- Registrado
- 8 de Jul, 2019
I prefer to just have the abnormal animals butchered and have the abnormal dwarves to test my traps, like say a retractable bridge they were stationed on.As for making the game "non-woke," I made a post in the Mods to De-wokify games thread leading to an article about the [ORIENTATION] token that allows you to adjust how often characters are generated as straight, gay, etc. if that's a thing you want to modify.
A trap for a trap.