Brianna Wu / John Flynt - Original Thread

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What are you opinions on GamerGate and Brianna Wu / John Flynt?

  • I am of no opinion towards either.

    Votos: 104 8.6%
  • I am neutral on GamerGate, but think that Brianna Wu is a bad person.

    Votos: 631 52.1%
  • I am neutral on GamerGate, and think that Brianna Wu is just trying to get by.

    Votos: 9 0.7%
  • I am ANTI-GamerGate, but still think that Brianna Wu is a bad person.

    Votos: 112 9.2%
  • I am ANTI-GamerGate, and think that Brianna Wu is just trying to get by.

    Votos: 37 3.1%
  • I am PRO-GamerGate, and think that Brianna Wu is a bad person.

    Votos: 309 25.5%
  • I am PRO-GamerGate, but still think that and think that Brianna Wu is just trying to get by.

    Votos: 9 0.7%

  • Total de votantes
    1,211
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Whilst Wu is as lazy as Jay Geis, she has a drive for personal aggrandizement that means she can actually get shit done, unlike the Aluminum Autist.

Ironically, despite having mountains of overpriced iCrap, Wu is still less technically proficient than the golden trashcan. As much of a joke A+ certification is as all it means is you can build a basic desktop and identify the parts, Jay at least knew some basic concepts about needing more memory for game playing needs (albeit his solution was to desire a computer with the most expensive shit possible under the assumption larger numbers was always better).

Wu just buys fucking prebuilt Apple tower PCs and expects them to be godly at everything because of impressive sounding numbers like the 8-core she's fucking maxing all the time with absolutely no concept of this being a surefire way to burn out the cores. But actually knowing how to build a tower from nothing but off the shelf parts? Wu wouldn't even know the difference between an HDD and a SSD.

About a month ago she tweeted that she was about to drive home from Giant Spacekat Studio. Eight minutes later she was tweeting about a conversation she was just having with Frank at home. Either she's lying or she really does have a trannycopter.

I thought GSK's offices were legally registered as being Casa de Wu?

Well, I mean... she's technically right that her game doesn't have a good ending. Calling your own work emotionally horrifying and saying that it will make you feel intense emotion and loss, however, is just ridiculous. At least use a sockpuppet claiming to be an actual reviewer before spewing that BS.

Actually, the best ending is if you don't pick sides by the halfway point and everybody just gets killed by Crimson or something. This is the best ending because really, given how fucked up R60's world is, Crimson's Exterminatus plan actually would improve the human race if everybody in the game died.

Also, I'm pretty sure anyone could figure out what leads to what after a few playthrougths and write an FAQ how to get certain endings anyway, so Wu is basically doing nothing revolutionary storytelling wise.

Actually, Wu themselves proved this unintentionally by giving both her preferred ending and the "fan favorite" ending in the form of four letter aberviations - there's literally only four factors in the game that alters the ending, one of which is the proficiency which ends the game prematurely if you fail so it's not even really a choice. Essentially, the only things that matter are: which side of the Minnie/whoever the fuck the other girl is (I forgot), going rogue or stick to playing by the rules, and whether or not you let Unknown die (which given we know now Unknown is supposed to be Holiday's long time friend, killing Unknown seems to be trying to pull a 'fuck over Wrex' kind of morality choice).

We also tried to figure out how the codes given at the end of the game were calculated based on these choices, since "allegedly" these would be needed for Revolution 62 when it comes out millions of years after HL3. Of course, looking back at that one game with the lights from Steam that didn't even have a way to complete the only level in the code, it's entirely possible the end game codes of R60 are randomly generated bullshit (we gave up after the codes returned massive inconsistencies with choices made) because R62 was never really going to happen in the first place.


Yeah. Because having the Hulk Hogan Sex Tape scandal backfire horribly for them wasn't reason enough.
 
Ironically, despite having mountains of overpriced iCrap, Wu is still less technically proficient than the golden trashcan. As much of a joke A+ certification is as all it means is you can build a basic desktop and identify the parts, Jay at least knew some basic concepts about needing more memory for game playing needs (albeit his solution was to desire a computer with the most expensive shit possible under the assumption larger numbers was always better).

Wu just buys fucking prebuilt Apple tower PCs and expects them to be godly at everything because of impressive sounding numbers like the 8-core she's fucking maxing all the time with absolutely no concept of this being a surefire way to burn out the cores. But actually knowing how to build a tower from nothing but off the shelf parts? Wu wouldn't even know the difference between an HDD and a SSD.



I thought GSK's offices were legally registered as being Casa de Wu?



Actually, the best ending is if you don't pick sides by the halfway point and everybody just gets killed by Crimson or something. This is the best ending because really, given how fucked up R60's world is, Crimson's Exterminatus plan actually would improve the human race if everybody in the game died.



Actually, Wu themselves proved this unintentionally by giving both her preferred ending and the "fan favorite" ending in the form of four letter aberviations - there's literally only four factors in the game that alters the ending, one of which is the proficiency which ends the game prematurely if you fail so it's not even really a choice. Essentially, the only things that matter are: which side of the Minnie/whoever the fuck the other girl is (I forgot), going rogue or stick to playing by the rules, and whether or not you let Unknown die (which given we know now Unknown is supposed to be Holiday's long time friend, killing Unknown seems to be trying to pull a 'fuck over Wrex' kind of morality choice).

We also tried to figure out how the codes given at the end of the game were calculated based on these choices, since "allegedly" these would be needed for Revolution 62 when it comes out millions of years after HL3. Of course, looking back at that one game with the lights from Steam that didn't even have a way to complete the only level in the code, it's entirely possible the end game codes of R60 are randomly generated bullshit (we gave up after the codes returned massive inconsistencies with choices made) because R62 was never really going to happen in the first place.



Yeah. Because having the Hulk Hogan Sex Tape scandal backfire horribly for them wasn't reason enough.

lol calm down
 
The more Wu keeps up with the lie of Natalie the more fucked she'll be when it's proven that Natalie doesn't exist.

This is why you'll never see Wu in court over imaginary harassment. The first witness to be deposed would be Natalie. Wu would be completely at a loss to produce an imaginary person.
 
I think the tester was just verbally abusive because of the shards of shattered iPad glass in his brute, male fingertips. You know those men, everything's like Grand Theft Halo of Duty to them.
 
Brianna, saying your game sucks isn't verbally abusive.

Calling someone a fat dyke, however, is.
 
5% of their earnings.

Patreon's transaction fee is my favorite part of the sock fiasco.

Wu is basically losing money in an attempt to keep her ass above the red zone. It doesn't appear to be anything they can't handle financially, but it just highlights her reckless "throw money at the problem until it goes away" strategy to life. This method of paying to keep herself relevant can last for a while, but not forever. Despite what @Jaimas said, Brianna is not content to sit at home for the rest of her life. She craves the attention, and will blow however many hundreds of dollars just to attend a 20-minute shit tier speaking event at a massive convention.

As the non-Wu Patreon supporters slowly dry up she's going to be forced to spend more of her own money to maintain the facade. If the Patreon is her "fucking around" money, then that's going to be a problem for them financially because Wu is not going to give up her luxuries.

So yeah, she can probably ride this out for a few years at least, but at some point Brianna will be forced to make a decision between the financially sound thing to do and the ego reinforcement. At this point in her life we all know which one she'll choose.

[MEDIA=twitter]667379439349665793[/MEDIA]How much do you get paid for these undisclosed sponsored tweets, John?

DETROIT EMOTIONS.png
 
I know you're reading this right now, because you're just that egocentric, so let me tell you that I am making games. And I will bask in the glory of knowing they'll be more successful than your tripe.
 
Wu's idea of a game where winning is also losing isn't new. Lots of games do this but the problem is most are on PC and Wu seems to mostly play consoles and portables. This War of Mine is a damn good survival game that doesn't have zombies or anything like that. You're just trying to survive in a war zone. The goal of the game is to just make it until the war ends. That's it. The conditions will change and you'll get different characters with different perks, weaknesses, moral codes. Murdering anyone, even if justified, leaves an impact on the character who did it. These are supposed to represent real people trying to survive so killing anyone is of course going to cause a degree of guilt. Make someone kill an innocent for food so you can survive another night and odds are the person who did it will just come home and sit on the ground, unwilling to move until they deal with it on their own or have another survivor talk them through it. These are meant to make you weigh if doing certain things to stay alive is really worth it. Push someone too far and they'll likely leave in the middle of the night with some of your supplies. Two cans of food can be the difference between losing and "winning" in the game since it will probably give you at least one more attempt at trying to scavenge another site for essentials. If you're a perfectionist then the point of the game is to get everyone to survive without being totally fucking scarred from their ordeal. While the game sounds like a downer the fun comes from the strategy of handling your resources and planning ahead. You know, the challenging and involving gameplay.

But nah, making your game ending revolve around 2-3 arbitrary choices while offering no replay value is totally revolutionary.
 
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