🎭 Dramacow Gamergate / Depression Quest Shitstorm

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http://wompwobble.com/index.php?title=Main_Page

I dunno know if you know, it has its on wiki.

fighting autism with autism gj mates

i just want everyone to shut up about it in all honesty. all the troll and counter trolls trying to stir shit, the douchey hipsters and middle-aged devs in bright color polos, bitchy twitter nobodies and the youtube "personalities". and especially the clickbait faux news sites with the autoplaying video ads.

honestly it makes me kinda agree with phish - i do sorta get a jaded hate of video games because of this nonsense. the difference is i never fucked zoe quinn i'm not a fucking idiot and can separate bullshit "subculture" groupthink from my ability to enjoy media.
 
You can hear her crying and shaking in the second video.

If anything, this, along with the rest of this damn thread, has convinced me that we should never relinquish the term "Gamer" to these people, or anything to them, for that matter. I'm sure their intentions were noble at some point but you really need to re-evaluate your life when you're calling someone and telling them to kill themselves over an internet video.


The video is marked as private now, does anyone have a mirror?

And if the SJWs are making threats against this person then they are no better than the people that supposedly harass them.
 
My roommate, who was at PAX over the weekend, was able to confirm that there was no large protests or anything of the sort taking place, which is kind of unfortunate. He did not attend Zoe's panel on principle; he overheard some chatter about Depression Quest but he did not actively talk about it. He was spending some time with journalists that he knew from IGN, who've pretty much stayed out of this.
 
My roommate, who was at PAX over the weekend, was able to confirm that there was no large protests or anything of the sort taking place, which is kind of unfortunate. He did not attend Zoe's panel on principle; he overheard some chatter about Depression Quest but he did not actively talk about it. He was spending some time with journalists that he knew from IGN, who've pretty much stayed out of this.
We've reached a dark place when IGN is the only group not touched by this madness.
 
You can hear her crying and shaking in the second video.

If anything, this, along with the rest of this damn thread, has convinced me that we should never relinquish the term "Gamer" to these people, or anything to them, for that matter. I'm sure their intentions were noble at some point but you really need to re-evaluate your life when you're calling someone and telling them to kill themselves over an internet video.

To me, when the whole "casual gamer" stuff came up and they started factoring them into "video gamers" (so they count 40-something women playing solitaire on company time). This went hand-to-hand with starting comparing iPhone sales to console/handheld sales and declaring "the death of video game consoles", and the rush to make sub-par mobile games (which killed at least one great development studio).

As for Kotaku, IIRC, I quit reading after they hired a female staffer (can't be bothered to remember her name), where all she posted was feminism in video games/SJW bullshit. This was at least two years ago (probably 3-4) when this happened.

In fact, I have a feeling that somewhere in the next 2 years, the video game industry will crater and crater hard in a crash unseen since the early 1980s, with stuff like this being a huge factor.
 
I've been saying for years now that we NEED another market crash to weed out the shit that's bogging down the industry. Lazy AAA developers, shitty console gimmicks, tons of "me too" clone games, etc. We need a reset button.
Do you really want dozens of big companies to go under and hundreds of people to lose their jobs?
 
Do you really want dozens of big companies to go under and hundreds of people to lose their jobs?

No but I do want the studios that produced shovelware like Imagine to disappear forever. THQ bit the bullet because the UDraw was shit. Other companies should pay that price for polluting the marketplace with dumb ideas. I'm surprised we didn't see more chaos when Kinect and PS Move were rushed out. Companies close, people worth their talents get new jobs, and valuable IP's get sold to better companies.
 
No but I do want the studios that produced shovelware like Imagine to disappear forever. THQ bit the bullet because the UDraw was shit. Other companies should pay that price for polluting the marketplace with dumb ideas. I'm surprised we didn't see more chaos when Kinect and PS Move were rushed out.
Putting out bad products doesn't kill a market. The video game market is only killed when consumers no longer buy video games. When the kinect/PS Move came out people instead spent their money on other video games.
 
Última edición:
I've been saying for years now that we NEED another market crash to weed out the shit that's bogging down the industry. Lazy AAA developers, shitty console gimmicks, tons of "me too" clone games, etc. We need a reset button.

holy gaben, thou art in steam,
deliver us from consoles
and give to us, our daily deal
and is it now, and shall hopefully be
with the steambox

gay-ben
 
I've been saying for years now that we NEED another market crash to weed out the shit that's bogging down the industry. Lazy AAA developers, shitty console gimmicks, tons of "me too" clone games, etc. We need a reset button.
A full-fledged crash isn't going to happen. There's too much lined up against it to ensure that 1983 can't repeat.

What can - and nay, what is happening - is that people are starting to be willing to call bullshit where bullshit is spotted. Ultimately, the worst parts of the industry are ultimately self-correcting - they will cater to their market or they will follow THQ's example right into the dirt.

Let me elaborate: We keep being told that genres we grew up with - strategy games, stealth games like Thief, roguelikes, dungeon crawls, survival horror, space sims and more don't sell and idiot marketing departments who have absolutely zero self-awareness keep saying that these aren't worth pursuing. To elaborate, the reason we have so many "ME TOO" games these days is because marketing departments see essentially only a handful of games, see the ones moving the most money, and they want that money, and if they can't get that, they just aren't interested. Any company stupid enough to follow this paradigm deserves to perish for it - by this point ignorance cannot be claimed. No one is going to play, for example, shitty CoD ripoff #832 when the CoD fans already have their game du jour in their game of choice. And since the big devs have left giant holes in the market, developers that aren't shit see the holes and quickly rush to fill them, and reap windfall profits.

We were told Single-Player Only games and strategy games are DOA because there's no market, but 2K can put out Dishonored and X-COM: Enemy Unknown and sell gangbusters because there was a market nobody was fucking paying attention to. We were told nobody wants Dungeon Crawls, but Etrian Odyssey and Shin Megami Teisen have had about six releases in the last five years and fucking Legend of Grimrock happened. We're told survival horror was dead, and then, all of a sudden, Capcom and Konami fired the stupidest parts of their respective marketing divisions, and now we're getting Evil Within, HD remakes of the Gamecube Resident Evil (which is fucking amazing, btw), and a Silent Hill done by Hideo Kojima and Guillermo Del Toro. With Capcom literally down to the bottom of its war chest, it was left with two choices: Give its customers what they want, or go join THQ and company in the cemetary. We were told Megaman and Metroidvania games weren't big sellers, and then Mighty No. 9 and Shantae: Half-Genie Hero kickstarted for over a million bucks a pop.

Things will self-correct, just like the endless spree of Guitar Hero games corrected itself, like the MMO bubble corrected itself, and like the sudden obsession with mobile games corrected itself. It may take more developers going the way of THQ to happen, but it will happen. There's never been a better time to be a multi-platform guy/gal/whatever than right the hell now.
 
Última edición:
Call me a tard but I'm just gunna stick with Nintendo stuff for a while. Japan doesn't seem to give, or even want to give, a fuck about "social justice" and will make whatever they want and it will more than likely be fun.

I mean holy shit, I read about Volition today. Granted they haven't been so hot since after Saints Row 2 (SR2 may as well be one of my favorite games) but trying to cater to these people in a series where you can make your character into just about anything you want it to be, to play out your genderfluid otherkin fantasies, IN A HOTDOG SUIT, to actually stoop to their level...

I gotta stop getting mad at video games.
 
Now Evan Dorkin is getting himself involved?

If there was any question about ZQ wanting to capitalize on human suffering, this tweet sums it up.

7dtqaZQ.png
 
I was very glad to see that one of the few video game writers I regularly read updated with a mention of how he started writing a bunch of stuff about this and then walked away and didn't post it.

edit- Well, he changed his mind. Too bad.
 
Última edición:
A full-fledged crash isn't going to happen. There's too much lined up against it to ensure that 1983 can't repeat.

What can - and nay, what is happening - is that people are starting to be willing to call bullshit where bullshit is spotted. Ultimately, the worst parts of the industry are ultimately self-correcting - they will cater to their market or they will follow THQ's example right into the dirt.

Let me elaborate: We keep being told that genres we grew up with - strategy games, stealth games like Thief, roguelikes, dungeon crawls, survival horror, space sims and more don't sell and idiot marketing departments who have absolutely zero self-awareness keep saying that these aren't worth pursuing. To elaborate, the reason we have so many "ME TOO" games these days is because marketing departments see essentially only a handful of games, see the ones moving the most money, and they want that money, and if they can't get that, they just aren't interested. Any company stupid enough to follow this paradigm deserves to perish for it - by this point ignorance cannot be claimed. No one is going to play, for example, shitty CoD ripoff #832 when the CoD fans already have their game du jour in their game of choice. And since the big devs have left giant holes in the market, developers that aren't shit see the holes and quickly rush to fill them, and reap windfall profits.

We were told Single-Player Only games and strategy games are DOA because there's no market, but 2K can put out Dishonored and X-COM: Enemy Unknown and sell gangbusters because there was a market nobody was fucking paying attention to. We were told nobody wants Dungeon Crawls, but Etrian Odyssey and Shin Megami Teisen have had about six releases in the last five years and fucking Legend of Grimrock happened. We're told survival horror was dead, and then, all of a sudden, Capcom and Konami fired the stupidest parts of their respective marketing divisions, and now we're getting Evil Within, HD remakes of the Gamecube Resident Evil (which is fucking amazing, btw), and a Silent Hill done by Hideo Kojima and Guillermo Del Toro. With Capcom literally down to the bottom of its war chest, it was left with two choices: Give its customers what they want, or go join THQ and company in the cemetary. We were told Megaman and Metroidvania games weren't big sellers, and then Mighty No. 9 and Shantae: Half-Genie Hero kickstarted for over a million bucks a pop.

Things will self-correct, just like the endless spree of Guitar Hero games corrected itself, like the MMO bubble corrected itself, and like the sudden obsession with mobile games corrected itself. It may take more developers going the way of THQ to happen, but it will happen. There's never been a better time to be a multi-platform guy/gal/whatever than right the hell now.

This hits the nail on the head. There are so many separate subgenres to gaming, that one small part of it forming a bubble and bursting won't have much effect on the whole industry. For people working in the industry, it might just mean that their next project is a different genre of game. It may feel like a crash to someone if their particular favorite genre's bubble bursts, but it isn't really.

I'm waiting for when the artsy fartsy interactive storytelling experience "games" like Gone Home form a bubble and that bursts. The world won't have enough popcorn.
 
Will this support group welcome those like that ten year old boy who was threatened with knives and told "someone needs to make you feel physically threatened" because he "supports rape culture," or like, just the ones who got PTSD from being called out on their bullshit on the internet?
 
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