight much harder for it than other classes. being a good BLM is much more about learning tricks like slidecasting, getting a good feel of when to drop Ley Lines to get the most benefit out of it, when to burn Triplecast for the DPS vs burning it for uptime during movement, etc. as a result, BLM has no magical rotations that will juice your DPS, it's a class that's very simple to play on a target dummy and the skill cap is all about being able to maintain your target dummy rotation while something is trying to kill you
 
PS: I saw some giant robotic zoid dragon looking mount. Where do I get it? Its not glittery and kind of big.
You're talking about the Landerwaffe. It's the mount you're awarded for collecting all the mounts that drop from the extreme trials in ShB.

Fae Gwiber from Titania EX
Innocent Gwiber from Innocence EX
Shadow Gwiber from Hades(nuts in yo mouth) EX
Ruby Gwiber from Ruby Weapon EX
Gwiber of Light from Warrior of Light EX
Emerald Gwiber from Emerald Weapon EX
Diamond Gwiber from Diamond Weapon EX

They can all be bought for 99 totems now so if your luck is absolute dogshit, there's at least a failsafe where you are guaranteed the mount after 99 clears. For Hades and Diamond it's less as they reward 2 totems per clear.

So get ready to farm, my guy. That's 7 mounts you needa get.
 
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As someone who hasn't touched crafting and is a poor fag what would be the best crafters to start with?
Chef or Blacksmith so you can do the level 78 leves asap to generate gil from literal nowhere instead of playing the market board all day. Even if you buy the mats it is worth doing, but if you farm them yourself its even better. Here's a fast guide on how to level your crafters as I've helped a few people do so recently.

Leveling: All you really need to do is get them to level 20 somehow (leves is by far the fastest), do Firmament turn-ins to level afterwards, do custom deliveries weekly for scrips and exp once you're 60, do scrip turn-ins at Rowena's places once you unlock those (that's level 56 or 57 I believe, quest starts in Ishgard). Class quests are also nice, but no need to rush them until you hit level 50 as the level 50 one gives you gear. Firmament is your home for now, embrace it.

Gearing: Yellow scrip gear is very good filler leveling gear starting at level 60, and you can coast from one set to the next starting from level 60. The level 60 set is super annoying because each armor set is tied to one class only instead of being just for all crafters (the level 70 and 80 sets thankfully aren't like this), so if you can afford to just buy the ironworks crafting set I'd just do that to spare yourself inventory issues and wasting time buying a bunch of crap you'll quickly grow out of. Scrip gear is perfectly functional at level 80 and if you just do the scrip collectible/firmament turn-in stuff you don't need any of the in-between level cap gear either after level 60.

Beast Tribes: Beast tribe for crafters (Ixali, Moogle, Namazu, Dwarf for each respective expansion, their is also one in Rak-tika for specifically gatherers too) is also extremely helpful QoL for leveling all of them, and you ideally want to level all of them eventually and with beast tribes its a joke to do that. Look up exactly how to unlock them because some, like Moogle have a very long quest chain you have to follow. These beast tribe quest lines have pretty good small scale story lines too, I like the Namazu one the most because they're just so stupid and their mount is super cool. So they're worth experiencing just for that.

Gatherers: You ideally want to also level gatherers alongside this in Diadem so you can farm the Firmament mats yourself, this is very much worth doing as Gathering is like the ez mode brainless way to make money. Hit trees, hit rocks, get paid while crafting as a bunch of math and shit to do to ensure you get a good pay out for your investment. Gathering retainers are also extremely helpful QoL. Diadem mats on my server still sell reasonably well, so it a nice way to gain capital during this early time if you don't need the mats yourself right now. Diadem is a perfectly fine way to level gatherers, collectibles are much faster though. Same with crafters your scrip gear is perfectly fine as you level up and at level cap.

You should never lose a good chunk of money (you can even gain money tbh) leveling crafters and gatherers unless you're lazy or unaware of your options, so if you are losing a ton of money doing this seek further advice.
 
I mean, just look at the number of dancers that can't do their "rotation," then realize that's seemingly a majority of the people that play the damn game on US servers.
Honestly in JP too. It's just that the general population of this game isn't super sweaty.

I'm not good at executing actual mechanics of fights but I know how to press my buttons in order, I was curious to see where I was at in terms of my damage output with the general population so ran ACT in a few PF groups for ES9, it was a bit surprising the lack of job knowledge people seem to have when going into this content.

I'm not gonna nerd rage over it, I prefer the more laid back attitude than WoW's if you aren't doing X DPS you're insta kicked.
 
As someone who hasn't touched crafting and is a poor fag what would be the best crafters to start with?
1) Do your gatherers first, because otherwise you're going to run out of gil very quickly (even with prices depressed across the board pre-EW). Get all of them to 50 and then do each 10 levels at a time. For levels 1-20, just fill out your gathering log. After level 20, do Diadem in Ishgard Restoration. When you get tired of Diadem, use your leve allowances. Do your class quests up to level 50 and then wait until your gatherers are 60+ with some stormblood gear to do the HW ones because they suck. At level 70ish, Ishgard resto will stop being super efficient so do the Crystalline Mean turn-ins and fieldcraft leves in the Crystarium.

2) Progress crafters the same way you did gatherers - all of them to 50 and then each of them 10 levels at a time. Starting at level 20 you can do Ishgard restoration. If you have saved mats from leveling your gatherers in Diadem, use those to make the ishgard restoration recipes and turn them in. Burn leves when you want to. Do your class quests up to level 50 and then wait until you're 60+ in stormblood gear to touch the HW quests because they suck. Ishgard resto is still decent for crafters even after 70, but there's also pretty easy turn-ins you can do for the Crystalline Mean and Crystarium leves.

3) Don't neglect gearing. Ishgard resto is more forgiving with bad gear than other leveling routes, but you should still grab some NQ gear from vendors at levels 51, 61, and 71. Focus on left side and tools mostly, and just get whatever accessories you can for some extra CP/GP.

4) "Do everything" sounds like annoying crafttranny advice but you're honestly going to need to do it to be efficient. Every crafter uses mats crafted by other crafters (with the exception of CUL), and leveling is fast enough these days that you can just do it.

5) Unlock the beast tribes for DoH/DoL - Ixal in ARR kinda suck, but HW's Moogles, SB's Namazu, and ShB's Dwaves+Qitari are GOAT. Not only are they good for leveling, but their regular-ass vendors often have a better selection of NQ leveling gear than the main city vendors.

6) Unlock custom deliveries (Zhloe in HW, M'naago+Kurenai in SB, and there's like five of them in ShB) and do them weekly. You'll get XP and yellow scrips. I'd recommend doing them on gatherers and spending your scrips on tomes of regional folklore to get the hidden gathering nodes because some of the ishgard restoration crafts actually require these hidden mats.

7) Use materia. You'll get some from quests and can spend skybuilders scrips to get more. This is mainly applicable for crafters. As long as you keep them within 10 levels of each other, you'll be able to meld your own gear for free The main materia you want to use are Craftsman's Cunning Materia for extra CP (especially if you're not keeping up your accessories) and Craftsman's Command Materia for extra control (nice for hitting HQ). Once you're done with a piece of gear, take the materia out so it can be reused before discarding the gear because even low-level command and cunning materia are better than nothing when you have unusued materia slots.

8.) Use level 80 food while leveling. For crafters, this is going to be Blood Bouillabaisse or Chili Crab (the former is weaker but still used enough to be cheap and made in large volumes). For gatherers, grab Coffee Biscuits because they're dirt cheap due to the insane amounts produced for the levequest grift everyone is doing.

9) Use Teamcraft. Not only will it make nice checklists with mat locations, spawn times, and potential shortcuts, but it also has a crafting simulator that'll let you input your stats and try rotations before actually crafting an item.
 
This thread is too civil, so let's stir some shit up: I think the changes to crafting in 5.x were good and Heavensward-era craftjews who complain about it are faggots.
Crafting is gay as fuck. There are so many crafters now. If you want to sell items you have to get into constant penny pinching wars with retards because the game's marketboard system is awful. Consumables like raid food and infusions are flooded by bots and the crafts have barely any value added despite the high requirements (gear, melds). Ishgard leaderboards and popular gathering spots are flooded by bots and Square Enix just doesn't give a fuck.

You used to be able to sell stuff on patch day at higher prices for longer. These days prices drop like a rock within half a day of a patch dropping.

There's a handful of ways to make gil through crafting, and none of them require you to have the latest up to date gear with melds.
 
Crafting is gay as fuck. There are so many crafters now. If you want to sell items you have to get into constant penny pinching wars with retards because the game's marketboard system is awful. Consumables like raid food and infusions are flooded by bots and the crafts have barely any value added despite the high requirements (gear, melds). Ishgard leaderboards and popular gathering spots are flooded by bots and Square Enix just doesn't give a fuck.

You used to be able to sell stuff on patch day at higher prices for longer. These days prices drop like a rock within half a day of a patch dropping.

There's a handful of ways to make gil through crafting, and none of them require you to have the latest up to date gear with melds.
I dunno, I've been making steady gil just by farming ShB extremes and selling the crafted weapons from them.
 
Crafting is gay as fuck. There are so many crafters now. If you want to sell items you have to get into constant penny pinching wars with retards because the game's marketboard system is awful. Consumables like raid food and infusions are flooded by bots and the crafts have barely any value added despite the high requirements (gear, melds). Ishgard leaderboards and popular gathering spots are flooded by bots and Square Enix just doesn't give a fuck.

You used to be able to sell stuff on patch day at higher prices for longer. These days prices drop like a rock within half a day of a patch dropping.

There's a handful of ways to make gil through crafting, and none of them require you to have the latest up to date gear with melds.
I've taken a look at crafting and the only profession I think I'm going to bother dipping into is cooking (because in every MMO and RPG that allows it I must become a chef to make up for my terrible cooking skills IRL). The others just look fucking atrocious to deal with and like you said its a crowded as fuck market these days. But gathering? I love gathering. Its relaxing and I can make a tidy profit off of the ore I/ my retainers mine without any fuss. Just check the price, throw a few stacks on the board and walk away. It'll sell eventually.

I'll never be a gillionaire, but I only need the stuff to buy cool gear for glams and mounts so what do I care. I'm not Jewish enough to want to go full kike in a fantasy game.
 
How likely are you to get caught for buying gil? It seems the only profitable things are selling your ass and making biscuits. I want some goddamn money but don't want my account to be locked out.
 
Is there any possibility we will be getting more space in the glamour drawer?
An interview came out where Yoshi mentioned that they're looking into upgrading the glamour dresser's space sometime after 6.0. The exact amount and the when aren't specified, but he effectively said "we're working on upgrading it within the foreseeable future". This vagueness is normal because Yoshi has learned how hard this community/the press will reach for answers, like that Meoni retard trying to spin the island sanctuary content as "CONFIRMED" instanced housing in his interview with Yoshi.
 
I dunno, I've been making steady gil just by farming ShB extremes and selling the crafted weapons from them.
On my server, you have to fight the 10 other dudes doing the same thing because demand isn't extreme. They'll always undercut you by one gil.
I've taken a look at crafting and the only profession I think I'm going to bother dipping into is cooking (because in every MMO and RPG that allows it I must become a chef to make up for my terrible cooking skills IRL). The others just look fucking atrocious to deal with and like you said its a crowded as fuck market these days. But gathering? I love gathering. Its relaxing and I can make a tidy profit off of the ore I/ my retainers mine without any fuss. Just check the price, throw a few stacks on the board and walk away. It'll sell eventually.

I'll never be a gillionaire, but I only need the stuff to buy cool gear for glams and mounts so what do I care. I'm not Jewish enough to want to go full kike in a fantasy game.
The problem with cooking is that raid food is flooded by bots and you need to hit up timed nodes to get the materials. There's almost 0 value-added to the craft itself, so if you buy the mats, you don't make any money. It will sell fast but at a meager price. Though cooking gives you access to coffee biscuit levequests, through which you can make 15-18k gil with 9 cookies per levequest unilaterally with 0 interaction from other players.

You can also get your 8-player map every day with gathering. That's an easy 20-40k gil per day.
 
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