Critical Role - Tabletop RPGs is serious business, man.

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Mother of God, is this what happens between episodes? https://youtube.com/watch?v=iBeyMyMzQWg
To give a short rundown of my gripes with this campaign so far goes back to what someone mentioned before about how they're the good guys so they have to be liked and immediately befriend everyone despite not having known them more than a couple days. They've essentially befriended an extremely cautious and powerful wealthy person, who knows that there are many groups out to kill him, in what amounts to 2 days. The bigger offender of this exact same issue however is the Corsairs group.

They are a mercenary Robin Hood-esque group, and they were given a password to enter their hideout that basically amounts to "If someone shows up and says this phrase, eliminate them because they're doing too much snooping." Yet the guy they met immediately wanted to be friendly with them and basically questioned nothing and seemed to believe everything they said. He answered all their questions freely, and even gave them info on a previous member of the group that they had made no intention of hiding that they planned to murder.

All of this campaign has felt incredibly scripted to me, it doesn't seem to have any of the randomness from bad rolls that were present at the beginning of campaign 2, or throughout campaign 1. They are always rolling high, or yelling "cocked!" and re-rolling their dice constantly. Speaking of which, I don't know what kind of dice these people have, but I've almost never had my dice land in a way that I couldn't tell what it was supposed to be, let alone multiple times per session for every player.

This has become a show for entertainment and has completely stopped pretending to be an actual gaming experience this campaign. They're doing an incredibly shit job of trying to hide the fact that the rolls are pointless and the story is basically predetermined this time around.
 
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All of this campaign has felt incredibly scripted to me, it doesn't seem to have any of the randomness from bad rolls that were present at the beginning of campaign 2, or throughout campaign 1. They are always rolling high, or yelling "cocked!" and re-rolling their dice constantly. Speaking of which, I don't know what kind of dice these people have, but I've almost never had my dice land in a way that I couldn't tell what it was supposed to be, let alone multiple times per session for every player.

This is has become a show for entertainment and has completely stopped pretending to be an actual gaming experience this campaign. They're doing an incredibly shit job of trying to hide the fact that the rolls are pointless and the story is basically predetermined this time around.
Of course it is scripted. In the first campaign it was Mercer and his friends doing live-streams of their campaign. When it got popular WotC came along and offered Mercer and his friends to work for them. They accepted. Critical Role is a brand now. Like Marvel and DC. They will not kill off any of their flagship characters or fail campaigns as that will hurt the brand. This is what happens when corporations get a hold of a product. It feels very stale, safe and by the numbers.
 
One of the big problems with Critical Role is the same as Harry Potter and Rowling. They go out of their way to pander to what is probably the most toxic people in any fandom, the shippers and Tumblr users. Remember how Rowling went out of her way to say that Dumbledore is gay, ship and race swap characters to please the fandom in the Tumblr sphere only for that same fanbase to show up at her house and give her death threats because she said that troons aren't the same as biological women.
I see that happening with Critical Role as well. When it was revealed that Critical Role is the top earner for Twitch (Will give Mercer credit, he does put in work with his stuff instead of your average Twitch thot who just paints her tits for 12 year olds.) the fanbase was pissed. Demanding that Mercer and his crew "redistribute" their wealth (which was funny as they did give a chunk of that money to a children's hospital I believe). I can't say I feel bad for Mercer and his friends. They pander to and cultivated this fanbase. As they say, you reap what you sow.
However, they also were partly responsible (the other being WotC desperate want for Hollywood clout) for opening the floodgates for D&D being taken over by Woke activists and sex weirdos. The more popular something becomes the more the weirdos come out of the woodwork to try to take it over.
I don't think that you're entirely wrong. Every single bit of woe that JK Loling currently has is actually her own fault for curating social justard weirdos as her primary demographic, and then she had the nerve to say that troons aren't real women. Of course she was right, but the audience she was previously aiming at would never have agreed with that.

I don't think it's too big a stretch to say that the Critical Role crew will inevitably piss off the woke audience that they're currently targeting, no matter how hard they try to sanitize their show. It is always a bad idea to bend the knee to woke pieces of shit.
 
I don't think it's too big a stretch to say that the Critical Role crew will inevitably piss off the woke audience that they're currently targeting, no matter how hard they try to sanitize their show. It is always a bad idea to bend the knee to woke pieces of shit.
The only question is how they're going to do it apparently.
 
The only question is how they're going to do it apparently.
Someone isn't as updated on the times as they are, and they had something that offends some special little nobody and it's completely on accident. The vas just apologize and do better as a whole and then one person comes out with a me-too thing and then the show's canned.

2-3 months/years/weeks later, it was all a lie but the CR crew are completely over Critical Role and actually went to go do other things with their lives that are more important. And also they get sick of dealing with fans so much, the CR crew are actually talented social media people that could raise their own individual brand of likeness even better than it once was. And they do in their own vas certain ways.

End Scene.
 
They are a mercenary Robin Hood-esque group, and they were given a password to enter their hideout that basically amounts to "If someone shows up and says this phrase, eliminate them because they're doing too much snooping." Yet the guy they met immediately wanted to be friendly with them and basically questioned nothing and seemed to believe everything they said. He answered all their questions freely, and even gave them info on a previous member of the group that they had made no intention of hiding that they planned to murder.
You mean the decentralized marxist bandit group? I guess Matt didnt want to make them look like bad guys by going 30v7 on a group of randos that stumbled upon their hiding place.

You're right on the money with the "good guys" thing. Doesnt help that every relevant NPC they have stumbled upon thus far has the same "Im trying to do some good here and improve peoples life" speech and their reaction is to always go like "Well, thats a good thing, I guess youre cool".
The only question is how they're going to do it apparently.
Due to the relatively high number of alphabet characters, during last weeks episode, both Sam and Marisha slipped up on some pronoun usage a couple of times. No one at the table noticed and no shits were given, but I can imagine some lunatic fan getting triggered by it eventually.
 
Last week they debuted the show's new intro and its quite possibly the cringiest thing I've ever seen in my life, I'm serious
This shit is the reason they are voice actors and not actors, every frame of Taliesin in this is a fucking nightmare.

The reason I'm bringing this up is because they went with a british explorer thematic on it and, predictably, this has caused some danger hairs on Twitter to sperg out about muh colonialism and whatnot. Foster got involved and the nigga got this close to realizing wokeness is retarded and that the truth doesnt matter to twitter lefties.
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Okay so I autistically ranted about how fake and gay Critical Role is in the Tabletop thread. I'm coming here to specifically rant about a revelation I had concerning Critical Role,

Right now I am currently running a game of DnD for a bunch of kids. It's about 8 kids aged 8-15. I decided to run Basic/Expert using Old School Essentials. Because fuck running 5E with that many people. The revelation I came to is that nearly all my games have varying levels of people who wanna do things the theatre kid/Matt Mercer way. They expect these big scripted moments when they kill a cool boss in a contrived way that makes them look awesome. And they get pissy when they die to a level 1 Kobold because I didn't fudge the dice like they want. I just deal with it as a necessary evil. But these kids made me love DnD again. None of that Mercer shit. They completely immersed themselves in their characters, they get on with it. I challenge them to solve a puzzle or deal with an encounter. And they figure it and do it. Or they die and roll a new character. Laughing it off. It really made me realize just how much harm Critical Role does. It warps entire DnD games into this bullshit they aren't. And IT'S NOT EVEN FUN. That's the goal at the end of the day right? Have fun? Your bullshit improv theatre routine is not fun. Everyone having this dramatic moment where they take control of the narrative and all eyes MUST be on their magnificent performance isn't fun for the other guys who have to watch your autistic bullshit. Just roll the fucking dice, RP properly, GET ON WITH IT.

I can't fucking believe literal school children are more mature than grown adults ffs.
 
Wait so people are upset that the British tried to take over the world at some point in the past? I mean Queen Eliziabeth has been around for the past 70 years, you could have written a letter if you wanted.
 
I have been hearing a lot of people now complain about how scripted Critical Role is now. I remember a while ago listening to RedLetterMedia's commentary on that awful Dungeons & Dragons movie. Mike was telling a story about how he and his friends played a D&D campaign where they went up against Lord Soth. Mike was a wizard and all out of spells so he used a dart as a last ditch effort to attack Soth. He rolled a 1d19 and then a 1d20 which meant that Mike got a critical hit and was able to kill Soth. Everyone at the table was like, "You killed off Lord Soth with a dart!". That to me is what makes D&D fun. Not a scripted campaign and shipping characters but totally out of the blue and unexpected stuff like killing a Dark Lord with a dart. You sadly won't see that with Critical Role as they are now a brand as are their characters. Wizard's won't kill off characters in their brands as they believe that will hurt their profits.
Because colonialism = bad or some shit. It doesn't have to be real to be real to these people.
You should of seen how these Twitter faggots went ape shit over Greedfall just because it had themes of colonialism. Never mind that the games moral was that colonialism is bad but the fact that it even shown colonialism in it's game made it something to be scorned and demand to be censored. I wonder what goes on in these peoples heads. If we can't see why concepts like colonialism and slavery are bad then how can we know that they are bad? Sometimes people need more then a "Dude, just trust us" when it comes to exploring such concepts. I can imagine that Mercer feels like he is walking on eggshells right now. I am certain that he may have wanted to go the Greedfall route and explore why colonialism is bad or whatever but can't because of the audience he has cultivated won't let him.
Last week they debuted the show's new intro and its quite possibly the cringiest thing I've ever seen in my life, I'm serious
https://youtube.com/watch?v=Kpdh5S9myc4This shit is the reason they are voice actors and not actors, every frame of Taliesin in this is a fucking nightmare.

The reason I'm bringing this up is because they went with a british explorer thematic on it and, predictably, this has caused some danger hairs on Twitter to sperg out about muh colonialism and whatnot. Foster got involved and the nigga got this close to realizing wokeness is retarded and that the truth doesnt matter to twitter lefties.
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A wise man once said," You get what you fucking deserve!" The likes of Foster and Mercer have cultivated this audience of Twitter left wing, danger hair, pronoun plastering, psychopaths. I compare left wing Twitter a lot to the Demons of D&D. They fight against anything that catches their ire with a passion of a thousand suns and once it is destroyed they turn amongst themselves and then try to destroy each other. I hope this serves as a lesson to the Critical Role crew and others creatives out there. Don't cultivate a audience from Twitter. Better yet, just delete your Twitter account and let these people scream into the void. Much better for both your creative work and your sanity in the long run.
 
You should of seen how these Twitter faggots went ape shit over Greedfall just because it had themes of colonialism. Never mind that the games moral was that colonialism is bad but the fact that it even shown colonialism in it's game made it something to be scorned and demand to be censored. I wonder what goes on in these peoples heads. If we can't see why concepts like colonialism and slavery are bad then how can we know that they are bad? Sometimes people need more then a "Dude, just trust us" when it comes to exploring such concepts. I can imagine that Mercer feels like he is walking on eggshells right now. I am certain that he may have wanted to go the Greedfall route and explore why colonialism is bad or whatever but can't because of the audience he has cultivated won't let him.
I've actually never played Greedfall (It's been on my steam wish list for a while already, so it's likely that I will play it eventually)
Anyway, don't get me wrong... the new opening video for Campaign 3 really *is* cringe as fuck, but anybody accusing it of being "Colonialism" is just fucking retarded.. I'm pretty sure they're only calling "Colonialism" because of the costumes that Laura and Ashley are wearing here:
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I would say something else, but like a week ago I already said this:
I don't think it's too big a stretch to say that the Critical Role crew will inevitably piss off the woke audience that they're currently targeting, no matter how hard they try to sanitize their show. It is always a bad idea to bend the knee to woke pieces of shit.
I wonder if Mercer and co are regretting capitulating to the woke fags in their audience... They did their best, and honestly did nothing wrong, and yet the woke mob *still* attacked them, for what I will even agree is literally nothing.
A wise man once said," You get what you fucking deserve!" The likes of Foster and Mercer have cultivated this audience of Twitter left wing, danger hair, pronoun plastering, psychopaths. I compare left wing Twitter a lot to the Demons of D&D. They fight against anything that catches their ire with a passion of a thousand suns and once it is destroyed they turn amongst themselves and then try to destroy each other. I hope this serves as a lesson to the Critical Role crew and others creatives out there. Don't cultivate a audience from Twitter. Better yet, just delete your Twitter account and let these people scream into the void. Much better for both your creative work and your sanity in the long run.
Am I the wise man you're talking about? Because I actually identify as a woman XD Because I totally agree that CR made a mistake capitulating to these assholes....

I actually kind of like the new *song* for the campaign 3 intro.. (the video is still cringe as fuck) Don't tell anybody else on Kiwi Farms that I told you that... They would totally eat me alive if they knew that I said that. LMFAO
 
This isn't the first time, but once again Travis Bailey is playing the best character. Took him fucking long enough to show up.
 
I've actually never played Greedfall (It's been on my steam wish list for a while already, so it's likely that I will play it eventually)
Greedfall is great. A really underrated RPG. If you like old school Bioware I would highly recommend the game.
 
My real gripe with campaign three right now is the lack of Travis.
He had a great start bringing back Bertrand, immediately gets killed, and it took forever for his real character to show up only to get cockblocked by Robbie Daymonds characters backstory.

Travis is really the heart of this group and campaign 1 wouldn't have been watchable without him because everyone was so edgy and he played a retard.
Taliesin really stole campaign 2 with Caduceus by just being a rock of a character.
 
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