💼 Careercow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


  • Total de votantes
    2,610
At this point YanSim has been in development longer than Half Life 2, Binding of Isaac, and the original modern warfare.
All vastly superior games.

Edit: The exact start date for Yanderes development evades me, but it started April 2014.
 
Última edición:
At this point YanSim has been in development longer than Half Life 2, Binding of Isaac, and the original modern warfare.
All vastly superior games.
When was the anniversary again?
Edit: I should really use thread search more often. I regret not finding this thread sooner, because I missed out on shit like this
https://yanderedev.wordpress.com/2019/03/31/yandere-simulators-5-year-anniversary/

New build is out, and holy shit is it pathetic. The entire blog post is him pretty much complaining about his life and how much it sucks, why he wishes he didn't do Yandere-Simulator, and how his entire 20's is just a depressive hole of working on Yan-Sim. Of course he's gotta mention those gosh darn gremlins as well!

pxmkci.png


Just gonna leave this image here, it about sums up the entire blog post. Yes Alex, please tell us how sitting on your ass for five years earning thousands a month is like living in a jail. I'd love to know
I was laughing my ass off
 
At this point YanSim has been in development longer than Half Life 2, Binding of Isaac, and the original modern warfare.
All vastly superior games.

Edit: The exact start date for Yanderes development evades me, but it started April 2014.

And you know it's going to eclipse the development time of Final Fantasy 15 (originally Final Fantasy Versus 13) as well.
 
That post whinging about the time he wasted on Yansim would come off as bad faith move had it been another developer. Why would you trust someone who hated working on whatever that was published, even if he claims it was a passion project?

He should've learned that slaving over something without a plan will result in burnout, kinda like e-addiction in general.
 
That post whinging about the time he wasted on Yansim would come off as bad faith move had it been another developer. Why would you trust someone who hated working on whatever that was published, even if he claims it was a passion project?

He should've learned that slaving over something without a plan will result in burnout, kinda like e-addiction in general.
That drives in how important it is to actually finish a project

If you burn out before you release it... what the fuck are you going to do when its out and you have to debug it? Just abandon it 'as is' because 'its finished'?
 
Maybe the game would've been finished by 2019, if he didnt constantly work on garbage that doesnt even matter -- like all those Easter eggs.
This game was dead to me the moment he scrapped Kokona as a rival along with all of her associated mechanics that he spent most of 2015 making for her (and rivals in general). No sane dev just wipes a year's worth of work like that without having better alternative mechanics ready beforehand or at least keeping most of the scraps. That, plus the fact that the game still ran like shit even back then, made it clear to me personally that Alex bit off way more than he could chew, and that this game was never going to see a competent v 1.0 launch without a lot of outside help. Outside help that he will never accept (or at least pay for) since it would remind him that he's a socially inept moron, and not the genius solo dev he thinks he is.
 
Última edición:
Maybe the game would've been finished by 2019, if he didnt constantly work on garbage that doesnt even matter -- like all those Easter eggs.
yeah, like that's the only problem. while alex is a lazy cunt who can't keep his priorities straight and prefers slurping big anime titties, playing vidya, and raging over the Internet instead of working his biggest issue is that he's a careercow. that's the biggest reason the game still runs like shit and isn't even closed to being finished. the man who's making it never finished being fully developed himself.
 
Did anyone else see that the MC of yandere simulator, is going to make a guest appearance in a smash clone called “Go all out!”?Ver archivo adjunto 1021523
Are you fucking kidding me. That’s like when streets of fury added the Nostalgia Critic as a character.
The game isn’t even a smash bros clone. It looks like a PlayStation all stars clone. Think about that.
 
Última edición:
At this point YanSim has been in development longer than Half Life 2, Binding of Isaac, and the original modern warfare.
All vastly superior games.

Edit: The exact start date for Yanderes development evades me, but it started April 2014.
This reminds me of a Duke Nukem Forever post, I believe it was on GameFAQs, where they listed various things that had happen during its development, I feel like the same thing could be fucking done with Yandere Sim at this point given that development on it's slower than most glaciers.
 
Última edición:
Atrás
Top Abajo