Any [BASED(?)] games? - Not sure how to define this vibe. Based? Chauvinist? Romantic? Glorious?

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"True ending" implied it was the original vision.
No the original intention was for you to be openly playing as a mob bosses son who was picked to be the anti Christ. Then that all gets derailed by his love for a dead woman.


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The original VERSUS version was far more based and interesting design wise.

To be honest I find all of Nomura's works to be more based then most FF games. Even if his resume is mostly directing and designing Kingdom hearts he really pushed the envelope on what he could do.

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Agreed, Kingdom hearts has more emotional weight than most rpgs because of his Alchemy, and the villains are about as Evil as Disney would ever allow him to make them.
KH 1 made me pretty sad about the dumb little tragedy of Sora and Kairi being split up at the end.. that takes some work
 
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Anyways my suggestions would be some of the Armored Core and Xenoblade/saga/gears titles.
Armored Core is an extremely based series. Just big ass robot mercenaries blowing each other up at the behest of shady organizations. Corporate politics drive the narrative, but much like the Metal Gear series, the politics are abstract and in no way contemporary, so it just serves as worldbuilding in contrast to preaching. No organization is inherently good, not even the worker unions or the environmentalists.
 
Armored Core is an extremely based series. Just big ass robot mercenaries blowing each other up at the behest of shady organizations. Corporate politics drive the narrative, but much like the Metal Gear series, the politics are abstract and in no way contemporary, so it just serves as worldbuilding in contrast to preaching. No organization is inherently good, not even the worker unions or the environmentalists.
I'll be real, Armored Core is the exact opposite vibe I (perhaps poorly) attempted to express. It's a bleak and cynical in the extreme. That said, damn I love Armored Core. I only started with For Answer back when it released, but those are some good fuckin games with stellar worlds and narratives.
 
I'll be real, Armored Core is the exact opposite vibe I (perhaps poorly) attempted to express. It's a bleak and cynical in the extreme. That said, damn I love Armored Core. I only started with For Answer back when it released, but those are some good fuckin games with stellar worlds and narratives.
Oh, bleak and cynical it is. I am not familiar with the later entries, but I started with the first on a PS1 demo disk back in 1998, grew up with AC2 (based on Mars?) and AC3 (reboot on post apoc Earth) in the early 2000's. I played either For Answer or Silent Line in the mid 2000's, was put off by the analog stick controls, played through the full first game in the 2010's, tried out AC6 last year. It's a based as fuck mecha series that doesn't give in to currentyear and doesn't play into anime tropes. Kinda like Mech Warrior but more streamlined.
 
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EDIT: I made this comment in reply to someone talking about "Glorious games" or something. The reply is missing from the top of my post, and I'm way too busy getting irresponsibly drunk with my brother to find that post reply and edit it in here.

To me this is the big appeal of the LITERAL boomer shooter like OG Duke3D, Doom, Blood, etc. It's just an unambiguous curbstomp through whatever stands in your way.

Prototype 1 is also this for me.
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I know the game *tries* to have some really gay morally gray antihero story about Alex justifying his actions for a while, but I'm not going to turn down my audio bitrate so the cutscenes and dialogue play properly. As far as I'm concerned it's just a fun murder sandbox. I don't give a fuck, I'm here to pulverize cunts by smashing my knee through their sternum.
 
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Tactics Ogre. Based dialogue, references obscure Tolkien characters, all about waging war and characters rationalizing the choices you make for them (instead of giving you the illusion of choice/having the "goodie two-shoes route" be the objectively best one), somehow makes a furry one of the best and most loyal to you characters, amazing music, contains ethnic cleansing, doesn't preach at you.
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Diablo 1 and 2 are extremely based, I dont know what to add to that. Kill demons, get corrupted, kill demons and the corrupted. Work alongside angels to purge the demons. You are badass, they are badass, the most badass wins
 
Starsector, a top-down space sim. A fun little mechanic: when you set up a colony, you will face "colonial crises" from the different factions until you satisfy different conditions. One of them involves The Luddic path, essentially a faction of space jihadists. Once your colony hits a majority Luddic population, you will start experiencing domestic terror attacks from within the colony and from attack fleets. How do you solve this? You either wipe their core worlds clean with orbital bombardment, or give them access to a weapon of mass destruction.
 
In Planescape:Torment there is a books which teaches you evil stuff but after you do certain tasks. One of them to sell one of your companions (which are not random people for your story) into slavery and I believe one of tasks to kill companion. Also later in the game there is a location where you can sacrifice your companions for lore. One shop in the game sells fucked up stuff like cream made from infants (also it is where you sell companions into slavery). I don't think most modern games allow you to do such stuff.

Generally the game heavily leans into Eastern philosophy (or at least its separate ideas) and used to be top 5 metascore PC games for long time.
 
I learned more about world history from Age of Empires II and Civ 5 than I ever did in school.

Plus, it lets me cleanse the world of the Mohammedan and Angloid pestilence as Teddy Roosevelt, or my patron saint waifu Joan of Arc.
Dimitri, fire the panzershrek!.... Dimitri, fire the panzershrek!..... Dimitri, fire the panzers- HAHAHA, good, Dimitri!
One of the few good COD games.
World at War is criminally underrated because it was released between the OG MW1 and 2. Had the emotion of Saving Private Ryan and the gutteral violence of Blood Meridian. You could tell the POV characters truly despise their enemies.

Remember the finale of the Marines arc? The kid Pvt. Polonsky screaming at the Japs, "YOU WORTHLESS ANIMALS! YOU ARE ALL GOING STRAIGHT TO HELL!"

And who could forget the ever-quotable Comrade Reznov?

"Die with your hands around the enemy's throat!"
"No scope? Nice!"
 
Tactics Ogre. Based dialogue, references obscure Tolkien characters, all about waging war and characters rationalizing the choices you make for them (instead of giving you the illusion of choice/having the "goodie two-shoes route" be the objectively best one), somehow makes a furry one of the best and most loyal to you characters, amazing music, contains ethnic cleansing, doesn't preach at you.
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If you haven't already, check out Triangle Strategy. It's often tenuously compared to Final Fantasy Tactics, but is pretty explicitly a Tactics Ogre sendup, and a damn good one at that.
 
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