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- 20 de Sep, 2024
A very interesting concept from @Thiletonomics out of a discussion regarding a copyright troll trying to remove an obscure videogame "Cookie Bustle" from 1999 from history and public discussion. I encourage you to read through the thread and if you have thoughts regarding that subject, feel free to contribute! However, I felt that there was something worth discussing that he brought up that required its own thread, and I wasn't sure that the video game forum was an appropriate place to post it, so I brought it here.
I don't dispute his assertion that governments have banned video games in the past. However, I think its rather reaching that a government would instead of using its own established processes to debate a ban or arbitrarily ban a video game-- they would attempt to "softly" remove new and old games they don't like by abusing the copyright system, and erase public discussion via the same method. His reasoning for this is because governments are upset we will not play media meant for the "Modern Audience".
It's my opinion that that is absolute horseshit. Either this is just silly or I have been living under a rock. Sure, there is a alot of garbage by AAA studios that is 'really more of the same' of established titles or just outright bad lootbox garbage that is just a grab for your wallet, eyeballs, or gooner goop (and sometimes all three!) and sometimes may promote the agenda the current sitting government of your country want you to believe. Perhaps also sales of these games and it's peripherals may generate a significant amount of money via taxation that makes governments very happy. However, there has been a drive with older gamers and newer generations alike to play games that have been released in the past that were actually very good, or have a cult following, or are not always snapping at your wallet. There is also video games released under the radar that don't generate tax revenue and/or don't adhere to what governments believe "Modern Audiences" should be playing.
Aside from the situation happening to Cookie Bustle (which I think is a unique situation being abused by "GraceWare" and "Brandon White"), is there any drop of truth in Thiletonomics assertion that governments are being sneaky in removing games and public discourse about those games via abusing the copyright system simply because you won't play "Government Approved" games like Highguard or Concord?
Discuss.
While that certainly is a concern, here is why I think that cannot happen: Video Games made for mass audiences are typically developed in democratic 1st world countries, under formed corporations and LLCs, which are legal entities created with that country's laws and frameworks. (Yes, indie game devs do exist but let's keep it simple). Because such things exists, there is money on the line. If the government decided that game was problematic but it's own laws prevented it from arbitrarily removing it. It would need to go through the government process to pass laws to have it removed...
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I don't dispute his assertion that governments have banned video games in the past. However, I think its rather reaching that a government would instead of using its own established processes to debate a ban or arbitrarily ban a video game-- they would attempt to "softly" remove new and old games they don't like by abusing the copyright system, and erase public discussion via the same method. His reasoning for this is because governments are upset we will not play media meant for the "Modern Audience".
It's my opinion that that is absolute horseshit. Either this is just silly or I have been living under a rock. Sure, there is a alot of garbage by AAA studios that is 'really more of the same' of established titles or just outright bad lootbox garbage that is just a grab for your wallet, eyeballs, or gooner goop (and sometimes all three!) and sometimes may promote the agenda the current sitting government of your country want you to believe. Perhaps also sales of these games and it's peripherals may generate a significant amount of money via taxation that makes governments very happy. However, there has been a drive with older gamers and newer generations alike to play games that have been released in the past that were actually very good, or have a cult following, or are not always snapping at your wallet. There is also video games released under the radar that don't generate tax revenue and/or don't adhere to what governments believe "Modern Audiences" should be playing.
Aside from the situation happening to Cookie Bustle (which I think is a unique situation being abused by "GraceWare" and "Brandon White"), is there any drop of truth in Thiletonomics assertion that governments are being sneaky in removing games and public discourse about those games via abusing the copyright system simply because you won't play "Government Approved" games like Highguard or Concord?
Discuss.
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