Brianna Wu / John Flynt - Original Thread

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What are you opinions on GamerGate and Brianna Wu / John Flynt?

  • I am of no opinion towards either.

    Votos: 104 8.6%
  • I am neutral on GamerGate, but think that Brianna Wu is a bad person.

    Votos: 631 52.1%
  • I am neutral on GamerGate, and think that Brianna Wu is just trying to get by.

    Votos: 9 0.7%
  • I am ANTI-GamerGate, but still think that Brianna Wu is a bad person.

    Votos: 112 9.2%
  • I am ANTI-GamerGate, and think that Brianna Wu is just trying to get by.

    Votos: 37 3.1%
  • I am PRO-GamerGate, and think that Brianna Wu is a bad person.

    Votos: 309 25.5%
  • I am PRO-GamerGate, but still think that and think that Brianna Wu is just trying to get by.

    Votos: 9 0.7%

  • Total de votantes
    1,211
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;)

oh god that is a thing, brb need to emulate to see how bad it is
 
Última edición:
Actually, if Wu ran DC she wouldn't even have any other comics. Superman? More like Misogynyman. Batman? More like Dudebroman.

Nah we'd get either Revolution60 the comic or "adventures of SpaceKatGal (who just happens to have twitter hooked to her veins)"
 
I'm a little late but I had to say:
Wu picking on Fallout is hysterical. Fallout is, for my money, one of the most engaging experiences in gaming. You want story and emotion? They have an amazingly rich, detailed world, chock-full of story and drama. You just wanna run around and shoot shit? Guns are over there, go nuts. It's a game with a lot of agency, where the player can decide what kind of experience they want to have. Wu's game relies on railroading the player through a completely uninspired sci-fi plot, and is entirely based on QTE's, and the only world building is from that fucking nightmare of a codex.
Sorry Wu, but you need a little more under your belt than a shitty mobile game before you can start claiming you can develop better games than Fallout.
 
1. Now it's "mostly women"?
[MEDIA=twitter]605740582863024129[/MEDIA]
2. Hatred
[MEDIA=twitter]605763145462894592[/MEDIA][MEDIA=twitter]605785369179652096[/MEDIA]
3. Actually it's about ethics in SUPPOSED TO BE LIKE THIS GUIZE
[MEDIA=twitter]605847349936594947[/MEDIA]
4. How about no
[MEDIA=twitter]605930353073610752[/MEDIA][MEDIA=twitter]605979506017484800[/MEDIA]
5. Fallout 4, and this is what Wu has to say:
[MEDIA=twitter]606109077316464641[/MEDIA][MEDIA=twitter]606110055449165824[/MEDIA]
Looks like Wu has found her very own korrasami!

Also yes harley quin is supposed to be a sex fantasy, she was initially conceived entirely for a scene in which she jumps out of a cake sent by the joker wearing a bikini. But they ended up having joker do it instead and had harley be his battered lover.
 
who the hell cares about emotions in videogames, seriously why he is so obssesed about that?, na nevermind the answer is obvious is because with emotions you dont need gameplay, without gameplay less work, with less work more time on twitter to whine about stuff no one care is perfect

i want a example of a game that uses "emotions" as a main mechanic probably shovelware
If Wu wants to make a game like that she should create a visual novel or an adventure game or any other genre that is mostly based around narrative.
4. How about no
[MEDIA=twitter]605930353073610752[/MEDIA][MEDIA=twitter]605979506017484800[/MEDIA]
I bet a certain blue bear is very excited about that proposition.
I am convinced that Glorious Gabe Newell has done this to combat the scourge petty nuisance that is Wu and his fellow tranny/SJW game "developers". Hopefully John will still release his game on Steam so we can receive some quality lulz from the ensuing dumpster fire.
The white cis male does it again! Hooray for the patriarchy! :semperfidelis:
 
Anita Sarkeesian bitched about it using emotions as a game mechanic as being demeaning to women in one of her videos awhile back, rather ironic Wu believes doing so would be a good thing IMO.

Blasted through all the first world, now lets review in very youtuberino fashion, a little pic to prove that i actually played the game, im not wu who talks about games without even looking

The game is for all purposes a watered down Yoshi island i guess it was to attract the little girls into gaming, Peach move exactly as Yoshi,her umbrella can even eat enemies to recharge the vibe meter, the "Emotion" mechanics is hilarious when you get the trick of it the emotions is question are

0444 Super Princess Peach (EU)(M5)__20966.png


Joy: this is the most funny one, this is a very happy go lucky version of Mario Tanuki mode, she create a cyclone that can wipe clouds, and float for a certain ammount of time while she yells WIIIIIIIIIIII , also the music changes when you use it in any place, that was a nice touch

0444 Super Princess Peach (EU)(M5)__21057.png


Rage: Peach use all her hate against the patriarchy to burn her ki with the force of 1000 suns, she became invincible and can burn wood bridges, but she is slow as hell, also she can make earthquakes when she jump

0444 Super Princess Peach (EU)(M5)__21325.png


Muh feelings: aka gloom, this was the most weird one, when activated peach cry and her tears can make some plants grow, also she is more faster when she is crying useful to run in some places with weak bridges

0444 Super Princess Peach (EU)(M5)__434.png


Calm: this is the less useful one, i never used it until i checked with one of the talking cubes, so i have to go to a level and receive damage on purpose to get the screenshot, when is used, peach clap with joy and a healing bubble appears that restore her health, the problem is that it doesnt work very well in boss battles, and if you know what are you doing you are never probably going to use it, the levels are full of hearts and peach only lost half a heart everytime she is touched by enemy

The game also has minigames like trying to get Toads out of the screens with the stylus (mouse in my case) , and before the first boss one when you have to get peach to the summit so she can fight against the boss, those minigames are completely optional and you can skip it if you want, the game is a little difficult when you emulate it because you can't use the emotions system with a normal controller, in my case i have to use a Xbox 360 controller with the mouse to activate the emotions

well i have to admit is not bad BUT here is the trick, this is not what bananawu wants because in the end Peach use violence to solve problems, the "emotions" are actually powers,you are not using emotions to change the setting or history, you are using emotions to get powers so you can solve problems most of the time beating enemies with the umbrella

what banana wants is that according how you feel in the game you can change how the history goes, that without any gameplay at all, no violence no, nothing, also Anita bitching for this game is a proof that she did not even play it

this was made with 1 hour 30 minutes of gameplay, i plan to finish the game this weekend
 
Última edición:
Anita Sarkeesian bitched about it using emotions as a game mechanic as being demeaning to women in one of her videos awhile back, rather ironic Wu believes doing so would be a good thing IMO.

This is yet another example of how these opportunists really have no internally consistent ideology that makes sense. They just decide a certain group is bad, therefore anything that group does is bad, therefore, they retroactively invent reasons for why it's bad when they see it. Whatever it is. If you actually asked them to sum up their goals or what would make them happy, they'd be baffled and mumble something unintelligible.
 
cheat procedurally

ok bethesda face animations are bad but you made "trailer trash tribal tattoo" a primary texture in your game so lets call it even

And I suppose Wu's got a motion and facial capture rig in her closet. That would explain where some of that almost 1/2 a million dollars went. But her models don't have enough detail to make facial capture effective as far as I know.
 
If Wu wants to make a game like that she should create a visual novel or an adventure game or any other genre that is mostly based around narrative.

"In genuis Gamedev who totally does any work Brianna Wu's latest original epic, you take the role of a wasp-waisted rookie lawyer fresh off the bar and defend the innocent against impossible charges!"
 
If Wu wants to make a game like that she should create a visual novel or an adventure game or any other genre that is mostly based around narrative.

He doesnt want to use VN because:

a) it requires works, works is a nono to banana

b) even when making one is relatively easy, it requires something that grasp the audience so they can play it, the best visual novels i have played are maded by people who know what the hell are they doing and have a solid story and good characters like for example Spicy tails with World End Economica (still not 2 and 3 grrrr), bribri has showed that he cant make good characters of consistent plot because that is work, work is oppresion and patriarchy and all that crap and visual novels are "niche", "niche" games dont pay iwatches and ipads

c) bribri has explained several times that he want "emotions" to be the gameplay mechanics, that is not avaliable in Visual novels because the only thing you do is read, and make some choices, that doesnt require to be involved emotionally with the game to be played.

tl;dr bribri doesnt want anything, that "emotions" mechanic of his is mere stupidity, the only way to his idiocy to works is a game where you can neurolink directly with a computer so the computer know when you are angry for how bad his game is

pd: Nekopara has good graphics, and i can get "emotionally" involved with cute catgirls check your game mechanics privileges shitlords
 
Última edición:
I guess Jonnys dream is a game where you use emotions to do things.

If you hate something it dies

If you love something it wins

If your afraid, the Feminists come save you.

Oops, that last one was real life. My bad
 
Back in my more shameful days, back when I played a lot of H-games, I remember a game called "Doushin Same Heart", which had a unique narrative mechanic where you could switch between the three female protagonists, who all could feel the sensations and emotions of the other two at any time, which made for an interesting narrative perspective on how each one thought and how each reacted to the situations the other two experienced.

For a hentai VN, I thought that was an interesting gameplay idea, and I see no reason Wu couldn't make a game where a similar mechanic exists (and it doesn't have to have porn), as that would be the emotion based game Wu keeps shilling, or reasonably close to it.

Then again, what do I know, I'm just a male who needs to check his shitlord privilege and the fact I brought up a porn game disqualifies me from having any ideas worth sharing, right?
 
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