Undertale / Deltarune / Toby Fox Discussion

I played Chapter 1 years ago and it was fine but i've kind of lost interest. However, i’ve heard it turned into quite a shitshow and since i enjoy watching trainwrecks i’m thinking about catching up.
Everything up until Chapter 5 is good shit (Chapter 3 is kinda filler-y) although in retrospect, some of the parts of Chapter 4 are pretty suspect.
The final boss is a giant enemy from the prophecy that the game's been building up for a good while and it's not even that hard.
The way they were built up it was like meeting one would be instant death.
I just have one question: did Toby fall for ARG retardation? I fucking hate when i have to look up additional material to get the full story.
There's some light ARGslop but it was mostly just foreshadowing future events.
 
Literally what are you talking about? Reception to chapter 5 has been mixed but reception for 80% of the game has been positive.
By whom, though? Majority reception isn't always a good indicator. Gachaslop also recieves 80-90% positive reviews all the time. Everybody likes accessible shit more than quality.


You want peak fiction RPGs? Go play older Final Fantasy games. IV, VI, and T. Especially T
Or Planescape Torment. Or Diablo (It's gemmy but it's an action RPG).


Damn, my condolences. Gabe's been cucking the fuck out of you guys for like a decade.
TF2's community has this Stockholm Syndrome kind of issue - people try to gaslight others that the fact that SOMETHING was added to the game is already good, no matter if it improves the quality or not. It got to very absurd degress, like when a map called Snakewater was updated, the dev put wiggling snakes into a puddle out of bounds and r\tf2 was soying out over it for 2 weeks. I think it's kind of similar to Deltatroons, actually.


If it were just 99% irredeemable garbage and 1% good ancillary stuff then just dropping it entirely would be a no-brainer, but there's enough potential here that it becomes harder to just toss it all into the trash when you already got a bunch of shit that you like.

As-is it's like 70% gem and 30% coal.

To me, it's like if you got a really good steak but the sauce it came with tastes like shit and the waiter took forever to even give it to you. You could write off the entire restaurant, that's completely reasonable, but if you really, genuinely liked the steak then it just leaves you questioning why the steak was so much better than the rest of the meal and how easily the restaurant could hypothetically get their shit together if they bothered to try. The potential is being strangled right in front of you for no reason.
That's pretty much my only fascination with Deltarune at this point is witnessing how Tobias is going to fuck it up even more.

I'm kind of a snob, I'm extremely picky with games and dig into everything like a booklouse (You could probably tell, if you saw my posts in a different thread, dissecting Undertales messaging and whatnot). But I'll be honest, even Deltarune had some things that are appealing to me. I like how the Chapter 1 castle town is drawn, it's an interesting play with perspective (that then gets ruined in Chapter 2 because there the new town buildings are just flat against a black background with no perspective GEEEG), Noelle's default design is nicely done (Overall, the Hometown residents in here are a bit easier on the eyes than Undeertroon), the premise of Dark Worlds reminded me of Narnia, initially, before it became a metaphor for le escapism.

I'll logicsperg a little - for a person to create something meaningful, they must understand their ideas before they realise them through their creation. Toby, as I can see, gets interesting thoughts, but instead of developing them into proper ideas, instantly decides to implement whatever he came up with into the gameplay\story. Like the waySusie's and Noelle's romance is not developed enough, these characters effectively don't interact up until a certain point ,and then suddenly catch feelings (There isn't any backstory lore about how younger Susie and Noelle interacted either, Noelle only had an early childhood bond with Kris). Or the whole shtick with the player and Kris being separate entities (But you still control Kris and get (You)'d in flavour text).
 
That's pretty much my only fascination with Deltarune at this point is witnessing how Tobias is going to fuck it up even more.
Again, I never asked for perfection just a coherent storyline. All of the pieces are here yet Toby just goes "Naaaaaaaaaah!" it literally wouldn't have taken much to make Deltarune's story serviceable by just answering big questions every now and then as the game goes on but Toby actively avoids doing so every time instead continuously vague posting instead of giving answers to the detriment of the story. Now it's becoming too late as we're approaching the last two chapters leaving only 2 options, either A. Nothing will be answered and the players can go fuck themselves. Or B. Chapters 6 and or 7 are going to be lightning round lore dumps.
I know it's cringe and gay and I will admit it. I was interested in Deltarune's story at first. But time and time again, Toby fails to deliver. So now I guess I'm just here to watch the house burn down. :(
We could've had an "Okay" mystery plotline here.
Truthfully I'm still interested in the story, but I feel as though chap 5 sorta broke the spell for me, because in a year we're probably going to have the penultimate Deltarune chapter and we still barely know what's going on around us aside from one big vaguepost of a story, the memes of Gaster's shelter gang being a mafia or pirate crew or friend group are funny, but put into perspective how many redundant mysteryniggas are part of the plot we know nothing about, and this game is way too bigger than Undertale to do it's same thing of explaining everything at the end.
 
Última edición:
I played Chapter 1 years ago and it was fine but i've kind of lost interest. However, i’ve heard it turned into quite a shitshow and since i enjoy watching trainwrecks i’m thinking about catching up.
Yes and no. Chapter 2 was well liked by pretty much everyone, 3 was more mixed but mainly because it felt more filler-y (personally I liked it a lot), and 4 was more or less on the same level as 2. But then Chapter 5 took several things that had been built up for the last few chapters and slammed the brakes on everything, combined with a significant drop in writing quality. With only two chapters left, Toby[‘s tranny dev team] has to do serious damage control to get everything back on track, which is certainly possible, but very difficult.

If nothing else, Chapter 5 broke a lot of people out of the notion that Toby has had some grand decade-long plan for Deltarune’s story, and it’s looking more like he had the ending planned out and is making everything else up as he goes.
I just have one question: did Toby fall for ARG retardation? I fucking hate when i have to look up additional material to get the full story.
There’s ARG stuff, but nearly all of it is promotional/supplemental, and the parts that aren’t can still be inferred from the game itself.
 
I just wanted the emo to kiss the dinosaur, man.
sad-spongebob.gif
 
Arguably, one of the worst things traggots have done is actively enforce gender categories. Quite weird. You can't be an effeminate male. If you are an effeminate male, you are actually a woman and not a man to many of them. Or an egg that needs cracked.

There is nothing wrong with wanting to be fucking FABULOUS. If you are capable of looking FABULOUS while being male, that's fantastic. Make the traggots jealous of your good looks and ability to pass as a chick without the need for surgery or mental health issues. Then, to rub salt in the wound, get in a straight relationship with a tomboy.
 
Última edición:
Arguably, one of the worst things traggots have done is actively enforce gender categories. Quite weird. You can't be an effeminate male. If you are an effeminate male, you are actually a woman and not a man to many of them. Or an egg that needs cracked.
it's insane, isn't it? it used to be all about "breaking gender norms" but now they've wrapped back around to "IF YOU AREN'T TRYING TO BE MANLY AS HARD AS ANDREW TATE YOU MUST BE TRANSGENDER" it's annoyingly ironic. going back to the seth question, it's probably the only time gender has ever been a subject of discussion in either of toby's games, and it's mainly used as a joke. they shouldn't claim mettaton as trans because mettaton turned into a huge asshole that abandoned his friends and family when he "transitioned" from ghost to robot guy which makes it look really bad for them if they wanna do the whole "i'm a completely different person now that i'm transgender and i'm better for it" shtick. mad dummy / mad mew mew doesn't really care about being a man or a woman and just wants to have a body with functioning arms and legs, and chara/frisk/kris/"sword magician" are all vague because that's just toby leaving it to the reader's imagination. it only means something in seth's case in that one interaction because he's trying to act like a human, and humans have clearly defined genders, except they don't really know where that begins and ends.
 
1784057419164.png


>be popular franchise
>have former chapter considered one of the best in the series
>inmediately start new chapter with a plot point that disregards everything the former chapter did
>one of the main characters gets grossly mischaracterized and acts out of character throughout the entire deal
>a sloppy romantic subplot appears out of nowhere and is easily the worst part of the chapter
>the chapter is filled with self-referential humor and "self-aware" writing
>the supposed main character is put aside for said mediocre at best romance subplot that appeals to a very specific part of the audience
>an old face returns to the series, it is expected to be a big help for the protagonist, it turns out he's completely useless and doesn't want to fight anymore, and gets defeated at the end
>if you say the chapter is bad, you get crucified by the trannyfaggots of the community
>the big bad antagonist in the chapter is the weakest of the series, the plot treats him as a big menace and gets killed off relatively easy.
>subvert expectations for the sake of it, even if it doesn't make sense
>a lot of vagueposting that doesn't explain anything that is happening in the plot at all
>fans will gaslight you into thinking that the subverted trope is actually brilliant, even to the detriment of the writing to the chapter
>be hyped as the best chapter so far, even though that nothing was explained lorewise and it just divided the audience
>be Star Wars: The Last Jedi.
>pic unrelated
 
Última edición:
Arguably, one of the worst things traggots have done is actively enforce gender categories. Quite weird. You can't be an effeminate male. If you are an effeminate male, you are actually a woman and not a man to many of them. Or an egg that needs cracked.
Time is a circle, and troons' time is about to run out, at least in Yurop, as the mudslimes won't tolerate such deviancy.

they shouldn't claim mettaton as trans because mettaton turned into a huge asshole that abandoned his friends and family when he "transitioned" from ghost to robot guy which makes it look really bad for them if they wanna do the whole "i'm a completely different person now that i'm transgender and i'm better for it" shtick.
It's actually a perfect fit for troons, funnily enough.

>one of the main characters gets grossly mischaracterized and out of character throughout the entire deal
Only one? Poor Asgore is shat on and I doubt he'll get his job back. Or his dignity, all because he's straight.
I wouldn't be surprised if some of the Troon Squad have daddy issues and that's why Asgore got such a poor treatment.
 
Chapter 5 broke a lot of people out of the notion that Toby has had some grand decade-long plan for Deltarune’s story, and it’s looking more like he had the ending planned out and is making everything else up as he goes.
I think there's definitely a plan with answers to most of the pressing questions on the plot. Who is the knight? Why is Kris working with the villains? Who is pulling the strings from behind the scenes? What happened to Dess? etc;

There's been too much blatant foreshadowing for that stuff to not have been set in stone for a while. The question, I think, is less 'Does Toby actually have answers?' and more 'Will the answers be delivered in a satisfying way that isn't just one slapdash exposition cram in the last chapter?' and that's basically impossible to know until it happens.

Chapter 5's biggest issue to me is that it feels gratuitously self-indulgent when the narrative had basically moved past or already done everything it had decided to do. Chapter 3 already ended with The Knight showing up, killing our wacky tumblr sexyman, and establishing that there were real stakes to worry about. Chapter 4 worked as the transition point away from wacky adventures to some serious longform storytelling. Chapter 5 feels like Toby and the team going "one last fun hurrah!" but nobody wanted or needed that. Between all the gay sex pandering, the date, the characters acting like they didn't just have their entire world shattered 24 hours ago, and the flower shop being "Japanese" for no real reason, it felt kinda like the team just got lost in the weeds. I really want to live in the world where Chapter 5 came out with 3 and 4 just to see what would have been different, because I feel like them taking an extra year on 5 may have been the reason it got crammed full of shit that didn't really matter.

6 is going to be the deciding factor, really. If we don't make some actual progress and learn some serious revelations, then I'll start to sweat. It's not uncommon for a game that's swiftly approaching 30 hours in runtime to have a stumble somewhere in the middle over the pacing. If it's like Undertale, too, and the Weird Route isn't just a wet fart (or if there actually is a twisted sword route or something like it hidden that we don't know the full scope of yet) you'll probably need to see the other routes to really get a firm grasp and learn all the information you want. Which isn't a bad thing, really.
 
I think I might be one of the most optimistic person in this thread, so I'll think give the second opinion. Honestly, I thought Chapter 5 was mostly fine and not unexpected from previous chapters. Like let's be real here, there's not much particularly "gayer" about the Dark World in this chapter than previous ones. The biggest thing you can point to is Blue's entire character, which is why he's the one people most suspect wasn't designed by Toby. Anything else like Seth's vague gender is just usual for Deltarune and Toby's writing. And while Chapter 5 was a little suspect than usual as far letting other writers do dialogue for it, even Chapters 3 & 4 had moments that really came off like Toby was handing an outline to someone else to write.

People keep bringing up that the chapter doesn't continue directly off the tone of Chapter 4's ending, but that's always been the case. Chapter 1 ended on a last second reveal of Kris looking psycho, Chapter 2 starts with it revealed to be a fake out. Chapter 2 ends with Kris opening a Dark World in the house while looking suspicious, Chapter 3 starts with Susie not really caring much about how this happened and we quickly go into wacky stuff. Chapter 3 ends with them failing to open the shelter door and Susie freaking out about Undyne getting kidnapped and everything, Chapter 4 picks up the next with Kris and Susie having a casual breakfast with Toriel and going to church with a pretty casual attitude. Susie not immediately having anything to say about the ending of Chapter 4 is completely in-character with Toby's writing so far, hell the fact that Chapter 5 opens with Kris struggling to climb through his window and get the soul back in means this technically has the most serious chapter opener.

As far as needing to explain a lot in two remaining chapters, I think first we need to keep from getting too deep in the sauce of schizo fan theories. Gaster? Gaster isn't even a real character, we only know some vague info about him from Undertale and we all just assume he's the one talking to use in the few meta sections because it makes as much sense as anything. There's also been the possibility he'll never be "revealed" and there still is. Eram? That's just the Shadow Mantle itself. There's no mystery, it's sitting in your inventory. Even if the voice talking to you isn't the mantle itself, it could be anyone including someone who would get revealed later anyway, so it doesn't add any extra work. Friend? Was always likely to be some kind of race rather than some kind of grand conspirator like fans were making up, and the game has barely alluded to them anyway, so we have no guarantee they're particularly important. Sans and Papyrus? People only care because they were in Undertale, there's been nothing within the context of Deltarune to suggest they're important to the story. If Papyrus even appears, I bet it'll be a gag.

When you get down to it, there's basically just 3 or 4 real mysteries for the story to reveal.
  1. What exactly happened with Dess? (And how this affected others like that were presumably there like Kris.)
  2. Who's the knight? (And by extension, what's their goal? And why is Kris seemingly working with them?)
  3. Who and what exactly is Ralsei?
  4. What's up with Susie's home life? (The story hasn't really been drawing attention to it, but it's sort of edging up against it enough that it feels like there's something important there.)
Going off the length of previous chapters, Chapter 6 & 7 will probably gives us, what, like 8 to 12 more hours of game? Considering the game can be plot-dense when it wants to be, that's plenty of time to answer the important questions and wrap up the plot should it actually focus on it. Especially since those first two mysteries could possibly be directly related.

The actual big problems with Chapter 5 are really just these two, with anything else being a sub-point of them: The Suselle scene is cringy and Asgore vagueposting.

The Suselle stuff goes without saying why it's bad, but it there's couple things to mention with it. For one thing, it's why people are saying the festival was a disappointment. It was mentioned enough in previous chapters and people were hoping for juicier relationship drama, such that many people were expecting the festival to be a bigger event with more important story scenes going on that it's clear Toby actually had planned. Instead, it's just lead up to the lake scene. Now, not matching people's expectations is fine if you exceed them, or match in intensity if not in content, but since the lake scene is cringe, it makes the entire festival feel like a problem. And the festival does have some interesting characterization in places, but since you can skip it all, a lot of people read it as unimportant. The other thing is that it's really unclear where Toby is taking this, because basically everything about what's in the game all points to Suselle not being a viable relationship for real, and there's stuff under the surface with Kris that need to be resolved. Which really, means that if you actually think Toby is definitely going to make Suselle the endgame, then a lot of you are being too nice to him, because that would be a level beyond being a hack. A hack just writes a bad romance. This would be writing a romance that completely goes counter to everything else he's writing, including within Chapter 5 itself. People don't know how to feel about this, so it leads to zero hype for Chapter 6, because people want to have some expectation for what comes next in the story, not feel jerked around. And the thing is, all the arguments about the relationship and why people think it's set in stone are completely metatextual arguments about what type of person Toby is or culture war bullshit, which makes it rather interesting to be honest.

As for the vagueposting, this leads to people feeling like "nothing happened" this chapter, even though there was a little plot advancement with Asgore getting kidnapped and Susie finding a shelter code at the end, plus stuff with Ralsei. The big issue with nothing concrete being revealed about the incident with Dess is actually that it undermines any ability for the player to get a grasp on Asgore's internal conflict. We don't have full context for why Asgore is acting the way he does, so his whole desperation to find the Knight followed by him telling Kris he's learned a lesson in letting go some so as not to push others away just kind comes across as "Oh. Okay, I guess." People were expecting this to be "the Asgore chapter", but as it turns out, the emotional core of the chapter is really Ralsei and Flowery. Asgore is actually kind of unimportant. So that mismatch in expectation leads to people thinking Asgore was straight up written badly this chapter. I wouldn't say he was, but I'll say that even excepting that he wasn't the real focus of the chapter, it's still comes across as a poor writing choice to get him involved when you still refuse to give details about his problems, leading to a lack of any emotional resonance with the little he does do.

Overall, it's clear Toby just wanted to screw around for one more chapter before focusing on the real "act 3" of the story - in fact it's a part of act 2 with Chapters 3 & 4, where you can say 3 was Kris's chapter, 4 was Susie's chapter, and 5 was Ralsei's chapter - but everyone was really expecting Chapter 5 to be the start of plot threads coming to a head, so the expectations were entirely mismatched and not lots of people are in a really bad mood and viewing everything in a more negative light, and now lack any clear expectations of what they'll see in Chapters 6 or 7.
 
When you get down to it, there's basically just 3 or 4 real mysteries for the story to reveal.
  1. What exactly happened with Dess? (And how this affected others like that were presumably there like Kris.)
  2. Who's the knight? (And by extension, what's their goal? And why is Kris seemingly working with them?)
  3. Who and what exactly is Ralsei?
  4. What's up with Susie's home life? (The story hasn't really been drawing attention to it, but it's sort of edging up against it enough that it feels like there's something important there.)
I mean the real ending of the prophecy is kinda up there as well, not to mention whatever the fuck is going on in the WR.

Like we've had our nuts teased about the nature of the prophecy and what specifically it entails since chapter 1 only for it to be revealed that it apparently requires something so terrible that Ralsei does everything in his power to hide it from everyone and once Susie finds out about it she freaks the fuck out and swears to never let it happen.

It's kind of a big deal.
 
What's up with Susie's home life? (The story hasn't really been drawing attention to it, but it's sort of edging up against it enough that it feels like there's something important there.)
Another important question is what's the deal with humans and monsters now, if there are more humans around or just Kris, and why. Monsters seemingly don't have magic here (normally), but some are still superhumanly strong for some reason.
 
Another important question is what's the deal with humans and monsters now, if there are more humans around or just Kris, and why. Monsters seemingly don't have magic here (normally), but some are still superhumanly strong for some reason.
Monsters and Humans live in peace and Kris is the only human in town, though there are humans around elsewhere. That seems more or less settled.

As for magic, yeah it seems completely different in DR compared to UT. Monsters are still "made of magic" and thus turn to dust when they die, but don't seem to be able to cast spells and shit anymore. Or if they can we haven't seen it.

If we were going by UT rules Kris would also be able to fucking annihilate everyone in town by himself in a fistfight, including the woman who bench presses cars.

In the Human-Monster war the humans suffered zero casualties and a single ~9 year old was able to blitzkreig through the survivors underground.
 
I mean the real ending of the prophecy is kinda up there as well, not to mention whatever the fuck is going on in the WR.
I suppose we could list that too. But at the same time, it's kind of just the end of the story (or the "intended" end), so it's going to be revealed to us one way or another. It's basically by definition impossible for the story to end without revealing this.

Another important question is what's the deal with humans and monsters now, if there are more humans around or just Kris, and why. Monsters seemingly don't have magic here (normally), but some are still superhumanly strong for some reason.
I honestly don't think something like that is a real mystery. I mean, I could be wrong and there ends up being some twist towards the end about Hometown or the world outside it, but the story so far has done nothing to draw attention to any questions about the nature of humans and monsters, and people are mainly only asking because of the relation to Undertale, so I could see the quirks of the setting being nothing Toby had any intention of revealing something deeper about. If there is something to reveal, the main thing I imagine might come up is how Kris came to be adopted by the Dreemurrs as seemingly the only human in town, since that's something people would probably still have some question about even if Undertale didn't exist and Deltarune was a completely standalone game.
 
>have former chapter considered one of the best in the series
What fucking mongaloids thought TFA was one of the best in the series?

Even before TLJ a shitload of people thought it barely answered anything and just aped A New Hope for half it's runtime. Most people were banking on TLJ picking up all it's slack, hence why it being such a giant pile of garbage was two-fold in damage.
 
Atrás
Top Abajo