If you don't like my fish analogy, that's fine. I tried giving you a real world example, of a "world in a bottle" that goes beyond the initial input of it's creators, in the hope you could extrapolate that.
Anyway, my retarded friend, you're missing the point.
If beings who's genesis was "magic" are able to feel, think and propagate on their own, the game simply ask the question "are they not real and alive like everyone else?"
This game is very much inspired from Nier, and the purpose of such games, that try to tackle a philosophical question, is to create many different scenarios, approaching the subject from all possible angles, giving as much material as possible to the player, so he can ponder on it's main themes.
If you simply get mad and shit your pants because it didn't go the way you wanted to, then you out yourself as a moron.
It is what it is.