That's because modern AC titles don't really have a cohesive story, everything is held together by "lore" and little bits and pieces of info. Definitely more on the side of telling rather than showing and it negatively impacts the world building. It's kind like how the last few Far Cry games felt pretty bland story wise, Ubisoft just kinda expects their audience to just run around shooting and blowing shit up because it would take good writers to make something people want to follow. Same with COD singleplayer and pretty much most things in the industry at this point. Really worried about the next Elder Scrolls game being shit too due to the terrible writing and game design on Bethesda's last couple of titles.