As to the Enclave being lol evul, take a walk through Navarro as a low-INT Chosen One. People there are surprisingly kind and helpful. Even Sgt. Dornan mellows out a bit once he realizes you're a literal MORON. Plus their chef there is blind, making them an Equal Opportunity Employer, and once you get on the Oil Rig...
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Granite and his squad aren't exactly fond of Horrigan
or what the Enclave has done with him. The leadership may be evil as fuck, but even Curling can be convinced of his evil and to turn on the rest of the Enclave.
That's the Navarro base. In other times, the Enclave is so pointlessly evil it's laughable. Like during the intro when they gun down vault dwellers. Evil, sure, but once you speak to Richardson about the purpose of the Enclave and why they're doing what they're doing, that makes no sense. Pure humans are worth their weight in gold to the Enclave, so why the hell are they killing them?
Also, that family that Frank Horrigan was told to acquire. They obviously have intel the Enclave needs because one of them says that they'd rather die than for the knowledge they have be given to the Enclave. What was stopping Frank and his men from just knocking them out and taking them back to HQ so that they can interrogate these yokels properly? Why gun them down when they know something your superiors need? It really calls into question Frank having broad 10s all across the board when character-wise, he just acts like he has a fist for a brain. I can imagine President Richardson or some other Enclave military official getting pissed off upon learning that Frank just killed someone with valuable intel, instead of capturing them so they can properly interrogate them.
Really glossing over the fact that the most autistic person in this argument is the one going to bat for Bethesda, huh?
Of course I am. They're the reason New Vegas even exists in the first place.
Fallout was becoming a joke in the video gaming community until Bethesda's Fallout 3 came out, then, when that proved to be wildly successful, Bethesda farmed out the rights for another Fallout game to Obsidian while they worked on Skyrim. New Vegas was literally a cash-grab capitalizing on Fallout 3's success, except the cash-grab wound up being far more successful than the original product. But make no mistake, no Bethesda means no successful Fallout 3, and no Fallout 3 means no New Vegas.
And again, I've pointed out that a lot of the flaws people blame Bethesda for, New Vegas and the older Fallout games also have. Things like railroading and cartoony villains aren't just Bethesda's thing, they're a franchise feature. Even if someone else bought Fallout and Van Buren came out, it would have fallen by the wayside and end up like the Judge Dredd movie with Karl Urban: technically fulfilling all obligations to the fans, but it couldn't break even. Bethesda's Fallout 3 laid the groundwork for New Vegas' rise, which gave the Fallout franchise a couple more decades of life.
So yeah, I'm willing to forgive them for Fallout 4 and Fallout 76, when what they did (make Fallout 3, give Obsidian the rights to make New Vegas) actually saved the franchise from extinction. Sure, Fallout 4 is broken AF, and Fallout 76 is even worse, but what games today aren't? Aside from a few new games, most games today are either mediocre or worse. Even Obsidian today went full woke with Outer Worlds, so it's not like they're much better.
But speaking of that..........what modern studio would
you hand over Fallout to? Now that would be an interesting question. If Bethesda sucks ass, then maybe it's time to look for a new company to hold the Fallout franchise? Maybe one in Microsoft's embrace, or someone from the outside? Maybe a Japanese company? Or a European one? Come on, if you guys can spend eons shitting on Bethesda, you guys must have some clue as to who Fallout should be handed off to.
Genociding 99% of what's left of humanity is supervillain evil, yes. Richardson gives no actual reasons for believing the humans in the waste aren't human, he just says "lol you're mutants, gotta die."
THANK YOU! That's what I've been saying for months. The Enclave's portrayal in Fallout 2 makes the Fallout 3 Enclave look positively tame, especially since Autumn just wanted to play warlord while Richardson wanted everyone outside their walls dead. And it's quite telling that the proudly anti-communist American government ended up becoming Nazis with a different flag. The politics of the game are about as subtle as The Boys show.