Brianna Wu / John Flynt - Original Thread

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What are you opinions on GamerGate and Brianna Wu / John Flynt?

  • I am of no opinion towards either.

    Votos: 104 8.6%
  • I am neutral on GamerGate, but think that Brianna Wu is a bad person.

    Votos: 631 52.1%
  • I am neutral on GamerGate, and think that Brianna Wu is just trying to get by.

    Votos: 9 0.7%
  • I am ANTI-GamerGate, but still think that Brianna Wu is a bad person.

    Votos: 112 9.2%
  • I am ANTI-GamerGate, and think that Brianna Wu is just trying to get by.

    Votos: 37 3.1%
  • I am PRO-GamerGate, and think that Brianna Wu is a bad person.

    Votos: 309 25.5%
  • I am PRO-GamerGate, but still think that and think that Brianna Wu is just trying to get by.

    Votos: 9 0.7%

  • Total de votantes
    1,211
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It never fails to amaze me how much of a bitch she can be to completely innocent people simply because,of their gender or twitter followers. If some famous twitter feminist who runs a show she wants to be on said that exact same thing to her she would've acted over peppy and appreciative while ending every sentence with a heart.
 

You already did take it all back, John, you tweet-burning coward.

Again, great show with all that dudebro trash talk. You're obviously the greatest "feminist" in the world, my white man.
 
Última edición:
Get your tickets. $15 to go see the man himself tonight. An 88% discount.

88 percent discount.png


Details in the spoiler. The most egregious bullshit is highlighted.

Brianna Wu, Public Lecture, 7 pm, Friday, September 25th, Auditorium 140
Minneapolis College of Art and Design, 2501 Stevens Ave, Minneapolis, MN 55404:
"Choose your Character"

"Tech feminist Brianna Wu has been a powerful voice for women in the game industry. Since being targeted by GamerGate, a misogynistic hate movement, she's been the target of unprecedented death threats, rape threats and harassment. In this powerful talk, she discusses the origins of her studio Giant Spacekat, their vision for games, and how she stays true to what she believes."

Brianna Wu is the Keynote Speaker for the 2015 Mechademia Conference on Gender and Gaming.
Brianna Wu is head of development at Giant Spacekat, a prominent game development team in the industry with female leadership. She is also a well-known public speaker on issues affecting women in tech. She rose to be one of the most prominent women in game development in 2014 after being subjected to threats on her life from GamerGate.

Even at an early age, Wu took a strong interest in entrepreneurship. She had businesses at 15 out of her parents’ garage, modifying cars and computers. At the age of 19, she dropped out of college to produce a $200,000 animated pilot — renting a house and turning it into a production studio.

In 2010, Wu was excited by the launch of mobile Unreal for iOS, and decided to launch a company to make games with the technology. This was the birth of Giant Spacekat. Wu had no previous experience in Unreal but assembled capital and a team, and spent most of early 2011 teaching herself 3D programs such as Maya and Unreal. She also became an expert in Kismet and visual scripting.

Wu has described herself as, “barely a feminist” when she started the company in 2010. She wanted to create games with strong female characters, but believed it was best to “just do a good job and don’t make a big deal out of it.”

Working in the game industry, Wu found herself frequently frustrated by what she described as the “boys club” mentality in games, which was much worse than any of the other industries she’d worked in.
This was reflected in the tone of their first game Revolution 60, which featured an all-female cast of special operatives, in a game many describe as having strong feminist overtones. Revolution 60 shipped in July of 2014 to critically acclaimed reviews from Macworld, Kotaku, Gamebreaker, 148Apps, and others. A sequel is currently in the works.

In 2014 Wu also launched Isometric, a games podcast with a majority of women voicing their perspective. This was quickly picked up by the prominent 5by5 network and quickly became one of the most listened-to podcasts in games. She also hosts Rocket on Relay.FM.
 
Última edición:
John is such a poor debater, he chopped off his own dick just to attempt to get emotional leverage in online fights with other dudes.


"Your search - brianna site:dereksmart.org - did not match any documents."

Gee, John, did you just make a bald-faced lie? How rare.

Tell us more about how Black Lives Matter, John. You know - right after you get done with your lie-filled tirade against a black man, calling him "angry". Racist much, "sandn****r"?

Also interesting that you believe one person can ruin all of Facebook, you loon.

What do you think of this, John?
ad_hypocrite.png


Or this?
callout_hypocrite.png
 
Última edición por un moderador:
Get your tickets. $15 to go see the man himself tonight. An 88% discount.

Ver archivo adjunto 50720

Details in the spoiler. The most egregious bullshit is highlighted.

Brianna Wu, Public Lecture, 7 pm, Friday, September 25th, Auditorium 140
Minneapolis College of Art and Design, 2501 Stevens Ave, Minneapolis, MN 55404:
"Choose your Character"

"Tech feminist Brianna Wu has been a powerful voice for women in the game industry. Since being targeted by GamerGate, a misogynistic hate movement, she's been the target of unprecedented death threats, rape threats and harassment. In this powerful talk, she discusses the origins of her studio Giant Spacekat, their vision for games, and how she stays true to what she believes."

Brianna Wu is the Keynote Speaker for the 2015 Mechademia Conference on Gender and Gaming.
Brianna Wu is head of development at Giant Spacekat, a prominent game development team in the industry with female leadership. She is also a well-known public speaker on issues affecting women in tech. She rose to be one of the most prominent women in game development in 2014 after being subjected to threats on her life from GamerGate.

Even at an early age, Wu took a strong interest in entrepreneurship. She had businesses at 15 out of her parents’ garage, modifying cars and computers. At the age of 19, she dropped out of college to produce a $200,000 animated pilot — renting a house and turning it into a production studio.

In 2010, Wu was excited by the launch of mobile Unreal for iOS, and decided to launch a company to make games with the technology. This was the birth of Giant Spacekat. Wu had no previous experience in Unreal but assembled capital and a team, and spent most of early 2011 teaching herself 3D programs such as Maya and Unreal. She also became an expert in Kismet and visual scripting.

Wu has described herself as, “barely a feminist” when she started the company in 2010. She wanted to create games with strong female characters, but believed it was best to “just do a good job and don’t make a big deal out of it.”

Working in the game industry, Wu found herself frequently frustrated by what she described as the “boys club” mentality in games, which was much worse than any of the other industries she’d worked in.
This was reflected in the tone of their first game Revolution 60, which featured an all-female cast of special operatives, in a game many describe as having strong feminist overtones. Revolution 60 shipped in July of 2014 to critically acclaimed reviews from Macworld, Kotaku, Gamebreaker, 148Apps, and others. A sequel is currently in the works.

In 2014 Wu also launched Isometric, a games podcast with a majority of women voicing their perspective. This was quickly picked up by the prominent 5by5 network and quickly became one of the most listened-to podcasts in games. She also hosts Rocket on Relay.FM.
Why would anyone pay to see Johnnyboy rant in person when he's already said everything he's gonna say on twitter. Why would anyone pay to see Johnnyboy period?

I also love how that article unintentionally admits that her constant screaming about gamergate is the only thing that makes her even slightly relevant.
 
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