FreedomMussel
kiwifarms.net
- Registrado
- 13 de Feb, 2021
Really? Oh no. One of the best parts of fantasy worldbuilding, like in real life, is the diverse cultures. One of the reasons why Planescape: Torment is considered classic literature by gamers is because it is dripping with diverse cultures, most of which are only ever alluded to. Each of the party members comes from a distinct culture that informs their worldview. Annah grew up as a member of a criminal syndicate, Dak’kon is a warrior monk, Nordom is from an inhumanly orderly hierarchical society, Fall-From-Grace was sold to devils as a child and now runs a “brothel” dedicated to philosophical discussions, Vhailor comes from an order of merciless judges, etc. Even within a single culture you’ll have numerous sub-cultures.Despite what people will tell you, Matt Mercer's OC Donut Steel setting is very kitchen sink and about as bland as it gets. This show also exists in a weird nebulous zone where it's full of DnD stuff but I assume they didn't have the copyright for some stuff so they'll probably never mention anything but the most generic races. Elves, dwarfs, gnomes, the things with horns are probably tieflings. Mercer is a koolaid drinker so having all the disparate races treated 'equally' is why there's no clear differentiation between them, and why they're all crammed together in the same city with no unique culture separating the races or coming into play. So, yeah, everybody is just a blue or pointy-eared human.
What’s the point of fantasy if you remove all that?