Is there a thread where you can recommend some of these LLM mods for games? I
Don't think there is, these mods showed up for many, many games at this point though.
A few notes:
One of the most cleanly executed I saw to this day was for Barotrauma funnily enough, which is basically Space Station 13 underwater. You can order the bot crewmates around in natural language and it works actually very well. It mostly stuck with me because of how reliably it worked, really. But really, any game that has a somewhat active modding community has probably a mod or two for LLM integration in various states of quality. There's also one for Kenshi I really wanted to try but the modding harness it needed I couldn't get to run in Linux.
I also tried one for Crusader Kings 3 which was yank AF because of the limitations of the scripting language. The problem with using LLMs in roles like this is that they are from the ground up trained and tuned to be helpful assistants. This means that they don't really manage to be antagonistic and it is easy to talk them into things. This is probably generally a problem with LLM mods where the AI can actually access game functions. It did felt quite immersive though, playing an adventurer and just planning out the path ahead with your companions or convincing random courtiers to join your merry band. Good combo with the Elder Scrolls total conversion, which is of course a universe any modern LLM understands well.
I also liked the function to write letters and abused it to write letters to random AI leaders that got more and more exasperated at my pointless rambling letters
There's also one for Mount & Blade: Warband people sing very high praises for. Apparently, a total gamechanger.
The one for Rimworld (rimtalk) is interesting since rimworld basically only lives through mods and coming up with scenarios and goals in your own head is rimworld's bread and butter, and LLM usage is amazingly suited for it. You can write a system prompt for the AI to describe the general situation and the AI can pretend anything, from roleplaying a band of raiders to roleplaying a buddhist monestary. Since LLMs inheriently understand context well and are masters at making bullshit up on the fly, it will also easily deal with stuff added by other mods.
What I found very interesting is that the chinese modding community is very involved with LLM mods in general and especially in rimworld. The chinese love LLMs in their games.
There's a company named Player2 that tries to lock that market into it's cloud based llm services with it's shitty proprietary client and some mods are only compatible to their proprietary client you need to run along with your game to talk to their servers. I can only advice to stay clear of that. The OpenAI compatible protocol everyone knows and uses is very simple and flexible, there's no need for some shitty proprietary app and I'd be wary to make everything dependant on such.