I have to say, the stories I enjoyed in 3 were all sidequests that had zero impact on the main story. The Andale quest (the cannibal family) draws you in because you see these completely delusional people pretending they're still living in 2077 America and ignoring the smoldering ruins around them. The medic power armor quest in and of itself is just a dungeon but the suit is an obnoxious stealth killer, and gives you an insight into the culture of America before the war. Theres a few flashes of genius in that game that are overshadowed by how dogshit the main story is, and the atmosphere, which drew people in originally, completely went away with 4/76. 4/76 feel like an atompunk version of borderlands, the aesthetic is so hamfisted and forced that they redesigned every weapon to make them look
less practical.
F3/NV Assault rifle:
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F4/76 Assault rifle:
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Like what the fuck happened here? Bethesda became so obsessed with their retarded version of the Fallout aesthetic and broke the suspension of disbelief.