Nintendo killing off the 3DS - Surprisingly not a corona victim this time

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Thoughts?

  • Hate to see it go!

    Votos: 108 58.4%
  • Good riddance.

    Votos: 8 4.3%
  • Meh.

    Votos: 29 15.7%
  • When is [insert game here] coming to the Switch, Nintendo?

    Votos: 40 21.6%

  • Total de votantes
    185
Those more recent nintendo leaks are pretty interesting with respect to the 3DS.

Around 2012-13, they were already working on what would be the Switch just before the 'new' hardware refreshes were released.

More interestingly (and concerningly), they had rather intense surveillance programs for people they suspected of discovering and utilising new exploits on the 3DS - like Smea and a European guy. That one Etika twitter video where he relates an experience with the so-called 'Nintendo ninjas' seems much more believable, after looking at the powerpoint presentations they made for how they would approach their targets and coerce them into cooperation.

Something that's arised recently with the 3DS' EOL is a cottage industry of schmucks saying they will install "wireless capture software" onto peoples' consoles and charging 50 USD for it, just because people are too afraid to follow the definitive guide. In reality they're just installing Luma and NTR, but it does appear to be a successful scheme thus far. Despite the fact that the guide has been maintained and updated for nearly a decade to be retard-proof, people are still willing to pay for something they could do within minutes.
 
What I learned from that McDonalds training DS game, is that you have to send your 3DS to some guy in Germany and he's not doing those capture mods anymore.
 
Kyle Orland? Isn't that the dude who created SMBHQ.com?

Why the hell do I remember that 20 years later?

Anyways, certainly feels like it lasted longer than the GBA did after the DS came out.
 
Since the 2010s are a blur to me, it's as if the 3DS is a recent console that suddenly became obsolete with another (even more) recent console, the NS.
Welcome to adult. It only gets faster and its scary.

It always be like, "Man, what to do tonight, I guess I'll go back and load Bravely Default and push forward in that game and I haven't played this in three years what the shit. I'm never going to get to playing the sequel.

Oh fuck I just realized they're ramping up to release the third game
"
 
Bravely Default
Funny - I put that game down for years - and then I recently played it again and defeated the final boss - they sure went for "final battle of final battles" there - and I haven't played the "new" 2nd game.

Also the Wii U seems like a new console that was there for a blink of time. Kind of like Virtual Boy was back in the day.
 
Funny - I put that game down for years - and then I recently played it again and defeated the final boss - they sure went for "final battle of final battles" there - and I haven't played the "new" 2nd game.

Also the Wii U seems like a new console that was there for a blink of time. Kind of like Virtual Boy was back in the day.
Bravely Default is a steaming turd of tedious bullshit and incomplete design.
 
Is there any hope of finding a new (unopened) New 3DS XL at this point, or have I missed the boat on that? I loathe the thought of trawling ebay for a decent used one.
 
Shame. The 3DS XL was possibly my favorite console in general. I still mostly played regular DS games, mostly SM64 which my competence with turned to godlike with the analog stick. Seriously that game is broken to shit and there's more hours of glitches than gameplay. If you've never played it I highly recommend
 
Sad to see it confirmed but I knew it was going to happen sooner or later. My poor launch 3ds gets a gold star for lasting for so long given how clumsy I was with the thing, might look into getting a newer 2ds xl since I'd been eyeing it for a bit already. I still don't consider the Switch truly portable like the 3ds was just due to the size, so it's sad to see the last true portable system be confirmed dead.
 
Bravely Default is a steaming turd of tedious bullshit and incomplete design.
Bravely Second improves on the combat mechanics, but it does feel like it's very much treading the same ground. It's still fun, but it's the same schtick of Anne being evil and serving some higher deity seeking to destroy the world.

We've already got a rough idea of what the third game will be about, involving some 'sword of the brave', so one would hope it has new an entirely new main cast and a slightly more orginal story this time around. Perhaps it'll go multiplatform, going by how Octopath Traveller did the same, though that's rather optimistic.

The Alliance Alive is an rpg in a similar sort of art direction to BD/BS, and even has entirely animated cutscenes with its models unlike the others, but zero voice acting whatsoever.
 
Bravely Second improves on the combat mechanics, but it does feel like it's very much treading the same ground. It's still fun, but it's the same schtick of Anne being evil and serving some higher deity seeking to destroy the world.

We've already got a rough idea of what the third game will be about, involving some 'sword of the brave', so one would hope it has new an entirely new main cast and a slightly more orginal story this time around. Perhaps it'll go multiplatform, going by how Octopath Traveller did the same, though that's rather optimistic.

The Alliance Alive is an rpg in a similar sort of art direction to BD/BS, and even has entirely animated cutscenes with its models unlike the others, but zero voice acting whatsoever.
Despite all its faults, I liked Bravely Second. It's not quite as bad about the repetition thing. On the other hand, it's probably the only example of a good game with a bad soundtrack that I can think of.

The so-called "third game" is going to be unrelated to the first two. Of course, knowing these devs, that could be a big fat lie, but I'm not counting on it. I'd love to see how a multiplatform format would handle any metafiction stuff the game pulls.

Although it looks like Bravely Default, The Alliance Alive actually plays more like SaGa or Final Fantasy 2. The characters don't level up; their stats grow as they fight. The game has a horrific difficulty spike at around the final dungeon, which is why I never finished it.
 
Despite all its faults, I liked Bravely Second. It's not quite as bad about the repetition thing. On the other hand, it's probably the only example of a good game with a bad soundtrack that I can think of.

The so-called "third game" is going to be unrelated to the first two. Of course, knowing these devs, that could be a big fat lie, but I'm not counting on it. I'd love to see how a multiplatform format would handle any metafiction stuff the game pulls.

Although it looks like Bravely Default, The Alliance Alive actually plays more like SaGa or Final Fantasy 2. The characters don't level up; their stats grow as they fight. The game has a horrific difficulty spike at around the final dungeon, which is why I never finished it.
If it's completely unrelated, that's going to be quite the cop-out considering how they were setting up a potential third game at the end of BS. I'd put down part of Bravely Second's soundtrack problem as being due to the fact it either reused a decent chunk of music from the first game, and its own electric guitar-heavy soundtrack was quite a shift from the original's.

Alliance Alive is much better than its predecessor Legend of Legacy, for sure, but it is very different to the Bravely games gameplay-wise. I don't think there are any other games with anything comparable to the 'brave' mechanics in Bravely games. A shame, since I think it's a pretty fun feature that allows for creativity.
 
I was wondering how many times they'd have to "awaken the crystals" only to find themselves back in the inn. I still kind of like the game though.

What do you mean by "incomplete design"?
Many of the classes are useless, especially those that inflict status ailments. There aren't enough enemy types in the game to warrant some of the vocations and their movesets.

Basically they should have spent more time making the game.
 
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