An idea for game devs to counter fake woke brigades - Aka preventing a Get Woke Go Broke scenario

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Pope of Degeneracy

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Have complainants send criticism via mail and only validate the complaints with a valid receipt. That way, game devs can safely ignore the retching and reeing of troons and danger hairs who stir shit with them, knowing damn well they weren't going to buy the game anyway.

Logical or autistic?
 
They can just make the game they want to make and the market will respond accordingly. It's an amazing and revolutionary idea, but I assure all of my math says it can work.
 
How about, STOP LETTING THE AUDIENCE DICTATE ART! Have some fucking creative integrity! People don't know what the fuck they want until they get it. For example all the open world shit. No one realized how much they wanted that shit until after the popularity of Fallout and Elder Scrolls Then audiences started crying for open world shit, leading to hundreds of games trying to appeal to the audience and haphazardly adding in open-world mechanics poorly in attempt to appease fans.

So many games that just added shit tons of open landscapes with nothing to do after that just so they could say they were open-world.

Here's an idea: HAVE A FUCKING IDEA OF YOUR OWN and stop letting marketers make game devloping decisions
 
How about, STOP LETTING THE AUDIENCE DICTATE ART! Have some fucking creative integrity! People don't know what the fuck they want until they get it. For example all the open world shit. No one realized how much they wanted that shit until after the popularity of Fallout and Elder Scrolls Then audiences started crying for open world shit, leading to hundreds of games trying to appeal to the audience and haphazardly adding in open-world mechanics poorly in attempt to appease fans.

So many games that just added shit tons of open landscapes with nothing to do after that just so they could say they were open-world.

Here's an idea: HAVE A FUCKING IDEA OF YOUR OWN and stop letting marketers make game devloping decisions
Games are like films, man: some are made as art, but most are a product.
 
How about, STOP LETTING THE AUDIENCE DICTATE ART! Have some fucking creative integrity! People don't know what the fuck they want until they get it. For example all the open world shit. No one realized how much they wanted that shit until after the popularity of Fallout and Elder Scrolls Then audiences started crying for open world shit, leading to hundreds of games trying to appeal to the audience and haphazardly adding in open-world mechanics poorly in attempt to appease fans.

So many games that just added shit tons of open landscapes with nothing to do after that just so they could say they were open-world.

Here's an idea: HAVE A FUCKING IDEA OF YOUR OWN and stop letting marketers make game devloping decisions
Yeah, trying to appease people will only stifle your game's creative potential. Build the game that you want to make!
 
Games are like films, man: some are made as art, but most are a product.
Hence why most of them suck. But as long as a shit ton of faggots can get high on the hype and buy shit they'll still get made. That's why I don't play very many video games, but a select few that actually have some passion behind them.
 
Hence why most of them suck. But as long as a shit ton of faggots can get high on the hype and buy shit they'll still get made. That's why I don't play very many video games, but a select few that actually have some passion behind them.
Name one.
 
Make it worse. Whatever they complain about, do it harder. There’s a gay joke? Now there’s a special quest about gay bashing. It’s ‘racist’? Drop hard Rs left and right.
It might not help sales, but it would be fun to watch.
 
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